// Assembly: UnityEngine.VFXModule
// Full name: UnityEngine.VFX.VFXSpawnerState

namespace UnityEngine.VFX
{
public class VFXSpawnerState // TypeDefIndex: 13398
{
	// Fields
	type#20926 m_Ptr;
	type#15314 m_Owner;
	type#28333 m_WrapEventAttribute;

	// Methods
	// RVA: -1
	internal type#28660 .ctor(type#20925 ptr, type#15313 owner) { }
	// RVA: -1
	internal static type#28340 CreateSpawnerStateWrapper() { }
	// RVA: -1
	private type#28660 PrepareWrapper() { }
	// RVA: -1
	internal type#28660 SetWrapValue(type#20925 ptrToSpawnerState, type#20925 ptrToEventAttribute) { }
	// RVA: -1
	private type#28660 Release() { }
	// RVA: -1
	protected virtual type#28660 Finalize() { }
	// RVA: -1
	public virtual type#28660 Dispose() { }
	// RVA: -1
	private static type#28660 Internal_Destroy(type#20925 ptr) { }
}
}
