// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Networking.PlayerConnection.PlayerEditorConnectionEvents

namespace UnityEngine.Networking.PlayerConnection
{
public class PlayerEditorConnectionEvents // TypeDefIndex: 9184
{
	// Fields
	type#9291 m_MessageTypeSubscribers;
	type#4433 m_SubscriberLookup;
	type#32878 connectionEvent;
	type#32878 disconnectionEvent;

	// Methods
	// RVA: -1
	public type#7740 get_messageTypeSubscribers() { }
	// RVA: -1
	private type#28660 BuildLookup() { }
	// RVA: -1
	public type#28660 InvokeMessageIdSubscribers(type#19280 messageId, type#12860 data, type#20867 playerId) { }
	// RVA: -1
	public type#10996 AddAndCreate(type#19280 messageId) { }
	// RVA: -1
	public type#28660 UnregisterManagedCallback(type#19280 messageId, type#10962 callback) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
