<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x7230" id="Deep Sea Squid">
    <DisplayId>Abyssal Squid</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_death</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <RealmScore biome="DeepSea">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>25</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.9</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Squid 1</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>4100</LifetimeMS>
      <Acceleration>-270</Acceleration>
      <AccelerationDelay>350</AccelerationDelay>
      <SpeedClamp>30</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Squid 2</ObjectId>
      <Size>100</Size>
      <Speed>50</Speed>
      <LifetimeMS>1660</LifetimeMS>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>120</SpeedClamp>
      <Damage>110</Damage>
      <ConditionEffect duration="3.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7231" id="Deep Sea Hydra">
    <DisplayId>Abyssal Hydra</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <RealmScore biome="DeepSea">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>25</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Hydra 1</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1700</LifetimeMS>
      <Size>150</Size>
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Hydra 2</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>60</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Deep Sea Hydra 2</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>-60</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7232" id="Deep Sea Siren">
    <DisplayId>Abyssal Siren</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <RealmScore biome="DeepSea">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>20</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.7</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Siren 1</ObjectId>
      <Damage>75</Damage>
      <Speed>150</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Acceleration>-200</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>50</SpeedClamp>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Siren 2</ObjectId>
      <Damage>120</Damage>
      <Size>145</Size>
      <Speed>30</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Quiet</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7225" id="Deep Sea Kraken">
    <DisplayId>Abyssal Kraken</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars32x32</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <Exp>1000</Exp>
    <BXP>5000</BXP>
    <RealmScore biome="DeepSea">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>30</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.25</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>90</Speed>
      <LifetimeMS>1675</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>80</Speed>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>70</Speed>
      <LifetimeMS>2150</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Deep Sea Kraken 2</ObjectId>
      <Damage>130</Damage>
      <Size>100</Size>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Deep Sea Kraken 1</ObjectId>
      <Damage>140</Damage>
      <Size>100</Size>
      <Speed>40</Speed>
      <LifetimeMS>3750</LifetimeMS>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Deep Sea Kraken 1</ObjectId>
      <Damage>140</Damage>
      <Size>100</Size>
      <Speed>50</Speed>
      <LifetimeMS>5000</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7219" id="Deep Sea Jellyfish">
    <DisplayId>Hadopelagic Jellyfish</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <RealmScore biome="DeepSea">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>20</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.85</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Jellyfish 2</ObjectId>
      <Damage>150</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2150</LifetimeMS>
      <ConditionEffect duration="3.6">Slowed</ConditionEffect>
      <ConditionEffect duration="1.8">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Jellyfish 1</ObjectId>
      <Speed>80</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Deep Sea Jellyfish 1</ObjectId>
      <Speed>60</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7b15" id="Deep Sea Submarine">
    <DisplayId>Hadopelagic Submersible</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars32x32</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>90</Size>
    <MaxHitPoints>9000</MaxHitPoints>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <RealmScore biome="DeepSea">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Defense>40</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.1</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Deep Sea Submarine 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Deep Sea Submarine 1</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>2150</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Deep Sea Submarine 1</ObjectId>
      <Speed>80</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Deep Sea Submarine 2</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Deep Sea Submarine 2</ObjectId>
      <Speed>50</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>180</TurnRate>
      <TurnStopTime>2000</TurnStopTime>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x55C4" id="New Corsair Crab">
