// Assembly: UnityEngine.InputForUIModule
// Full name: <GetAllPressed>d__8

public class <GetAllPressed>d__8 // TypeDefIndex: 12557
{
	// Fields
	type#20868 <>1__state;
	type#21558 <>2__current;
	type#20868 <>l__initialThreadId;
	type#32072 <>4__this;
	type#32072 <>3__<>4__this;
	type#27918 <index>5__1;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private virtual type#21557 System.Collections.Generic.IEnumerator<UnityEngine.KeyCode>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
	// RVA: -1
	private virtual type#6885 System.Collections.Generic.IEnumerable<UnityEngine.KeyCode>.GetEnumerator() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
}
