// Assembly: UnityEngine.UI
// Full name: UnityEngine.EventSystems.UIBehaviour

namespace UnityEngine.EventSystems
{
public class UIBehaviour // TypeDefIndex: 10808
{

	// Methods
	// RVA: -1
	protected virtual type#28660 Awake() { }
	// RVA: -1
	protected virtual type#28660 OnEnable() { }
	// RVA: -1
	protected virtual type#28660 Start() { }
	// RVA: -1
	protected virtual type#28660 OnDisable() { }
	// RVA: -1
	protected virtual type#28660 OnDestroy() { }
	// RVA: -1
	public virtual type#15313 IsActive() { }
	// RVA: -1
	protected virtual type#28660 OnRectTransformDimensionsChange() { }
	// RVA: -1
	protected virtual type#28660 OnBeforeTransformParentChanged() { }
	// RVA: -1
	protected virtual type#28660 OnTransformParentChanged() { }
	// RVA: -1
	protected virtual type#28660 OnDidApplyAnimationProperties() { }
	// RVA: -1
	protected virtual type#28660 OnCanvasGroupChanged() { }
	// RVA: -1
	protected virtual type#28660 OnCanvasHierarchyChanged() { }
	// RVA: -1
	public virtual type#15313 IsDestroyed() { }
	// RVA: -1
	protected type#28660 .ctor() { }
}
}