    <DisplayId>Corsair Crab</DisplayId>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>38</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>120</Size>
    <Enemy />
    <MaxHitPoints>9000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.1</SpawnProb>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <RealmScore biome="DeepSea">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Corsair Crab Claw</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Corsair Crab Claw</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Corsair Crab Orb</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Corsair Crab Orb</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Corsair Crab Wave</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1500</LifetimeMS>
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xAD82" id="SpecPen Jailer Spawner Deep Sea">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <Terrain>DeepSea</Terrain>
    <SpawnProb>0.008</SpawnProb>
    <KillStat stat="Deep Sea Abyss" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
    <Labels>ENEMY,MINION,DEEPSEA,GOD,MINION_HIGH,VETERAN</Labels>
  </Object>
  <Object type="0x265C" id="Carboniferous Mantis">
    <DisplayId>Colossal Mantis</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>40</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Mantis 1</ObjectId>
      <Speed>80</Speed>
      <Damage>120</Damage>
      <Size>85</Size>
      <LifetimeMS>1875</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="2">Exposed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Carboniferous Mantis 2</ObjectId>
      <Speed>75</Speed>
      <Damage>110</Damage>
      <Size>110</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x265B" id="Carboniferous Dinosaur">
    <DisplayId>Scutosaurus</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/dragons_hit</HitSound>
    <DeathSound>monster/dragons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>40</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Dinosaur 1</ObjectId>
      <Speed>60</Speed>
      <Damage>120</Damage>
      <Size>130</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Carboniferous Dinosaur 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>130</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Carboniferous Dinosaur 1</ObjectId>
      <Speed>90</Speed>
      <Damage>120</Damage>
      <Size>130</Size>
      <LifetimeMS>1775</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79be" id="Carboniferous Flytrap">
    <DisplayId>Man-Eating Flytrap</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>18</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>SulfW Chomper Proj</ObjectId>
      <Speed>55</Speed>
      <Damage>75</Damage>
      <LifetimeMS>2400</LifetimeMS>
      <Acceleration>-60</Acceleration>
      <AccelerationDelay>1400</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Amplitude>2.75</Amplitude>
      <Frequency>1.5</Frequency>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <ArmorPiercing />
      <FaceDir />
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>SulfW Chomper Proj</ObjectId>
      <Speed>70</Speed>
      <Damage>75</Damage>
      <LifetimeMS>2400</LifetimeMS>
      <Acceleration>-60</Acceleration>
      <AccelerationDelay>1400</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Amplitude>3.25</Amplitude>
      <Frequency>1.5</Frequency>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <ArmorPiercing />
      <FaceDir />
      <Size>140</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>SulfW Chomper Proj</ObjectId>
      <Speed>85</Speed>
      <Damage>75</Damage>
      <LifetimeMS>2400</LifetimeMS>
      <Acceleration>-60</Acceleration>
      <AccelerationDelay>1400</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Amplitude>3.75</Amplitude>
      <Frequency>1.5</Frequency>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <ArmorPiercing />
      <FaceDir />
      <Size>150</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Carboniferous Flytrap 1</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <PassesCover />
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x02FC" id="Carboniferous Flytrap Minion">
    <DisplayId>Man-Eating Sprout</DisplayId>
    <Enemy />
    <Exp>195</Exp>
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>50</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>9</Defense>
    <Terrain>Carboniferous</Terrain>
    <Projectile id="1">
      <ObjectId>Centipede Bullet Red</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <LifetimeMS>1875</LifetimeMS>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <FaceDir />
      <Size>100</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Centipede Bullet Red</ObjectId>
      <Speed>53.33</Speed>
      <Damage>100</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <Acceleration>-66</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Amplitude>2.25</Amplitude>
      <Frequency>0.5</Frequency>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <FaceDir />
      <Size>100</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Centipede Bullet Red</ObjectId>
      <Speed>66.66</Speed>
      <Damage>100</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <Acceleration>-66</Acceleration>
      <AccelerationDelay>0</AccelerationDelay>
      <SpeedClamp>0</SpeedClamp>
      <Amplitude>2.75</Amplitude>
      <Frequency>0.5</Frequency>
