// Assembly: UnityEngine.UIElementsModule
// Full name: RuntimePanelAccess

public class RuntimePanelAccess // TypeDefIndex: 5630
{
	// Fields
	type#24200 m_Settings;
	type#15036 m_RuntimePanel;

	// Methods
	// RVA: -1
	internal type#28660 .ctor(type#24198 settings) { }
	// RVA: -1
	internal type#15313 get_isInitialized() { }
	// RVA: -1
	internal type#15035 get_panel() { }
	// RVA: -1
	internal type#28660 DisposePanel() { }
	// RVA: -1
	internal type#28660 SetTargetTexture() { }
	// RVA: -1
	internal type#28660 SetSortingPriority() { }
	// RVA: -1
	internal type#28660 SetTargetDisplay() { }
	// RVA: -1
	internal type#28660 SetPanelChangeReceiver() { }
	// RVA: -1
	private type#15035 CreateRelatedRuntimePanel() { }
	// RVA: -1
	private type#28660 DisposeRelatedPanel() { }
	// RVA: -1
	internal type#28660 MarkPotentiallyEmpty() { }
}
