// Assembly: UnityEngine.PhysicsModule
// Full name: UnityEngine.Collision

namespace UnityEngine
{
public class Collision // TypeDefIndex: 12782
{
	// Fields
	type#16428 m_Header;
	type#16426 m_Pair;
	type#15314 m_Flipped;
	type#12944 m_LegacyContacts;

	// Methods
	// RVA: -1
	internal type#28660 set_Flipped(type#15313 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	internal type#28660 .ctor(type#11824 header, type#11823 pair, type#15313 flipped) { }
	// RVA: -1
	internal type#28660 Reuse(type#11824 header, type#11823 pair) { }
}
}
