<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x0d40" id="Tomb Portal of Cowardice">
    <DisplayId>Portal of Cowardice</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0x7c</Index>
    </Texture>
    <SpawnPoint />
  </Object>
  <Object type="0x0d10" id="Red Swarm Minions">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rMid2</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>40</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <ObjectId>Fire Missile</ObjectId>
      <Damage>20</Damage>
      <Speed>60</Speed>
      <LifetimeMS>400</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
      <Size>140</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d11" id="Red Swarm Masters">
    <Group>Tomb Swarms</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rMid2</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Fire Missile</ObjectId>
      <Damage>40</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Red Fire</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Fire Missile</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d12" id="Yellow Swarm Minions">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>40</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <ObjectId>Yellow Magic</ObjectId>
      <Damage>0</Damage>
      <Speed>50</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Wavy />
      <Size>140</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d13" id="Yellow Swarm Masters">
    <Group>Tomb Swarms</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <Projectile id="0">
      <ObjectId>Yellow Magic</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Wavy />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Yellow Missile</ObjectId>
      <Damage>80</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="2">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Yellow Magic</ObjectId>
      <Damage>40</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Wavy />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Yellow Missile</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="2">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d14" id="Blue Swarm Minions">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>40</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>5</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <ObjectId>Blue Missile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>700</LifetimeMS>
      <ConditionEffect duration="1.2">Weak</ConditionEffect>
      <MultiHit />
      <Size>140</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d15" id="Blue Swarm Masters">
    <Group>Tomb Swarms</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <Projectile id="0">
      <ObjectId>Blue Magic</ObjectId>
      <Damage>60</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Wavy />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Missile</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Blue Magic</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Wavy />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Blue Missile</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d16" id="Jackal Warrior">
    <Group>Tomb Jackals</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1400</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>Blade</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d17" id="Jackal Veteran">
    <Group>Tomb Jackals</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1800</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Projectile id="0">
      <ObjectId>Blade</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d18" id="Jackal Assassin">
    <Group>Tomb Jackals</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>350</Exp>
    <BXP>1662</BXP>
    <Projectile id="0">
      <ObjectId>Blade</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Wavy />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d19" id="Jackal Lord">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>40</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <Projectile id="0">
      <ObjectId>Darkness Bolt</ObjectId>
      <Damage>140</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1a" id="Bloated Mummy">
    <Group>Tomb Mummies</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/mummies_hit</HitSound>
    <DeathSound>monster/mummies_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <Projectile id="0">
      <ObjectId>Green Star</ObjectId>
      <Damage>30</Damage>
      <Speed>40</Speed>
      <ConditionEffect duration="2">Unstable</ConditionEffect>
      <LifetimeMS>3500</LifetimeMS>
      <Size>140</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Star</ObjectId>
      <Damage>30</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>140</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,UNDEAD,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1b" id="Scarab">
    <Group>Scarabs</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>60</Size>
    <MaxHitPoints>300</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Projectile id="0">
      <ObjectId>Green Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>200</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Violet Claw</ObjectId>
      <Damage>20</Damage>
      <Speed>70</Speed>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="0.8">Paralyzed</ConditionEffect>
      <Size>40</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,CRITTER,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1c" id="Sphinx Artifact 1">
    <DisplayId>Sphinx Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1d" id="Sphinx Artifact 2">
    <DisplayId>Sphinx Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1e" id="Sphinx Artifact 3">
    <DisplayId>Sphinx Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Spinner</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d1f" id="Nile Artifact 1">
    <DisplayId>Nile Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>12</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d20" id="Nile Artifact 2">
