// Assembly: UnityEngine.UI
// Full name: <ClickRepeat>d__59

public class <ClickRepeat>d__59 // TypeDefIndex: 10706
{
	// Fields
	type#20868 <>1__state;
	type#23706 <>2__current;
	type#25719 <>4__this;
	type#28443 screenPosition;
	type#15694 camera;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private virtual type#23705 System.Collections.Generic.IEnumerator<System.Object>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
}
