// Assembly: Unity.VectorGraphics
// Full name: TessellationOptions

public class TessellationOptions // TypeDefIndex: 10871
{
	// Fields
	type#26060 m_MaxCordDev;
	type#26060 m_MaxCordDevSq;
	type#26060 m_MaxTanAngleDev;
	type#26060 m_MaxTanAngleDevCosine;
	type#26060 m_StepSize;
	type#26060 <StepDistance>k__BackingField;

	// Methods
	// RVA: -1
	public type#26059 get_StepDistance() { }
	// RVA: -1
	public type#28660 set_StepDistance(type#26059 value) { }
	// RVA: -1
	public type#26059 get_MaxCordDeviation() { }
	// RVA: -1
	public type#28660 set_MaxCordDeviation(type#26059 value) { }
	// RVA: -1
	internal type#26059 get_MaxCordDeviationSquared() { }
	// RVA: -1
	public type#26059 get_MaxTanAngleDeviation() { }
	// RVA: -1
	public type#28660 set_MaxTanAngleDeviation(type#26059 value) { }
	// RVA: -1
	internal type#26059 get_MaxTanAngleDeviationCosine() { }
	// RVA: -1
	public type#26059 get_SamplingStepSize() { }
	// RVA: -1
	public type#28660 set_SamplingStepSize(type#26059 value) { }
}
