// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.TextureFill

namespace Unity.VectorGraphics
{
public class TextureFill // TypeDefIndex: 10901
{
	// Fields
	type#27319 <Texture>k__BackingField;
	type#18529 <Mode>k__BackingField;
	type#26060 m_Opacity;
	type#14170 <Addressing>k__BackingField;

	// Methods
	// RVA: -1
	public type#27318 get_Texture() { }
	// RVA: -1
	public type#28660 set_Texture(type#27318 value) { }
	// RVA: -1
	public virtual type#18528 get_Mode() { }
	// RVA: -1
	public virtual type#28660 set_Mode(type#18528 value) { }
	// RVA: -1
	public virtual type#26059 get_Opacity() { }
	// RVA: -1
	public virtual type#28660 set_Opacity(type#26059 value) { }
	// RVA: -1
	public type#14169 get_Addressing() { }
	// RVA: -1
	public type#28660 set_Addressing(type#14169 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
