// Assembly: Unity.VectorGraphics
// Full name: <>c

public class <>c // TypeDefIndex: 10874
{
	// Fields
	type#34645 <>9;
	type#5881 <>9__20_2;
	type#5765 <>9__20_0;
	type#5651 <>9__28_0;
	type#5707 <>9__33_0;
	type#5907 <>9__34_0;
	type#5889 <>9__34_1;
	type#5879 <>9__34_2;
	type#5708 <>9__41_1;
	type#9880 <>9__115_0;
	type#5717 <>9__115_1;

	// Methods
	// RVA: -1
	private static type#28660 .cctor() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	internal type#16481 <TessellateShapeLibTess>b__20_2(type#28439 v) { }
	// RVA: -1
	internal type#27901 <TessellateShapeLibTess>b__20_0(type#20867 i) { }
	// RVA: -1
	internal type#8021 <GenerateAtlas>b__28_0(type#8022 x) { }
	// RVA: -1
	internal type#16085 <BuildSprite>b__33_0(type#16067 c) { }
	// RVA: -1
	internal type#15313 <FillMesh>b__34_0(type#34659 g) { }
	// RVA: -1
	internal type#28468 <FillMesh>b__34_1(type#28439 v) { }
	// RVA: -1
	internal type#20867 <FillMesh>b__34_2(type#27901 i) { }
	// RVA: -1
	internal type#16067 <RenderSprite>b__41_1(type#16085 c) { }
	// RVA: -1
	internal type#15313 <CubicRoots>b__115_0(type#17430 x) { }
	// RVA: -1
	internal type#26059 <CubicRoots>b__115_1(type#17430 x) { }
}