      <ConditionEffect duration="2">Bleeding</ConditionEffect>
      <MultiHit />
      <FaceDir />
      <Size>100</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x776d" id="Carboniferous Spider">
    <DisplayId>Spitting Arachnid</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Spider 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Carboniferous Spider 2</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x776e" id="Carboniferous Spider Minion">
    <DisplayId>Spitting Arachnid Hatchling</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <AlwaysPositiveHealth />
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>60</Size>
    <MaxHitPoints>1200</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>10</Defense>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Spider 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_HIGH,VETERAN</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x776f" id="Carboniferous Bush Monster">
    <DisplayId>Animate Sigillaria</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/snake_queen_hit</HitSound>
    <DeathSound>monster/snake_queen_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.6</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Bush Monster 1</ObjectId>
      <Speed>10</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <AccelerationDelay>400</AccelerationDelay>
      <Acceleration>9999</Acceleration>
      <SpeedClamp>90</SpeedClamp>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Carboniferous Bush Monster 1</ObjectId>
      <Speed>20</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2100</LifetimeMS>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>9999</Acceleration>
      <SpeedClamp>90</SpeedClamp>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x397a" id="Carboniferous Dragonfly">
    <DisplayId>Hunter Dragonfly</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="Carboniferous">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>charsVeteran16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/snake_queen_hit</HitSound>
    <DeathSound>monster/snake_queen_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Carboniferous Dragonfly 2</ObjectId>
      <Speed>80</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
      <TurnRate>10</TurnRate>
      <TurnStopTime>1700</TurnStopTime>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Carboniferous Dragonfly 2</ObjectId>
      <Speed>80</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
      <TurnRate>-10</TurnRate>
      <TurnStopTime>1700</TurnStopTime>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Carboniferous Dragonfly 1</ObjectId>
      <Speed>0</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1100</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Carboniferous Dragonfly 2</ObjectId>
      <Speed>80</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x55C5" id="New Sting Spider">
    <DisplayId>Sting Spider</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>9000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.1</SpawnProb>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <RealmScore biome="Carboniferous">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>85</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>55</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Sting Spider Tail</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xAD83" id="SpecPen Jailer Spawner Carboniferous">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <Terrain>Carboniferous</Terrain>
    <SpawnProb>0.008</SpawnProb>
    <KillStat stat="Carboniferous" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
    <Labels>ENEMY,MINION,CARBONIFEROUS,GOD,MINION_HIGH,VETERAN</Labels>
  </Object>
  <Object type="0x265D" id="Sanguine Thorn">
    <DisplayId>Bulbous Perforator</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>15</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Thorn 1</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <PassesCover />
      <LifetimeMS>2150</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Thorn 1</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <PassesCover />
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x265E" id="Sanguine Thorn Emitter">
    <DisplayId>Bulbous Perforator</DisplayId>
    <Enemy />
    <Invincible />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>100</Size>
    <ShadowSize>0</ShadowSize>
    <Projectile id="0">
      <ObjectId>Squid Sucker</ObjectId>
      <Damage>120</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
  </Object>
  <Object type="0x265F" id="Sanguine Thorn Target">
    <Enemy />
    <Invincible />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>100</Size>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0x2660" id="Sanguine Thorn Spawner">
    <Enemy />
    <Invincible />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>100</Size>
    <ShadowSize>0</ShadowSize>
    <Projectile id="0">
      <ObjectId>Squid Sucker</ObjectId>
      <Damage>120</Damage>
      <Speed>0</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
  </Object>
  <Object type="0x7b90" id="Sanguine Ooze">
    <DisplayId>Blood Ooze</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.6</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Ooze 1</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>90</Size>
      <LifetimeMS>2150</LifetimeMS>
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Ooze 1</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>90</Size>
