// Assembly: Assembly-CSharp
// Full name: UnityEngine.PostProcessing.ChromaticAberrationModel

namespace UnityEngine.PostProcessing
{
public class ChromaticAberrationModel // TypeDefIndex: 3231
{
	// Fields
	type#30477 m_Settings;

	// Methods
	// RVA: -1
	public type#30476 HMEADIIJEBF() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	public type#28660 OBDKLDIKCCB(type#30476 FMEOIBMGGAM) { }
	// RVA: -1
	public type#30476 HGIPDGJICAJ() { }
	// RVA: -1
	public type#30476 AFKPMFCHIAH() { }
	// RVA: -1
	public virtual type#28660 KOBMINBDOBD() { }
	// RVA: -1
	public type#28660 DABAADJCGIK(type#30476 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 LKAKLNNEHEL(type#30476 FMEOIBMGGAM) { }
	// RVA: -1
	public type#28660 AILLJLFAIJK(type#30476 FMEOIBMGGAM) { }
	// RVA: -1
	public type#30476 FKGPOGOKGOO() { }
	// RVA: -1
	public type#28660 set_settings(type#30476 FMEOIBMGGAM) { }
	// RVA: -1
	public type#30476 get_settings() { }
	// RVA: -1
	public type#30476 ELGODFACGHB() { }
	// RVA: -1
	public type#30476 ANEINMNFGAC() { }
	// RVA: -1
	public type#30476 MMGPNOPNEEE() { }
}
}
