// Assembly: Assembly-CSharp
// Full name: UnityEngine.UI.Extensions.UILinearDodgeEffect

namespace UnityEngine.UI.Extensions
{
public class UILinearDodgeEffect // TypeDefIndex: 1084
{
	// Fields
	type#22447 KBLFGJGOOKL;

	// Methods
	// RVA: -1
	private type#28660 MICLAOKNILF() { }
	// RVA: -1
	private type#28660 FANBNKGMJMF() { }
	// RVA: -1
	public type#28660 CAFCLCDJJNB() { }
	// RVA: -1
	private type#28660 PEBJDDPOPIM() { }
	// RVA: -1
	private type#28660 Start() { }
	// RVA: -1
	public type#28660 SetMaterial() { }
	// RVA: -1
	private type#28660 DCJMLHIFFGB() { }
	// RVA: -1
	public type#28660 GOIGMFCFOPG() { }
	// RVA: -1
	public type#28660 OnValidate() { }
	// RVA: -1
	public type#28660 EKNCKNEPKGE() { }
	// RVA: -1
	public type#28660 HPLNCJHHJPB() { }
	// RVA: -1
	private type#28660 CPAMJDNACKF() { }
	// RVA: -1
	public type#28660 JDPDGOLAECC() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private type#28660 LFFFIBBGKOO() { }
}
}
