// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Rendering.BatchDrawCommandIndirect

namespace UnityEngine.Rendering
{
public class BatchDrawCommandIndirect // TypeDefIndex: 9253
{
	// Fields
	type#15095 flags;
	type#15107 batchID;
	type#15110 materialID;
	type#27905 splitVisibilityMask;
	type#27905 lightmapIndex;
	type#20872 sortingPosition;
	type#27921 visibleOffset;
	type#15113 meshID;
	type#22627 topology;
	type#19232 visibleInstancesBufferHandle;
	type#27921 visibleInstancesBufferWindowOffset;
	type#27921 visibleInstancesBufferWindowSizeBytes;
	type#19232 indirectArgsBufferHandle;
	type#27921 indirectArgsBufferOffset;
}
}
