// Assembly: Assembly-CSharp
// Full name: Com.LuisPedroFonseca.ProCamera2D.TopDownShooter.SwitchCameraProjection

namespace Com.LuisPedroFonseca.ProCamera2D.TopDownShooter
{
public class SwitchCameraProjection // TypeDefIndex: 444
{
	// Fields
	type#26581 _cameraMode;

	// Methods
	// RVA: -1
	private type#28660 AOLCCKOJCJN() { }
	// RVA: -1
	private type#28660 GILEEMIPDAB() { }
	// RVA: -1
	private type#28660 MMFBDDPKFAN() { }
	// RVA: -1
	public type#28660 .ctor() { }
	// RVA: -1
	private type#28660 IOAJCBFPEON() { }
	// RVA: -1
	private type#28660 FJBIHOICKCE() { }
	// RVA: -1
	private type#28660 FGGPNLECPNF() { }
	// RVA: -1
	private type#28660 Awake() { }
	// RVA: -1
	private type#28660 IHOHNGGAKPF() { }
	// RVA: -1
	private type#28660 BOAOEEDOFCN() { }
	// RVA: -1
	private type#28660 ONEJMOOPNDF() { }
	// RVA: -1
	private type#28660 OnGUI() { }
	// RVA: -1
	private type#28660 JMNDEFOCAPF() { }
	// RVA: -1
	private type#28660 KLJHBLHMNNM() { }
	// RVA: -1
	private type#28660 GHFGIHPLFKC() { }
}
}
