// Assembly: UnityEngine.UI
// Full name: UnityEngine.EventSystems.RaycastResult

namespace UnityEngine.EventSystems
{
public class RaycastResult // TypeDefIndex: 10807
{
	// Fields
	type#19063 m_GameObject;
	type#15033 module;
	type#26063 distance;
	type#26063 index;
	type#20872 depth;
	type#20872 sortingGroupID;
	type#20872 sortingGroupOrder;
	type#20872 sortingLayer;
	type#20872 sortingOrder;
	type#28472 worldPosition;
	type#28472 worldNormal;
	type#28443 screenPosition;
	type#20872 displayIndex;

	// Methods
	// RVA: -1
	public type#19062 get_gameObject() { }
	// RVA: -1
	public type#28660 set_gameObject(type#19062 value) { }
	// RVA: -1
	public type#15313 get_isValid() { }
	// RVA: -1
	public type#28660 Clear() { }
	// RVA: -1
	public virtual type#26576 ToString() { }
}
}
