<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x1500" id="Black Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Black Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1501" id="Grey Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grey Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1502" id="Orange Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Orange Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1503" id="Tan Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Tan Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1504" id="Yellow Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Yellow Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1505" id="Brown Pup Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Brown Pup</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1506" id="Grey Pup Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grey Pup</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1507" id="Golden Pup Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Golden Pup</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1508" id="White Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>White Cat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1509" id="Blue Snail Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Blue Snail</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150a" id="Grey Wolf Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grey Wolf</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150b" id="Brown Fox Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Brown Fox</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150c" id="Green Frog Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Green Frog</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150d" id="Lion Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Feline</PetFamily>
    <PetSkin>Lion Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150e" id="Penguin Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Penguin</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x150f" id="Sheepdog Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Sheepdog</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1510" id="Panda Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x143</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Exotic</PetFamily>
    <PetSkin>Panda Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1511" id="Purple Snail Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Purple Snail</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1512" id="Black Wolf Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Canine</PetFamily>
    <PetSkin>Black Wolf Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1513" id="Grey Fox Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grey Fox</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1514" id="Purple Frog Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Purple Frog</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1515" id="White Lion Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Feline</PetFamily>
    <PetSkin>White Lion Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1516" id="Green Penguin Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Green Penguin</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1517" id="Golden Sheepdog Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x141</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Canine</PetFamily>
    <PetSkin>Golden Sheepdog Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1518" id="Blue Parrot Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Blue Parrot</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1519" id="Chick Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x144</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Chick</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151a" id="Pig Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x144</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Pig</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151b" id="Sea Slurp Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Sea Slurp</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151c" id="Squirrel Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x145</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Squirrel</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151d" id="Bat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Bat</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151e" id="Lil' Ghost Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Lil' Ghost</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x151f" id="Valentine Generator">
    <DisplayId>Valentine</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14c</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>Give this to someone you care about!</Description>
    <BagType>2</BagType>
    <Activate objectId="Valentine" cooldown="1" hideEffect="false">PermaPet</Activate>
    <InvUse />
    <feedPower>250</feedPower>
  </Object>
  <Object type="0x161f" id="Valentine">
    <Class>Character</Class>
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0x1a</Index>
    </Texture>
    <Animation prob="1.0" period="0.0">
      <Frame time="0.4">
        <Texture>
          <File>lofiChar28x8</File>
          <Index>0x1a</Index>
        </Texture>
      </Frame>
      <Frame time="0.4">
        <Texture>
          <File>lofiChar28x8</File>
          <Index>0x1b</Index>
        </Texture>
      </Frame>
    </Animation>
    <NoMiniMap />
    <Z>0.15</Z>
    <Flying />
    <Size>40</Size>
    <ShadowSize>70</ShadowSize>
  </Object>
  <Object type="0x1520" id="Leprechaun Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14b</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Humanoid</PetFamily>
    <PetSkin>Leprechaun Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1521" id="Lil' Oryx Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>? ? ? ?</PetFamily>
    <PetSkin>Lil' Oryx Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1522" id="Toucan Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x143</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Exotic</PetFamily>
    <PetSkin>Toucan Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1523" id="Skunk Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x145</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Woodland</PetFamily>
    <PetSkin>Skunk Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1524" id="Mallard Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x144</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Farm</PetFamily>
    <PetSkin>Mallard Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1525" id="Duck Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x144</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Duck</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1526" id="Eagle Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Avian</PetFamily>
    <PetSkin>Eagle Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1527" id="Turtle Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Turtle</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1528" id="Jelly Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>? ? ? ?</PetFamily>