      <LifetimeMS>2150</LifetimeMS>
      <ConditionEffect duration="4.0" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x02FF" id="Sanguine Ooze Puddle">
    <DisplayId>Blood Ooze Puddle</DisplayId>
    <Class>Character</Class>
    <RandomTexture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x85</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x86</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x87</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x89</Index>
      </Texture>
    </RandomTexture>
    <Size>90</Size>
    <ShadowSize>0</ShadowSize>
    <Enemy />
    <Invincible />
  </Object>
  <Object type="0x7b91" id="Sanguine Hound">
    <DisplayId>Blood Hound</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2300</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>25</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.6</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Hound 2</ObjectId>
      <Speed>80</Speed>
      <Damage>75</Damage>
      <Size>90</Size>
      <LifetimeMS>1875</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Amplitude>0.5</Amplitude>
      <Frequency>0.7</Frequency>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Hound 1</ObjectId>
      <Speed>55</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>2750</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
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    </Presentation>
  </Object>
  <Object type="0x7b92" id="Sanguine Treant">
    <DisplayId>Bloodroot Treant</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/ents_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>15</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.5</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Treant 2</ObjectId>
      <Damage>110</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <TurnRate>40</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <TurnStopTime>1400</TurnStopTime>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Treant 3</ObjectId>
      <Damage>110</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <TurnRate>-40</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <TurnStopTime>1400</TurnStopTime>
      <ConditionEffect duration="2">Silenced</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sanguine Treant 1</ObjectId>
      <Speed>85</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1775</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7b93" id="Sanguine Archer">
    <DisplayId>Shadow Lurker</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.5</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Archer 1</ObjectId>
      <Speed>75</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Archer 2</ObjectId>
      <Speed>80</Speed>
      <Damage>100</Damage>
      <Size>110</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7b94" id="Sanguine Harpy">
    <DisplayId>Ravenous Harpy</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>40</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Harpy 2</ObjectId>
      <Speed>70</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2150</LifetimeMS>
      <TurnRate>5</TurnRate>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sanguine Harpy 1</ObjectId>
      <Speed>50</Speed>
      <Damage>100</Damage>
      <Size>115</Size>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>-5</TurnRate>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7b95" id="Sanguine Ghoul">
    <DisplayId>Ghoul</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SanguineForest">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>sanguineForestChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/skeletons_hit</HitSound>
    <DeathSound>monster/skeletons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>35</Defense>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Sanguine Ghoul 1</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xAD84" id="SpecPen Jailer Spawner Sanguine">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <Terrain>SanguineForest</Terrain>
    <SpawnProb>0.008</SpawnProb>
    <KillStat stat="Sanguine Forest" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
    <Labels>ENEMY,MINION,SANGUINEFOREST,GOD,MINION_HIGH,VETERAN</Labels>
  </Object>
  <Object type="0x2664" id="Floral Sunflower">
    <DisplayId>Sunflower Sentinel</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>18</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Sunflower 1</ObjectId>
      <Speed>60</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1600</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnRateDelay>600</TurnRateDelay>
      <TurnStopTime>800</TurnStopTime>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Floral Sunflower 2</ObjectId>
      <Speed>60</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1600</LifetimeMS>
      <TurnRate>45</TurnRate>
      <TurnRateDelay>600</TurnRateDelay>
      <TurnStopTime>800</TurnStopTime>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2662" id="Floral Dragon">
    <DisplayId>Snapdragon</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>18</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Dragon 1</ObjectId>
      <Speed>75</Speed>
      <Damage>130</Damage>
      <Size>110</Size>
      <LifetimeMS>2000</LifetimeMS>
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2663" id="Floral Tiger">
