// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.RenderingPath

namespace UnityEngine
{
public class RenderingPath // TypeDefIndex: 8721
{
	// Fields
	type#20890 value__;
	type#25289 UsePlayerSettings;
	type#25289 VertexLit;
	type#25289 Forward;
	type#25289 DeferredLighting;
	type#25289 DeferredShading;
}
}
