// Assembly: Unity.Collections
// Full name: Unity.Collections.NativeList`1

namespace Unity.Collections
{
public class NativeList`1 // TypeDefIndex: 12843
{
	// Fields
	type#12359 m_ListData;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#30009 allocator) { }
	// RVA: -1
	public type#28660 .ctor(type#20867 initialCapacity, type#30009 allocator) { }
	// RVA: -1
	internal type#28660 Initialize(type#20867 initialCapacity, type#11390 allocator) { }
	// RVA: -1
	public virtual type#1280 get_Item(type#20867 index) { }
	// RVA: -1
	public virtual type#20867 get_Length() { }
	// RVA: -1
	public type#28660 Add(type#11486 value) { }
	// RVA: -1
	public type#15313 get_IsCreated() { }
	// RVA: -1
	public virtual type#28660 Dispose() { }
	// RVA: -1
	public virtual type#28660 Clear() { }
	// RVA: -1
	public static type#9452 op_Implicit(type#9532 nativeList) { }
	// RVA: -1
	public type#9452 AsArray() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
	// RVA: -1
	private virtual type#6748 System.Collections.Generic.IEnumerable<T>.GetEnumerator() { }
}
}