    <DisplayId>Vegetarian Tiger</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>35</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Tiger 1</ObjectId>
      <Speed>80</Speed>
      <Damage>90</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
      <TurnRate>15</TurnRate>
      <TurnStopTime>1050</TurnStopTime>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Floral Tiger 1</ObjectId>
      <Speed>80</Speed>
      <Damage>90</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
      <TurnRate>15</TurnRate>
      <TurnStopTime>1050</TurnStopTime>
      <ConditionEffect duration="3">Bleeding</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2666" id="Floral Rhino">
    <DisplayId>Rhinoceros</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>40</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Rhino 1</ObjectId>
      <Speed>80</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2661" id="Floral Hand">
    <DisplayId>Green Fingers</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/ents_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>15</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Hand 1</ObjectId>
      <Speed>10</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>9999</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <SpeedClamp>80</SpeedClamp>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7312" id="Floral Rafflesia">
    <DisplayId>Spore Spreader</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/ents_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Rafflesia 1</ObjectId>
      <Speed>70</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>2400</LifetimeMS>
      <TurnRate>-45</TurnRate>
      <TurnRateDelay>200</TurnRateDelay>
      <TurnAcceleration>0.3</TurnAcceleration>
      <TurnAccelerationDelay>500</TurnAccelerationDelay>
      <TurnClamp>-90</TurnClamp>
      <TurnStopTime>1900</TurnStopTime>
      <Acceleration>-9000</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <SpeedClamp>25</SpeedClamp>
      <MultiHit />
      <ConditionEffect duration="4">Exposed</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7313" id="Floral Lily">
    <DisplayId>Overgrown Lily</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="FloralEscape">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>veteranChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>30</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Floral Lily 1</ObjectId>
      <Speed>75</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <FaceDir />
      <Amplitude>3.4</Amplitude>
      <Frequency>0.4</Frequency>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Floral Lily 1</ObjectId>
      <Speed>75</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <FaceDir />
      <Amplitude>3.4</Amplitude>
      <Frequency>0.4</Frequency>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Floral Lily 1</ObjectId>
      <Speed>75</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <FaceDir />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x55C6" id="New Great Owl">
    <DisplayId>Great Owl</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>9000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.1</SpawnProb>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <RealmScore biome="FloralEscape">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <DontFaceAttacks />
    <Projectile id="0">
      <ObjectId>New Great Owl 2</ObjectId>
      <Damage>110</Damage>
      <Speed>65</Speed>
      <Size>90</Size>
      <LifetimeMS>2700</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>5</Speed>
      <Damage>125</Damage>
      <Size>100</Size>
      <LifetimeMS>4500</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>New Great Owl 1</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1600</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="3">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="4">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="5">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="6">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="7">
      <ObjectId>New Great Owl 2</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>600</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xAD85" id="SpecPen Jailer Spawner Floral">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <Terrain>FloralEscape</Terrain>
    <SpawnProb>0.008</SpawnProb>
    <KillStat stat="Floral Escape" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
    <Labels>ENEMY,MINION,FLORALESCAPE,GOD,MINION_HIGH,VETERAN</Labels>
  </Object>
  <Object type="0x7b14" id="Tundra Yeti">
    <DisplayId>Snow Yeti</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>15</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>18</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Yeti 1</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7301" id="Tundra Snow Split">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>0</Size>
    <Enemy />
    <Invincible />
    <Projectile id="0">
      <ObjectId>Train Red Projectile</ObjectId>
      <Damage>90</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x7302" id="Tundra Giant">
    <DisplayId>Ice Giant</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">45</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>deepSeaChars32x32</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/sprites_hit</HitSound>
