// Assembly: Unity.VectorGraphics
// Full name: TextureAtlas

public class TextureAtlas // TypeDefIndex: 10868
{
	// Fields
	type#27319 <Texture>k__BackingField;
	type#9334 <Entries>k__BackingField;

	// Methods
	// RVA: -1
	public type#27318 get_Texture() { }
	// RVA: -1
	public type#28660 set_Texture(type#27318 value) { }
	// RVA: -1
	public type#9333 get_Entries() { }
	// RVA: -1
	public type#28660 set_Entries(type#9333 value) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
