// Assembly: Unity.VectorGraphics
// Full name: Face

public class Face // TypeDefIndex: 10920
{
	// Fields
	type#32334 _prev;
	type#32334 _next;
	type#32330 _anEdge;
	type#32334 _trail;
	type#20869 _n;
	type#15315 _marked;
	type#15315 _inside;

	// Methods
	// RVA: -1
	internal type#20867 get_VertsCount() { }
	// RVA: -1
	public virtual type#28660 Reset() { }
	// RVA: -1
	public type#28660 .ctor() { }
}
