// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Rendering.BatchDrawCommand

namespace UnityEngine.Rendering
{
public class BatchDrawCommand // TypeDefIndex: 9252
{
	// Fields
	type#15095 flags;
	type#15107 batchID;
	type#15110 materialID;
	type#27905 splitVisibilityMask;
	type#27905 lightmapIndex;
	type#20872 sortingPosition;
	type#27921 visibleOffset;
	type#27921 visibleCount;
	type#15113 meshID;
	type#27905 submeshIndex;
	type#27902 unusedPadding2;
}
}