    <DeathSound>monster/sprites_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <Defense>45</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.15</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Giant 1</ObjectId>
      <Size>100</Size>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <LifetimeMS>2600</LifetimeMS>
      <AccelerationDelay>1500</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <SpeedClamp>10</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Tundra Giant 1</ObjectId>
      <Size>100</Size>
      <Speed>70</Speed>
      <Damage>80</Damage>
      <LifetimeMS>2600</LifetimeMS>
      <AccelerationDelay>1500</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <SpeedClamp>20</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Tundra Giant 1</ObjectId>
      <Size>100</Size>
      <Speed>80</Speed>
      <Damage>80</Damage>
      <LifetimeMS>2600</LifetimeMS>
      <AccelerationDelay>1500</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <SpeedClamp>30</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Tundra Giant 2</ObjectId>
      <Size>150</Size>
      <Speed>90</Speed>
      <Damage>100</Damage>
      <LifetimeMS>2600</LifetimeMS>
      <AccelerationDelay>1500</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <SpeedClamp>40</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>Tundra Giant 3</ObjectId>
      <Damage>120</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="0.8">Paralyzed</ConditionEffect>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Tundra Giant 3</ObjectId>
      <Damage>120</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="0.8">Paralyzed</ConditionEffect>
    </Projectile>
    <Projectile id="8">
      <ObjectId>Tundra Giant 3</ObjectId>
      <Damage>120</Damage>
      <Speed>85</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="0.8">Paralyzed</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7303" id="Tundra Dragon">
    <DisplayId>Frost Dragon</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/dragons_hit</HitSound>
    <DeathSound>monster/dragons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>40</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.85</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Dragon 1</ObjectId>
      <Speed>60</Speed>
      <Damage>125</Damage>
      <Size>110</Size>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Tundra Dragon 2</ObjectId>
      <Speed>80</Speed>
      <Damage>125</Damage>
      <Size>110</Size>
      <LifetimeMS>1875</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2668" id="Tundra Troll">
    <DisplayId>Snow Troll</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>35</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Troll 1</ObjectId>
      <Speed>65</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>2150</LifetimeMS>
      <TurnRate>75</TurnRate>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Tundra Troll 2</ObjectId>
      <Speed>75</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2667" id="Tundra Golem">
    <DisplayId>Runic Golem</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>15</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.5</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Golem 1</ObjectId>
      <Speed>70</Speed>
      <Damage>75</Damage>
      <Size>110</Size>
      <LifetimeMS>2300</LifetimeMS>
      <ProtectFromSink />
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x2665" id="Tundra Wolf">
    <DisplayId>Snow Wolf</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="RunicTundra">15</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>14</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Defense>15</Defense>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.6</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Tundra Wolf 2</ObjectId>
      <Speed>0</Speed>
      <Damage>120</Damage>
      <Size>110</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3.0">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Tundra Wolf 1</ObjectId>
      <Speed>80</Speed>
      <Damage>75</Damage>
      <Size>110</Size>
      <LifetimeMS>1875</LifetimeMS>
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7373" id="Tundra Archer">
    <DisplayId>Tundra Tribe Leader</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>2000</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>50</Exp>
    <BXP>250</BXP>
    <RealmScore biome="RunicTundra">10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.5</SpawnProb>
    <Projectile id="0">
      <ObjectId>Tundra Archer 1</ObjectId>
      <Speed>75</Speed>
      <Damage>110</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <KillStat stat="Runic Tundra" />
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7375" id="Tundra Knight">
    <DisplayId>Tundra Tribe Fighter</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <MaxHitPoints>1600</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>50</Exp>
    <BXP>250</BXP>
    <RealmScore>10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Tundra Knight 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="1">Stunned</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7399" id="Tundra Wizard">
    <DisplayId>Tundra Tribe Shaman</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>1800</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>50</Exp>
    <BXP>250</BXP>
    <God />
    <RealmScore>10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Tundra Wizard 1</ObjectId>
