// Assembly: UnityEngine.TextRenderingModule
// Full name: UnityEngine.TextMesh

namespace UnityEngine
{
public class TextMesh // TypeDefIndex: 13084
{

	// Methods
	// RVA: -1
	public type#26576 get_text() { }
	// RVA: -1
	public type#28660 set_text(type#26576 value) { }
	// RVA: -1
	public type#18623 get_font() { }
	// RVA: -1
	public type#28660 set_font(type#18623 value) { }
	// RVA: -1
	public type#27108 get_alignment() { }
	// RVA: -1
	public type#28660 set_alignment(type#27108 value) { }
	// RVA: -1
	private static type#28660 get_text_Injected(type#20925 _unity_self, type#11996 ret) { }
	// RVA: -1
	private static type#28660 set_text_Injected(type#20925 _unity_self, type#11995 value) { }
	// RVA: -1
	private static type#20925 get_font_Injected(type#20925 _unity_self) { }
	// RVA: -1
	private static type#28660 set_font_Injected(type#20925 _unity_self, type#20925 value) { }
	// RVA: -1
	private static type#27108 get_alignment_Injected(type#20925 _unity_self) { }
	// RVA: -1
	private static type#28660 set_alignment_Injected(type#20925 _unity_self, type#27108 value) { }
}
}