    <DisplayId>Nile Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>12</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d21" id="Nile Artifact 3">
    <DisplayId>Nile Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8dEncounters</File>
      <Index>12</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <MaxHitPoints>2500</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Black Missile</ObjectId>
      <Damage>190</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d22" id="Pyramid Artifact 1">
    <DisplayId>Pyramid Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x8dEncounters</File>
      <Index>0</Index>
    </AnimatedTexture>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d23" id="Pyramid Artifact 2">
    <DisplayId>Pyramid Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x8dEncounters</File>
      <Index>0</Index>
    </AnimatedTexture>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d24" id="Pyramid Artifact 3">
    <DisplayId>Pyramid Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x8dEncounters</File>
      <Index>0</Index>
    </AnimatedTexture>
    <Size>120</Size>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>50</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Beam</ObjectId>
      <Damage>50</Damage>
      <Speed>200</Speed>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d25" id="Tomb Boss Anchor">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x0e</Index>
    </Texture>
    <Size>0</Size>
    <Enemy />
    <Exp>0</Exp>
    <EventChestBoss />
    <Invincible />
    <SoulboundDust prob="1" dustMin="44" dustMax="54" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust prob="1" dustMin="54" dustMax="62" seasonalBonus="0.15">redDust</SoulboundDust>
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,TRACKLOOT,HUMANOID,GOD,HPSCALEONENTRY,AMULET_VETERAN</Labels>
    <SpecialSpawn category="Bis">Tomb of the Ancients Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Chocolate Cream Sandwich Cookie</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon ???? Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Ring of the Pyramid</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="SkinHunter" perPlayer="true">Mini Nut Archer Skin</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0x0d3d" id="Tomb Support Statue">
    <Group>Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Nut Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x3a</Index>
    </Texture>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x0d3e" id="Tomb Attacker Statue">
    <Group>Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Geb Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x3b</Index>
    </Texture>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x0d3f" id="Tomb Defender Statue">
    <Group>Tomb Boss Statues</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <DisplayId>Bes Statue</DisplayId>
    <Size>140</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <NoMiniMap />
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x3c</Index>
    </Texture>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x0d26" id="Tomb Support">
    <Group>Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Nut</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>10</Index>
    </AnimatedTexture>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>37500</MaxHitPoints>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Defense>15</Defense>
    <Exp>20000</Exp>
    <BXP>100000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Darkness Bolt</ObjectId>
      <Damage>180</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Grey Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1">Quiet</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Blue Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Green Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>20</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>Purple Boomerang</ObjectId>
      <Damage>40</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Black Arrow</ObjectId>
      <Damage>40</Damage>
      <Speed>80</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="3">Armor Broken</ConditionEffect>
      <Size>100</Size>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Spring Green Arrow</ObjectId>
      <Damage>200</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1.4">Paralyzed</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Dark Gray Spinner</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="8">
      <ObjectId>Ice Magic</ObjectId>
      <Damage>50</Damage>
      <Speed>100</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1.0">Paralyzed</ConditionEffect>
      <Size>120</Size>
    </Projectile>
    <HealthBarBoss radius="35" />
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,HUMANOID,MINION_STRONG,GOD</Labels>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
  </Object>
  <Object type="0x0d27" id="Tomb Attacker">
    <Group>Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Geb</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>11</Index>
    </AnimatedTexture>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>41250</MaxHitPoints>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Defense>30</Defense>
    <Exp>20000</Exp>
    <BXP>100000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Darkness Bolt</ObjectId>
      <Damage>280</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Boomerang</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3600</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Fire Magic</ObjectId>
      <Damage>30</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ArmorPiercing />
      <Size>100</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Dark Gray Spinner</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Fireball</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <Parametric />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Darkness Bolt</ObjectId>
      <Damage>200</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="35" />
