// Assembly: UnityEngine.UI
// Full name: MouseState

public class MouseState // TypeDefIndex: 10795
{
	// Fields
	type#9292 m_TrackedButtons;

	// Methods
	// RVA: -1
	public type#15313 AnyPressesThisFrame() { }
	// RVA: -1
	public type#15313 AnyReleasesThisFrame() { }
	// RVA: -1
	public type#32929 GetButtonState(type#32926 button) { }
	// RVA: -1
	public type#28660 SetButtonState(type#32926 button, type#32923 stateForMouseButton, type#24510 data) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