      <Speed>75</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xAD86" id="SpecPen Jailer Spawner Tundra">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <Terrain>RunicTundra</Terrain>
    <SpawnProb>0.008</SpawnProb>
    <KillStat stat="Runic Tundra" />
    <Labels>ENEMY,MINION,RUNICTUNDRA,GOD,MINION_HIGH,VETERAN</Labels>
  </Object>
  <Object type="0xAD31" id="SpecPen Spectral Jailer">
    <DisplayId>Spectral Jailer</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>specPenChars32x32</File>
      <Index>0</Index>
    </AnimatedTexture>
    <Color>0x00DD00</Color>
    <MinimapIcon piece="Miniboss" />
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <Projectile id="0">
      <ObjectId>SpecPen Jailer Spinner</ObjectId>
      <Size>175</Size>
      <Damage>250</Damage>
      <Speed>0</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <MultiHit />
      <Amplitude>10</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="1">
      <ObjectId>SpecPen Jailer Slash</ObjectId>
      <Size>120</Size>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>SpecPen Jailer Spinner</ObjectId>
      <Size>175</Size>
      <Damage>250</Damage>
      <Speed>50</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <TurnRate>60</TurnRate>
      <TurnStopTime>1600</TurnStopTime>
      <CircleTurnAngle>60</CircleTurnAngle>
      <CircleTurnDelay>1600</CircleTurnDelay>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>SpecPen Jailer Arrow</ObjectId>
      <Size>120</Size>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>SpecPen Jailer Arrow</ObjectId>
      <Size>120</Size>
      <Damage>135</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Boomerang />
      <FaceDir />
      <MultiHit />
    </Projectile>
    <MaxHitPoints>30000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <AlwaysPositiveHealth />
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,UNDEAD,GOD</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79e9" id="Oryxmas Reindeer">
    <DisplayId>Oryxmas Reindeer</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="EternalFrost">10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>108</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>18</Defense>
    <Terrain>EternalFrost</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Oryxmas Reindeer Projectile 1</ObjectId>
      <Speed>60</Speed>
      <Damage>70</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryxmas Reindeer Projectile 2</ObjectId>
      <Speed>60</Speed>
      <Damage>70</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,GOD,MINION_HIGH,VETERAN</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79a9" id="Oryxmas Presents Golem">
    <DisplayId>Oryxmas Presents Golem</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="EternalFrost">10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>110</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>20</Defense>
    <Terrain>EternalFrost</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Oryxmas Presents Golem Projectile 1</ObjectId>
      <Speed>60</Speed>
      <Damage>60</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,GOD,MINION_HIGH,VETERAN</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79ab" id="Oryxmas Clown">
    <DisplayId>Oryxmas Clown</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="EternalFrost">10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>111</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>15</Defense>
    <Terrain>EternalFrost</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Oryxmas Clown Projectile 1</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <TurnRate>180</TurnRate>
      <TurnRateDelay>400</TurnRateDelay>
      <TurnStopTime>2000</TurnStopTime>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryxmas Clown Projectile 2</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <TurnRate>-180</TurnRate>
      <TurnRateDelay>400</TurnRateDelay>
      <TurnStopTime>2000</TurnStopTime>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,GOD,MINION_HIGH,VETERAN</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79a7" id="Oryxmas Susuwatari">
    <DisplayId>Oryxmas Susuwatari</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="EternalFrost">10</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>109</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>15</Defense>
    <Terrain>EternalFrost</Terrain>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Oryxmas Susuwatari Projectile 1</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,GOD,MINION_HIGH,VETERAN</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7e99" id="Oryxmas Archer Enemy">
    <DisplayId>Oryxmas Archer</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>1000</MaxHitPoints>
    <Size>100</Size>
    <Defense>10</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <RealmScore biome="EternalFrost">5</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Terrain>EternalFrost</Terrain>
    <SpawnProb>0.5</SpawnProb>
    <Projectile id="0">
      <ObjectId>Oryxmas Archer Enemy Projectile 1</ObjectId>
      <Speed>75</Speed>
      <Damage>70</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7a86" id="Oryxmas Knight Enemy">
    <DisplayId>Oryxmas Knight</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <MaxHitPoints>800</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <RealmScore biome="EternalFrost">5</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Oryxmas Knight Enemy Projectile 1</ObjectId>
