// Assembly: UnityEngine.CoreModule
// Full name: Flags

public class Flags // TypeDefIndex: 9187
{
	// Fields
	type#20890 value__;
	type#31401 Evaluate;
	type#31401 SeekOccured;
	type#31401 Loop;
	type#31401 Hold;
	type#31401 EffectivePlayStateDelayed;
	type#31401 EffectivePlayStatePlaying;
}
