// Assembly: UnityEngine.CoreModule
// Full name: Unity.Profiling.Memory.MemoryProfiler

namespace Unity.Profiling.Memory
{
public class MemoryProfiler // TypeDefIndex: 8571
{
	// Fields
	type#3489 m_SnapshotFinished;
	type#3532 m_SaveScreenshotToDisk;
	type#3249 CreatingMetadata;

	// Methods
	// RVA: -1
	private static type#12860 PrepareMetadata() { }
	// RVA: -1
	internal static type#20867 WriteIntToByteArray(type#12860 array, type#20867 offset, type#20867 value) { }
	// RVA: -1
	internal static type#20867 WriteStringToByteArray(type#12860 array, type#20867 offset, type#26576 value) { }
	// RVA: -1
	private static type#28660 FinalizeSnapshot(type#26576 path, type#15313 result) { }
	// RVA: -1
	private static type#28660 SaveScreenshotToDisk(type#26576 path, type#15313 result, type#20925 pixelsPtr, type#20867 pixelsCount, type#27340 format, type#20867 width, type#20867 height) { }
}
}
