// Assembly: UnityEngine.Physics2DModule
// Full name: UnityEngine.RaycastHit2D

namespace UnityEngine
{
public class RaycastHit2D // TypeDefIndex: 13252
{
	// Fields
	type#28440 m_Centroid;
	type#28440 m_Point;
	type#28440 m_Normal;
	type#26060 m_Distance;
	type#26060 m_Fraction;
	type#20868 m_Collider;

	// Methods
	// RVA: -1
	public type#28439 get_point() { }
	// RVA: -1
	public type#28439 get_normal() { }
	// RVA: -1
	public type#26059 get_distance() { }
	// RVA: -1
	public type#16050 get_collider() { }
	// RVA: -1
	public type#25412 get_rigidbody() { }
	// RVA: -1
	public type#27605 get_transform() { }
}
}
