// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.AbstractProgressBar

namespace UnityEngine.UIElements
{
public class AbstractProgressBar // TypeDefIndex: 5327
{
	// Fields
	type#15241 titleProperty;
	type#15241 lowValueProperty;
	type#15241 highValueProperty;
	type#15241 valueProperty;
	type#26592 ussClassName;
	type#26592 containerUssClassName;
	type#26592 titleUssClassName;
	type#26592 titleContainerUssClassName;
	type#26592 progressUssClassName;
	type#26592 backgroundUssClassName;
	type#28619 m_Background;
	type#28619 m_Progress;
	type#21757 m_Title;
	type#26060 m_LowValue;
	type#26060 m_HighValue;
	type#26060 m_Value;

	// Methods
	// RVA: -1
	public type#26576 get_title() { }
	// RVA: -1
	public type#28660 set_title(type#26576 value) { }
	// RVA: -1
	public type#26059 get_lowValue() { }
	// RVA: -1
	public type#28660 set_lowValue(type#26059 value) { }
	// RVA: -1
	public type#26059 get_highValue() { }
	// RVA: -1
	public type#28660 set_highValue(type#26059 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private type#28660 OnGeometryChanged(type#19111 e) { }
	// RVA: -1
	public virtual type#26059 get_value() { }
	// RVA: -1
	public virtual type#28660 set_value(type#26059 value) { }
	// RVA: -1
	public virtual type#28660 SetValueWithoutNotify(type#26059 newValue) { }
	// RVA: -1
	private type#28660 SetProgress(type#26059 p) { }
	// RVA: -1
	private type#26059 CalculateOppositeProgressWidth(type#26059 width) { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
