// Assembly: UnityEngine.AccessibilityModule
// Full name: UnityEngine.Accessibility.AccessibilityManager

namespace UnityEngine.Accessibility
{
public class AccessibilityManager // TypeDefIndex: 13129
{
	// Fields
	type#10019 asyncNotificationContexts;
	type#3121 screenReaderStatusChanged;
	type#3096 nodeFocusChanged;

	// Methods
	// RVA: -1
	public static type#28660 add_screenReaderStatusChanged(type#3117 value) { }
	// RVA: -1
	public static type#28660 remove_screenReaderStatusChanged(type#3117 value) { }
	// RVA: -1
	public static type#28660 add_nodeFocusChanged(type#3095 value) { }
	// RVA: -1
	public static type#28660 remove_nodeFocusChanged(type#3095 value) { }
	// RVA: -1
	internal static type#15313 IsScreenReaderEnabled() { }
	// RVA: -1
	internal static type#28660 SendAccessibilityNotification(type#11751 context) { }
	// RVA: -1
	internal static type#28660 Internal_Initialize() { }
	// RVA: -1
	private static type#28660 Internal_Update() { }
	// RVA: -1
	internal static type#13150 Internal_GetRootNodeIds() { }
	// RVA: -1
	internal static type#15313 Internal_GetNode(type#20867 id, type#11749 nodeData) { }
	// RVA: -1
	internal static type#20867 Internal_GetNodeIdAt(type#26059 x, type#26059 y) { }
	// RVA: -1
	internal static type#28660 Internal_OnAccessibilityNotificationReceived(type#11750 context) { }
	// RVA: -1
	internal static type#28660 QueueNotification(type#29978 notification) { }
	// RVA: -1
	internal static type#20034 GetExclusiveLock() { }
	// RVA: -1
	private static type#28660 Lock() { }
	// RVA: -1
	private static type#28660 Unlock() { }
	// RVA: -1
	private static type#28660 .cctor() { }
}
}
