// Assembly: Unity.TextMeshPro
// Full name: TMPro.TMP_CharacterInfo

namespace TMPro
{
public class TMP_CharacterInfo // TypeDefIndex: 9386
{
	// Fields
	type#26944 elementType;
	type#15840 character;
	type#20872 index;
	type#20872 stringLength;
	type#26941 textElement;
	type#19147 alternativeGlyph;
	type#26871 fontAsset;
	type#22480 material;
	type#20872 materialReferenceIndex;
	type#15318 isUsingAlternateTypeface;
	type#26063 pointSize;
	type#20872 lineNumber;
	type#20872 pageNumber;
	type#20872 vertexIndex;
	type#26959 vertex_BL;
	type#26959 vertex_TL;
	type#26959 vertex_TR;
	type#26959 vertex_BR;
	type#28472 topLeft;
	type#28472 bottomLeft;
	type#28472 topRight;
	type#28472 bottomRight;
	type#26063 origin;
	type#26063 xAdvance;
	type#26063 ascender;
	type#26063 baseLine;
	type#26063 descender;
	type#26061 adjustedAscender;
	type#26061 adjustedDescender;
	type#26061 adjustedHorizontalAdvance;
	type#26063 aspectRatio;
	type#26063 scale;
	type#16089 color;
	type#16089 underlineColor;
	type#20872 underlineVertexIndex;
	type#16089 strikethroughColor;
	type#20872 strikethroughVertexIndex;
	type#16089 highlightColor;
	type#19611 highlightState;
	type#18664 style;
	type#15318 isVisible;
}
}
