// Assembly: Unity.VectorGraphics
// Full name: Unity.VectorGraphics.External.LibTessDotNet.MeshUtils

namespace Unity.VectorGraphics.External.LibTessDotNet
{
public class MeshUtils // TypeDefIndex: 10923
{
	// Fields
	type#20895 Undef;

	// Methods
	// RVA: -1
	public static type#32329 MakeEdge(type#32329 eNext) { }
	// RVA: -1
	public static type#28660 Splice(type#32329 a, type#32329 b) { }
	// RVA: -1
	public static type#28660 MakeVertex(type#32329 eOrig, type#32336 vNext) { }
	// RVA: -1
	public static type#28660 MakeFace(type#32329 eOrig, type#32333 fNext) { }
	// RVA: -1
	public static type#28660 KillEdge(type#32329 eDel) { }
	// RVA: -1
	public static type#28660 KillVertex(type#32336 vDel, type#32336 newOrg) { }
	// RVA: -1
	public static type#28660 KillFace(type#32333 fDel, type#32333 newLFace) { }
	// RVA: -1
	public static type#26059 FaceArea(type#32333 f) { }
}
}