    <PetSkin>Jelly Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1529" id="Bee Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Insect</PetFamily>
    <PetSkin>Bee Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152a" id="Raven Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Avian</PetFamily>
    <PetSkin>Raven Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152b" id="Grape Penguin Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grape Penguin</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152c" id="Grass Penguin Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Grass Penguin</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152d" id="Elf Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14b</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Humanoid</PetFamily>
    <PetSkin>Elf Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152e" id="Crab Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Crab</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x152f" id="Hamster Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x145</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Hamster</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1530" id="Dino Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x146</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Dino</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1531" id="Elephant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x143</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Elephant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1532" id="Demon Frog Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Aquatic</PetFamily>
    <PetSkin>Demon Frog Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1533" id="Gargoyle Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Spooky</PetFamily>
    <PetSkin>Gargoyle Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1534" id="Gummy Bear Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14c</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>? ? ? ?</PetFamily>
    <PetSkin>Gummy Bear Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1535" id="Dragonfly Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Dragonfly</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1536" id="Lil' Cyclops Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Spooky</PetFamily>
    <PetSkin>Lil' Cyclops Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1537" id="Snowy Owl Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x145</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Woodland</PetFamily>
    <PetSkin>Snowy Owl Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1538" id="Turkey Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x144</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Farm</PetFamily>
    <PetSkin>Turkey Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1539" id="Baby Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14b</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Baby</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153a" id="Baby Dragon Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x146</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Reptile</PetFamily>
    <PetSkin>Baby Dragon Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153b" id="Karate Penguin Red Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Penguin</PetFamily>
    <PetSkin>Karate Red Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153c" id="Karate Penguin Blue Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Penguin</PetFamily>
    <PetSkin>Karate Blue Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153d" id="Karate Penguin Yellow Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Penguin</PetFamily>
    <PetSkin>Karate Yellow Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153e" id="Karate Penguin Purple Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x148</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Penguin</PetFamily>
    <PetSkin>Karate Purple Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1540" id="Robobuddy Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14d</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Automaton</PetFamily>
    <PetSkin>Robobuddy Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1541" id="Snowman Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14c</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>? ? ? ?</PetFamily>
    <PetSkin>Snowman Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1542" id="Black Ant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Black Ant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1543" id="Blue Ant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Blue Ant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1544" id="Green Ant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Green Ant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1545" id="Red Ant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Red Ant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1546" id="Purple Ant Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Purple Ant</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1547" id="Beer Slurp Generator">
    <DisplayId>Beer Slurp</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="2" yOffset="0">
      <File>lofiObj3</File>
      <Index>0x244</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>This special sea slurp is trained to seek out the elusive Beer God.</Description>
    <ExtraTooltipData>
      <EffectInfo name="" description="Helps locate Beer Gods in the Realm" />
    </ExtraTooltipData>
    <InvUse />
    <VaultItem />
    <Soulbound />
    <Activate objectId="Beer Slurp" cooldown="10">PermaPet</Activate>
    <OldSound>use_potion</OldSound>
    <feedPower>1000</feedPower>
  </Object>
  <Object type="0x1647" id="Beer Slurp">
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>50</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars16x16rEncounters</File>
        <Index>51</Index>
      </AnimatedTexture>
    </AltTexture>
    <NoMiniMap />
    <Size>60</Size>
    <ShadowSize>50</ShadowSize>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x1549" id="Peppermint Snail Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x149</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Aquatic</PetFamily>
    <PetSkin>Peppermint Snail Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154a" id="Relief Oriole Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Oriole</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154b" id="Relief Goldfinch Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Goldfinch</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154c" id="Relief Bluebird Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Bluebird</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154d" id="Relief Cardinal Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Cardinal</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154e" id="Werewolf Cub Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Spooky</PetFamily>
    <PetSkin>Werewolf Cub Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x154f" id="Tomb Snake Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x146</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Tomb Snake</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1550" id="Ninja Cat Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Feline</PetFamily>