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,HUMANOID,MINION_STRONG,GOD</Labels>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
  </Object>
  <Object type="0x0d28" id="Tomb Defender">
    <Group>Tomb Bosses</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Bes</DisplayId>
    <Quest />
    <Level>1</Level>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>12</Index>
    </AnimatedTexture>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>48750</MaxHitPoints>
    <Size>140</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Defense>50</Defense>
    <Exp>20000</Exp>
    <BXP>100000</BXP>
    <God />
    <NoArticle />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Darkness Bolt</ObjectId>
      <Damage>240</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Fire Boomerang</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="5">Armor Broken</ConditionEffect>
      <Boomerang />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Silver Shield</ObjectId>
      <Damage>160</Damage>
      <Speed>70</Speed>
      <LifetimeMS>540</LifetimeMS>
      <ConditionEffect duration="1.2">Stunned</ConditionEffect>
      <Size>200</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Dark Gray Spinner</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
      <Size>200</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Silver Shield</ObjectId>
      <Damage>60</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ConditionEffect duration="1.2">Stunned</ConditionEffect>
      <Size>200</Size>
    </Projectile>
    <HealthBarBoss radius="35" />
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,TRACKLOOT,HUMANOID,MINION_STRONG,GOD</Labels>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
  </Object>
  <Object type="0x9AE" id="Tomb Sarc Counter">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <NoMiniMap />
  </Object>
  <Object type="0x0d29" id="Active Sarcophagus">
    <Group>Support Beam</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Sarcophagus</DisplayId>
    <Quest />
    <Level>20</Level>
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x0e</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>15000</MaxHitPoints>
    <Size>140</Size>
    <Defense>100</Defense>
    <StasisImmune />
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Silver Shield</ObjectId>
      <Damage>0</Damage>
      <Speed>120</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>200</Size>
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,QUEST,STASISIMMUNE,TRACKLOOT,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2a" id="Beam Priest">
    <Group>Beam Priests</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Worshipping Priest</DisplayId>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>8000</MaxHitPoints>
    <Size>100</Size>
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <God />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Purple Boomerang</ObjectId>
      <Damage>60</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>80</Size>
      <ConditionEffect duration="5">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Violet Missile</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,TRACKLOOT,HUMANOID,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2b" id="Beam Priestess">
    <Group>Beam Priests</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Worshipping Priestess</DisplayId>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>7000</MaxHitPoints>
    <Size>100</Size>
    <Defense>15</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <God />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Blue Boomerang</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>80</Size>
      <ConditionEffect duration="7">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Missile</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,TRACKLOOT,HUMANOID,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2c" id="Inactive Sarcophagus">
    <Group>Tomb Treasure</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Treasure Sarcophagus</DisplayId>
    <Texture>
      <File>lofiChar216x16</File>
      <Index>0x0f</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>26250</MaxHitPoints>
    <Size>180</Size>
    <Defense>100</Defense>
    <Exp>8000</Exp>
    <BXP>40000</BXP>
    <God />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,TRACKLOOT,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2d" id="Canopic Jar 1">
    <Group>Tomb Treasure</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Canopic Jar</DisplayId>
    <Texture>
      <File>lofiObj4</File>
      <Index>0xb0</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>1</MaxHitPoints>
    <Size>100</Size>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <God />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2e" id="Canopic Jar 2">
    <Group>Tomb Treasure</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Canopic Jar</DisplayId>
    <Texture>
      <File>lofiObj4</File>
      <Index>0xb1</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>1</MaxHitPoints>
    <Size>100</Size>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <God />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d2f" id="Canopic Jar 3">
    <Group>Tomb Treasure</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Canopic Jar</DisplayId>
    <Texture>
      <File>lofiObj4</File>
      <Index>0xb2</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>1</MaxHitPoints>
    <Size>100</Size>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <God />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d30" id="Canopic Jar 4">
    <Group>Tomb Treasure</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Canopic Jar</DisplayId>
    <Texture>
      <File>lofiObj4</File>
      <Index>0xb3</Index>
    </Texture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <MaxHitPoints>1</MaxHitPoints>
    <Size>100</Size>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <God />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d31" id="Tomb Fire Turret">
