// Assembly: UnityEngine.UIElementsModule
// Full name: <get_selectedItems>d__88

public class <get_selectedItems>d__88 // TypeDefIndex: 5169
{
	// Fields
	type#20868 <>1__state;
	type#23706 <>2__current;
	type#20868 <>l__initialThreadId;
	type#15056 <>4__this;
	type#5162 <>s__1;
	type#20868 <index>5__2;
	type#23706 <item>5__3;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private type#28660 <>m__Finally1() { }
	// RVA: -1
	private virtual type#23705 System.Collections.Generic.IEnumerator<System.Object>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
	// RVA: -1
	private virtual type#6889 System.Collections.Generic.IEnumerable<System.Object>.GetEnumerator() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
}
