// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.BaseRuntimePanel

namespace UnityEngine.UIElements
{
public class BaseRuntimePanel // TypeDefIndex: 5689
{
	// Fields
	type#19063 m_SelectableGameObject;
	type#20873 s_CurrentRuntimePanelCounter;
	type#20878 m_RuntimePanelCreationIndex;
	type#26060 m_SortingPriority;
	type#20869 resolvedSortingIndex;
	type#14106 destroyed;
	type#14106 drawsInCamerasChanged;
	type#15314 m_DrawsInCameras;
	type#26060 m_PixelsPerUnit;
	type#25261 targetTexture;
	type#20869 worldSpaceLayer;
	type#20868 <targetDisplay>k__BackingField;
	type#5888 DefaultScreenToPanelSpace;
	type#5886 m_ScreenToPanelSpace;

	// Methods
	// RVA: -1
	public virtual type#19062 get_selectableGameObject() { }
	// RVA: -1
	public virtual type#28660 set_selectableGameObject(type#19062 value) { }
	// RVA: -1
	public type#26059 get_sortingPriority() { }
	// RVA: -1
	public type#28660 set_sortingPriority(type#26059 value) { }
	// RVA: -1
	public type#28660 add_destroyed(type#14105 value) { }
	// RVA: -1
	public type#28660 remove_destroyed(type#14105 value) { }
	// RVA: -1
	protected type#28660 .ctor(type#25680 ownerObject, type#18011 dispatcher) { }
	// RVA: -1
	protected virtual type#28660 Dispose(type#15313 disposing) { }
	// RVA: -1
	internal type#28660 add_drawsInCamerasChanged(type#14105 value) { }
	// RVA: -1
	internal type#28660 remove_drawsInCamerasChanged(type#14105 value) { }
	// RVA: -1
	private type#28660 InvokeDrawsInCamerasChanged() { }
	// RVA: -1
	internal type#15313 get_drawsInCameras() { }
	// RVA: -1
	internal type#28660 set_drawsInCameras(type#15313 value) { }
	// RVA: -1
	internal type#26059 get_pixelsPerUnit() { }
	// RVA: -1
	internal type#28660 set_pixelsPerUnit(type#26059 value) { }
	// RVA: -1
	internal type#20867 get_targetDisplay() { }
	// RVA: -1
	internal type#28660 set_targetDisplay(type#20867 value) { }
	// RVA: -1
	internal type#20867 get_screenRenderingWidth() { }
	// RVA: -1
	internal type#20867 get_screenRenderingHeight() { }
	// RVA: -1
	internal virtual type#28660 Update() { }
	// RVA: -1
	internal static type#20867 getScreenRenderingHeight(type#20867 display) { }
	// RVA: -1
	internal static type#20867 getScreenRenderingWidth(type#20867 display) { }
	// RVA: -1
	public virtual type#28660 Render() { }
	// RVA: -1
	public type#5885 get_screenToPanelSpace() { }
	// RVA: -1
	public type#28660 set_screenToPanelSpace(type#5885 value) { }
	// RVA: -1
	internal type#28439 ScreenToPanel(type#28439 screen) { }
	// RVA: -1
	internal type#15313 ScreenToPanel(type#28439 screenPosition, type#28439 screenDelta, type#12217 panelPosition, type#12217 panelDelta, type#15335 allowOutside) { }
	// RVA: -1
	private type#28660 AssignPanelToComponents(type#15035 panel) { }
	// RVA: -1
	internal type#28660 PointerLeavesPanel(type#20867 pointerId, type#28439 position) { }
	// RVA: -1
	internal type#28660 PointerEntersPanel(type#20867 pointerId, type#28439 position) { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