    <Group>Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x40</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x41</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Hellfire</ObjectId>
      <Speed>100</Speed>
      <Damage>50</Damage>
      <LifetimeMS>500</LifetimeMS>
      <ConditionEffect duration="2">Armor Broken</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d32" id="Tomb Thunder Turret">
    <Group>Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x42</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x43</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Thunderbolt</ObjectId>
      <Speed>40</Speed>
      <Damage>50</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.4">Paralyzed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d33" id="Tomb Frost Turret">
    <Group>Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x44</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x45</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Ice Spinner</ObjectId>
      <Speed>80</Speed>
      <Damage>70</Damage>
      <LifetimeMS>1400</LifetimeMS>
      <ConditionEffect duration="2">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d34" id="Center Tomb Fire Turret">
    <DisplayId>Tomb Fire Turret</DisplayId>
    <Group>Center Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x46</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x47</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Hellfire</ObjectId>
      <Speed>80</Speed>
      <Damage>40</Damage>
      <LifetimeMS>800</LifetimeMS>
      <ConditionEffect duration="2">Armor Broken</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d35" id="Center Tomb Thunder Turret">
    <DisplayId>Tomb Thunder Turret</DisplayId>
    <Group>Center Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x48</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x49</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Thunderbolt</ObjectId>
      <Speed>200</Speed>
      <Damage>40</Damage>
      <LifetimeMS>1000</LifetimeMS>
      <ConditionEffect duration="1.4">Paralyzed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d36" id="Center Tomb Frost Turret">
    <DisplayId>Tomb Frost Turret</DisplayId>
    <Group>Center Tomb Turrets</Group>
    <Class>GameObject</Class>
    <Model>Obelisk</Model>
    <Enemy />
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x4a</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment3</File>
        <Index>0x4b</Index>
      </Texture>
    </AltTexture>
    <Projectile>
      <ObjectId>Ice Spinner</ObjectId>
      <Speed>40</Speed>
      <Damage>60</Damage>
      <LifetimeMS>1800</LifetimeMS>
      <ConditionEffect duration="4">Slowed</ConditionEffect>
      <Size>60</Size>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d37" id="Tomb Bomb Trap Switch">
    <DisplayId>Switch</DisplayId>
    <Group>Tomb Traps</Group>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0x90</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiChar28x8</File>
        <Index>0x91</Index>
      </Texture>
    </AltTexture>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0d38" id="Tomb Bomb Trap">
    <Group>Tomb Traps</Group>
    <Class>Character</Class>
    <Enemy />
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0x92</Index>
    </Texture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
    <Invincible />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x0d39" id="Deactivated Tomb Bomb Trap">
    <Class>Character</Class>
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0x93</Index>
    </Texture>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
  </Object>
  <Object type="0x0d0f" id="Deactivated Tomb Bomb Trap Switch">
    <Class>Character</Class>
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0x91</Index>
    </Texture>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
  </Object>
  <Object type="0x0d3a" id="Eagle Sentry">
    <Group>Tomb Gang</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_hit</HitSound>
    <DeathSound>monster/elves_death</DeathSound>
    <MaxHitPoints>4000</MaxHitPoints>
    <Size>120</Size>
    <Defense>35</Defense>
    <Exp>700</Exp>
    <BXP>3325</BXP>
    <God />
    <Projectile id="0">
      <ObjectId>Stick</ObjectId>
      <Damage>70</Damage>
      <Speed>90</Speed>
      <LifetimeMS>700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Stick</ObjectId>
      <Damage>90</Damage>
      <Speed>90</Speed>
      <LifetimeMS>700</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Brown Claw</ObjectId>
      <Damage>70</Damage>
      <Speed>100</Speed>
      <LifetimeMS>700</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d3b" id="Jackal Priest">
    <Group>Tomb Gang</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_hit</HitSound>
    <DeathSound>monster/elves_death</DeathSound>
    <MaxHitPoints>2500</MaxHitPoints>
    <Size>120</Size>
    <Defense>5</Defense>
    <Exp>700</Exp>
    <BXP>3325</BXP>
    <God />
    <Projectile id="0">
      <ObjectId>Violet Missile</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Violet Missile</ObjectId>
      <Damage>140</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0d3c" id="Lion Archer">
    <Group>Tomb Gang</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_hit</HitSound>
    <DeathSound>monster/elves_death</DeathSound>
    <MaxHitPoints>3200</MaxHitPoints>
    <Size>120</Size>
    <Defense>20</Defense>
    <Exp>700</Exp>
    <BXP>3325</BXP>
    <God />
    <Projectile id="0">
      <ObjectId>Indigo Arrow</ObjectId>
      <Damage>70</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Indigo Arrow</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Spring Green Arrow</ObjectId>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Black Arrow</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
      <ConditionEffect duration="1.2">Paralyzed</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
</Objects>