// Assembly: UnityEngine.AccessibilityModule
// Full name: UnityEngine.Accessibility.AccessibilityNodeManager

namespace UnityEngine.Accessibility
{
public class AccessibilityNodeManager // TypeDefIndex: 13133
{

	// Methods
	// RVA: -1
	internal static type#28660 DestroyNativeNode(type#20867 id, type#20867 parentId) { }
	// RVA: -1
	internal static type#28660 SetFrame(type#20867 id, type#25017 frame) { }
	// RVA: -1
	internal static type#28660 SetChildren(type#20867 id, type#13150 childIds) { }
	// RVA: -1
	internal static type#28660 SetActions(type#20867 id, type#12799 actions) { }
	// RVA: -1
	internal static type#28660 Internal_InvokeFocusChanged(type#20867 id, type#15313 isNodeFocused) { }
	// RVA: -1
	internal static type#15313 Internal_InvokeSelected(type#20867 id) { }
	// RVA: -1
	internal static type#28660 Internal_InvokeIncremented(type#20867 id) { }
	// RVA: -1
	internal static type#28660 Internal_InvokeDecremented(type#20867 id) { }
	// RVA: -1
	internal static type#15313 Internal_InvokeDismissed(type#20867 id) { }
	// RVA: -1
	private static type#28660 SetFrame_Injected(type#20867 id, type#12079 frame) { }
	// RVA: -1
	private static type#28660 SetChildren_Injected(type#20867 id, type#11995 childIds) { }
}
}
