// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Rendering.SupportedRenderingFeatures

namespace UnityEngine.Rendering
{
public class SupportedRenderingFeatures // TypeDefIndex: 9295
{
	// Fields
	type#26800 s_Active;
	type#33929 <reflectionProbeModes>k__BackingField;
	type#33926 <defaultMixedLightingModes>k__BackingField;
	type#33926 <mixedLightingModes>k__BackingField;
	type#21971 <lightmapBakeTypes>k__BackingField;
	type#21978 <lightmapsModes>k__BackingField;
	type#15314 <enlightenLightmapper>k__BackingField;
	type#15314 <enlighten>k__BackingField;
	type#15314 <skyOcclusion>k__BackingField;
	type#15314 <lightProbeProxyVolumes>k__BackingField;
	type#15314 <motionVectors>k__BackingField;
	type#15314 <receiveShadows>k__BackingField;
	type#15314 <reflectionProbes>k__BackingField;
	type#15314 <reflectionProbesBlendDistance>k__BackingField;
	type#15314 <rendererPriority>k__BackingField;
	type#15314 <rendersUIOverlay>k__BackingField;
	type#15314 <overridesEnvironmentLighting>k__BackingField;
	type#15314 <overridesFog>k__BackingField;
	type#15314 <overridesRealtimeReflectionProbes>k__BackingField;
	type#15314 <overridesOtherLightingSettings>k__BackingField;
	type#15314 <editableMaterialRenderQueue>k__BackingField;
	type#15314 <overridesLODBias>k__BackingField;
	type#15314 <overridesMaximumLODLevel>k__BackingField;
	type#15314 <overridesEnableLODCrossFade>k__BackingField;
	type#15314 <rendererProbes>k__BackingField;
	type#15314 <particleSystemInstancing>k__BackingField;
	type#15314 <ambientProbeBaking>k__BackingField;
	type#15314 <defaultReflectionProbeBaking>k__BackingField;
	type#15314 <overridesShadowmask>k__BackingField;
	type#15314 <overridesLightProbeSystem>k__BackingField;
	type#15314 <supportsHDR>k__BackingField;
	type#15314 <supportsClouds>k__BackingField;
	type#26577 <overridesLightProbeSystemWarningMessage>k__BackingField;

	// Methods
	// RVA: -1
	public static type#26799 get_active() { }
	// RVA: -1
	public static type#28660 set_active(type#26799 value) { }
	// RVA: -1
	public type#33925 get_defaultMixedLightingModes() { }
	// RVA: -1
	public type#33925 get_mixedLightingModes() { }
	// RVA: -1
	public type#21970 get_lightmapBakeTypes() { }
	// RVA: -1
	public type#21977 get_lightmapsModes() { }
	// RVA: -1
	public type#15313 get_enlighten() { }
	// RVA: -1
	public type#15313 get_rendersUIOverlay() { }
	// RVA: -1
	public type#15313 get_ambientProbeBaking() { }
	// RVA: -1
	public type#15313 get_defaultReflectionProbeBaking() { }
	// RVA: -1
	public type#15313 get_overridesLightProbeSystem() { }
	// RVA: -1
	internal static type#28660 FallbackMixedLightingModeByRef(type#20925 fallbackModePtr) { }
	// RVA: -1
	internal static type#15313 IsMixedLightingModeSupported(type#22789 mixedMode) { }
	// RVA: -1
	internal static type#28660 IsMixedLightingModeSupportedByRef(type#22789 mixedMode, type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#15313 IsLightmapBakeTypeSupported(type#21970 bakeType) { }
	// RVA: -1
	internal static type#28660 IsLightmapBakeTypeSupportedByRef(type#21970 bakeType, type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 IsLightmapsModeSupportedByRef(type#21977 mode, type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 IsLightmapperSupportedByRef(type#20867 lightmapper, type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 IsUIOverlayRenderedBySRP(type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 IsAmbientProbeBakingSupported(type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 IsDefaultReflectionProbeBakingSupported(type#20925 isSupportedPtr) { }
	// RVA: -1
	internal static type#28660 OverridesLightProbeSystem(type#20925 overridesPtr) { }
	// RVA: -1
	internal static type#28660 FallbackLightmapperByRef(type#20925 lightmapperPtr) { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