      <Speed>75</Speed>
      <Damage>80</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="1">Stunned</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,BEAST,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x7b84" id="Oryxmas Wizard Enemy">
    <DisplayId>Oryxmas Wizard</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>900</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <God />
    <RealmScore biome="EternalFrost">5</RealmScore>
    <ArcaneStyle id="Yokai">High Violet Inferno Flipbook Style</ArcaneStyle>
    <Projectile id="0">
      <ObjectId>Oryxmas Wizard Enemy Projectile 1</ObjectId>
      <Speed>75</Speed>
      <Damage>80</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,ETERNALFROST,BEAST,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x74e1" id="Easter Lamb">
    <DisplayId>Lamb</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>120</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>18</Defense>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Easter Projectile 34</ObjectId>
      <Speed>60</Speed>
      <Damage>70</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Easter Projectile 36</ObjectId>
      <Speed>0</Speed>
      <Damage>70</Damage>
      <Size>100</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x74e2" id="Easter Eggs Golem">
    <DisplayId>Eggs Golem</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>122</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>20</Defense>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Easter Projectile 43</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Easter Projectile 44</ObjectId>
      <Speed>70</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x74e3" id="Easter Egg Enemy">
    <DisplayId>Easter Egg</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>121</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>15</Defense>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Easter Projectile 37</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <TurnRate>90</TurnRate>
      <TurnRateDelay>800</TurnRateDelay>
      <TurnStopTime>2000</TurnStopTime>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Easter Projectile 39</ObjectId>
      <Speed>70</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <TurnRate>-90</TurnRate>
      <TurnRateDelay>800</TurnRateDelay>
      <TurnStopTime>2000</TurnStopTime>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x74e4" id="Easter Chocolate Head">
    <DisplayId>Chocolate Head</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>117</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Defense>15</Defense>
    <SpawnProb>0.8</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Easter Projectile 22</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x74e7" id="Easter Pigeon">
    <DisplayId>Pigeon</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>118</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>1000</MaxHitPoints>
    <Size>100</Size>
    <Defense>10</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <SpawnProb>0.5</SpawnProb>
    <Projectile id="0">
      <ObjectId>Easter Projectile 25</ObjectId>
      <Speed>75</Speed>
      <Damage>70</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,GOD,MINION_HIGH,VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79e1" id="Easter Knight Enemy">
    <DisplayId>Oryxmas Knight</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>newRealmSetPieceChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <MaxHitPoints>800</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <Projectile id="0">
      <ObjectId>Oryxmas Knight Enemy Projectile 1</ObjectId>
      <Speed>75</Speed>
      <Damage>80</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="1">Stunned</ConditionEffect>
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,BEAST,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x79e4" id="Easter Chicken">
    <DisplayId>Chicken</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>Rookie_16x16</File>
      <Index>119</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>900</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>20</Exp>
    <BXP>100</BXP>
    <God />
    <RealmScore biome="SpringMeaning">10</RealmScore>
    <SpawnProb>0.5</SpawnProb>
    <Projectile id="0">
      <ObjectId>Easter Projectile 30</ObjectId>
      <Speed>80</Speed>
      <Damage>80</Damage>
      <Size>120</Size>
      <LifetimeMS>3500</LifetimeMS>
      <TurnRate>90</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <CircleTurnAngle>90</CircleTurnAngle>
      <CircleTurnDelay>800</CircleTurnDelay>
      <FaceDir />
      <ProtectFromSink />
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Easter Projectile 31</ObjectId>
      <Speed>80</Speed>
      <Damage>80</Damage>
      <Size>120</Size>
      <LifetimeMS>3500</LifetimeMS>
      <TurnRate>-90</TurnRate>
      <TurnRateDelay>0</TurnRateDelay>
      <CircleTurnAngle>90</CircleTurnAngle>
      <CircleTurnDelay>800</CircleTurnDelay>
      <FaceDir />
      <ProtectFromSink />
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,SPRINGMEANING,BEAST,GOD,MINION_HIGH,VETERAN,EASTER</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <Presentation>
      <Style id="SetYokai">
        <StyleStep id="Yokai">SetArcaneStyle</StyleStep>
      </Style>
    </Presentation>
  </Object>
</Objects>