// Assembly: UnityEngine.UIElementsModule
// Full name: <get_choices>d__17

public class <get_choices>d__17 // TypeDefIndex: 5335
{
	// Fields
	type#20868 <>1__state;
	type#26577 <>2__current;
	type#20868 <>l__initialThreadId;
	type#24924 <>4__this;
	type#9850 <_>5__1;
	type#8988 <radioButtons>5__2;
	type#5165 <>s__3;
	type#24922 <button>5__4;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private type#28660 <>m__Finally1() { }
	// RVA: -1
	private type#28660 <>m__Finally2() { }
	// RVA: -1
	private virtual type#26576 System.Collections.Generic.IEnumerator<System.String>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
	// RVA: -1
	private virtual type#6895 System.Collections.Generic.IEnumerable<System.String>.GetEnumerator() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
}
