// Assembly: Unity.VectorGraphics
// Full name: <>c__DisplayClass41_0

public class <>c__DisplayClass41_0 // TypeDefIndex: 10880
{
	// Fields
	type#26063 pixelsToUnits;
	type#28443 pivot;
	type#26063 spriteWidth;
	type#26063 spriteHeight;

	// Methods
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	internal type#28439 <RenderSprite>b__0(type#28439 v) { }
}
