// Assembly: UnityEngine.CoreModule
// Full name: UnityEngine.Analytics.ShaderRuntimeInfoAnalytic

namespace UnityEngine.Analytics
{
public class ShaderRuntimeInfoAnalytic // TypeDefIndex: 9209
{
	// Fields
	type#20904 VariantsRequested;
	type#20904 VariantsRequestedMissing;
	type#20904 VariantsRequestedUnsupported;
	type#20904 VariantsRequestedCompiled;
	type#20904 VariantsRequestedViaWarmup;
	type#20904 VariantsUnused;
	type#20872 VariantsCompilationTimeTotal;
	type#20872 VariantsCompilationTimeMax;
	type#20872 VariantsCompilationTimeMedian;
	type#20872 VariantsWarmupTimeTotal;
	type#20872 VariantsWarmupTimeMax;
	type#20872 VariantsWarmupTimeMedian;
	type#15318 UseProgressiveWarmup;
	type#20872 ShaderChunkSizeMin;
	type#20872 ShaderChunkSizeMax;
	type#20872 ShaderChunkSizeAvg;
	type#20872 ShaderChunkCountMin;
	type#20872 ShaderChunkCountMax;
	type#20872 ShaderChunkCountAvg;

	// Methods
	// RVA: -1
	private type#28660 .ctor() { }
	// RVA: -1
	public static type#25965 CreateShaderRuntimeInfoAnalytic() { }
}
}
