// Assembly: UnityEngine.PropertiesModule
// Full name: <GetPropertiesEnumerable>d__4

public class <GetPropertiesEnumerable>d__4 // TypeDefIndex: 11529
{
	// Fields
	type#20868 <>1__state;
	type#7599 <>2__current;
	type#20868 <>l__initialThreadId;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private virtual type#7598 System.Collections.Generic.IEnumerator<Unity.Properties.IProperty<System.Collections.Generic.KeyValuePair<TKey,TValue>>>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
	// RVA: -1
	private virtual type#6837 System.Collections.Generic.IEnumerable<Unity.Properties.IProperty<System.Collections.Generic.KeyValuePair<TKey,TValue>>>.GetEnumerator() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
}
