// Assembly: UnityEngine.UI
// Full name: UnityEngine.EventSystems.StandaloneInputModule

namespace UnityEngine.EventSystems
{
public class StandaloneInputModule // TypeDefIndex: 10799
{
	// Fields
	type#26060 m_PrevActionTime;
	type#28440 m_LastMoveVector;
	type#20868 m_ConsecutiveMoveCount;
	type#28440 m_LastMousePosition;
	type#28440 m_MousePosition;
	type#19063 m_CurrentFocusedGameObject;
	type#24511 m_InputPointerEvent;
	type#26078 doubleClickTime;
	type#26577 m_HorizontalAxis;
	type#26577 m_VerticalAxis;
	type#26577 m_SubmitButton;
	type#26577 m_CancelButton;
	type#26060 m_InputActionsPerSecond;
	type#26060 m_RepeatDelay;
	type#15314 m_ForceModuleActive;

	// Methods
	// RVA: -1
	protected type#28660 .ctor() { }
	// RVA: -1
	public type#33769 get_inputMode() { }
	// RVA: -1
	public type#15313 get_allowActivationOnMobileDevice() { }
	// RVA: -1
	public type#28660 set_allowActivationOnMobileDevice(type#15313 value) { }
	// RVA: -1
	public type#15313 get_forceModuleActive() { }
	// RVA: -1
	public type#28660 set_forceModuleActive(type#15313 value) { }
	// RVA: -1
	public type#26059 get_inputActionsPerSecond() { }
	// RVA: -1
	public type#28660 set_inputActionsPerSecond(type#26059 value) { }
	// RVA: -1
	public type#26059 get_repeatDelay() { }
	// RVA: -1
	public type#28660 set_repeatDelay(type#26059 value) { }
	// RVA: -1
	public type#26576 get_horizontalAxis() { }
	// RVA: -1
	public type#28660 set_horizontalAxis(type#26576 value) { }
	// RVA: -1
	public type#26576 get_verticalAxis() { }
	// RVA: -1
	public type#28660 set_verticalAxis(type#26576 value) { }
	// RVA: -1
	public type#26576 get_submitButton() { }
	// RVA: -1
	public type#28660 set_submitButton(type#26576 value) { }
	// RVA: -1
	public type#26576 get_cancelButton() { }
	// RVA: -1
	public type#28660 set_cancelButton(type#26576 value) { }
	// RVA: -1
	private type#15313 ShouldIgnoreEventsOnNoFocus() { }
	// RVA: -1
	public virtual type#28660 UpdateModule() { }
	// RVA: -1
	private type#28660 ReleaseMouse(type#24510 pointerEvent, type#19062 currentOverGo) { }
	// RVA: -1
	public virtual type#15313 ShouldActivateModule() { }
	// RVA: -1
	public virtual type#28660 ActivateModule() { }
	// RVA: -1
	public virtual type#28660 DeactivateModule() { }
	// RVA: -1
	public virtual type#28660 Process() { }
	// RVA: -1
	private type#15313 ProcessTouchEvents() { }
	// RVA: -1
	protected type#28660 ProcessTouchPress(type#24510 pointerEvent, type#15313 pressed, type#15313 released) { }
	// RVA: -1
	protected type#15313 SendSubmitEventToSelectedObject() { }
	// RVA: -1
	private type#28439 GetRawMoveVector() { }
	// RVA: -1
	protected type#15313 SendMoveEventToSelectedObject() { }
	// RVA: -1
	protected type#28660 ProcessMouseEvent() { }
	// RVA: -1
	protected virtual type#15313 ForceAutoSelect() { }
	// RVA: -1
	protected type#28660 ProcessMouseEvent(type#20867 id) { }
	// RVA: -1
	protected type#15313 SendUpdateEventToSelectedObject() { }
	// RVA: -1
	protected type#28660 ProcessMousePress(type#32930 data) { }
	// RVA: -1
	protected type#19062 GetCurrentFocusedGameObject() { }
}
}