    <PetSkin>Ninja Cat Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1551" id="Praying Mantis Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x147</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Insect</PetFamily>
    <PetSkin>Praying Mantis Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1552" id="Dreidel Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14c</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Dreidel</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1553" id="Reindeer Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x145</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Woodland</PetFamily>
    <PetSkin>Reindeer Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1555" id="Koala Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x143</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Koala</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1556" id="USA Eagle Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x142</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetFamily>Avian</PetFamily>
    <PetSkin>USA Eagle Skin</PetSkin>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1557" id="Spirit Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x14a</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Spirit</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x1558" id="Sprite Star Egg">
    <feedPower>200</feedPower>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj2</File>
      <Index>0x140</Index>
    </Texture>
    <SlotType>26</SlotType>
    <Description>A pet egg. Use it in the Pet Yard located in your Vault!</Description>
    <PetId>Sprite Star</PetId>
    <Activate>CreatePet</Activate>
    <Consumable />
    <Soulbound />
    <BagType>3</BagType>
    <Track />
  </Object>
  <Object type="0x153f" id="Beach Ball Generator">
    <DisplayId>Beach Ball</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>lofiObj3</File>
      <Index>0x193</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>Play with this ball on the beach! (Requires a buddy!)</Description>
    <BagType>8</BagType>
    <InvUse />
    <Activate objectId="Beach Ball" cooldown="1" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <feedPower>500</feedPower>
  </Object>
  <Object type="0x163f" id="Beach Ball">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Size>0</Size>
  </Object>
  <Object type="0x00ee" id="Beach Ball Bullet">
    <Class>Projectile</Class>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x19b</Index>
    </Texture>
    <Size>80</Size>
  </Object>
  <Object type="0x16f4" id="Valentine Heart Generator">
    <DisplayId>Valentine Launcher</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="-2" yOffset="2">
      <File>d3LofiObjEmbed</File>
      <Index>0x76</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>Send a heart to your closest buddy!</Description>
    <BagType>8</BagType>
    <InvUse />
    <Activate objectId="Valentine Heart" cooldown="1" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <feedPower>100</feedPower>
  </Object>
  <Object type="0x16f5" id="Valentine Heart">
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoMiniMap />
    <ShadowSize>0</ShadowSize>
    <Size>0</Size>
  </Object>
  <Object type="0x16ee" id="Valentine Heart Bullet">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed16</File>
      <Index>0x1c</Index>
    </Texture>
    <Size>80</Size>
  </Object>
  <Object type="0x6a8" id="Pet Rock Item">
    <DisplayId>Pet Rock</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="2" yOffset="2">
      <File>d3LofiObjEmbed</File>
      <Index>0x7a</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Cooldown" description="20 seconds" />
    </ExtraTooltipData>
    <Description>The Pets of Tomorrow in your very own pocket! Available to those who survived the great Pet Bug of March 2017.</Description>
    <Sound>use_potion</Sound>
    <Activate hideEffect="true" cooldown="20" objectId="Pet Rock">Pet</Activate>
    <InvUse />
    <BagType>8</BagType>
    <Soulbound />
    <feedPower>100</feedPower>
  </Object>
  <Object type="0x6a7" id="Pet Rock">
    <Class>Character</Class>
    <RandomTexture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x7a</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x7b</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x7c</Index>
      </Texture>
      <Texture>
        <File>d3LofiObjEmbed</File>
        <Index>0x7d</Index>
      </Texture>
    </RandomTexture>
    <NoMiniMap />
    <MinSize>80</MinSize>
    <MaxSize>100</MaxSize>
  </Object>
  <Object type="0x221" id="Heart Item">
    <DisplayId>Hearticles</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="-2" yOffset="-2">
      <File>d3LofiObjEmbed</File>
      <Index>0x74</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>Show your valentine spirit by presenting your big heart!</Description>
    <Sound>use_potion</Sound>
    <Activate hideEffect="true" objectId="Hearticles">Pet</Activate>
    <Consumable />
    <BagType>2</BagType>
    <Soulbound />
  </Object>
  <Object type="0x222" id="Hearticles">
    <Class>GameObject</Class>
    <Effect color="0xCC0000" color2="0xFF0066" minRadius="0.2" maxRadius="3" rise="1.8" life="4.5" amount="60">Heart</Effect>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
  <Object type="0xbcd" id="Snowflake Generator">
    <DisplayId>Delightful Snowflake</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="2" yOffset="2">
      <File>d3LofiObjEmbed</File>
      <Index>0xfc</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>There is nothing like delicate crystals of sixfold symmetry to represent the beauty of winter.</Description>
    <Sound>use_potion</Sound>
    <Activate hideEffect="true" objectId="Snowflake">Pet</Activate>
    <InvUse />
    <BagType>2</BagType>
    <Soulbound />
    <feedPower>500</feedPower>
  </Object>
  <Object type="0x10c3" id="Snowflake Item">
    <DisplayId>Delightful Snowflake</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture xOffset="2" yOffset="2">
      <File>d3LofiObjEmbed</File>
      <Index>0xfc</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>There is nothing like delicate crystals of sixfold symmetry to represent the beauty of winter.</Description>
    <Sound>use_potion</Sound>
    <Activate hideEffect="true" objectId="Snowflake">Pet</Activate>
    <Consumable />
    <BagType>2</BagType>
    <Soulbound />
    <feedPower>200</feedPower>
  </Object>
  <Object type="0x10c4" id="Snowflake">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <Effect color="0xD0FFFF" color2="0xF0FFFF" minRadius="4.5" maxRadius="5.5" life="1.0" size="140">Snowflake</Effect>
  </Object>
  <Object type="0xddd" id="Snowball Generator">
    <DisplayId>Snowball</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <Description>Snowball fight!</Description>
    <BagType>8</BagType>
    <InvUse />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <feedPower>500</feedPower>
  </Object>
  <Object type="0xdde" id="Snowball Throw">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <Effect minRadius="0.1" maxRadius="0.6" color="0xFFFFFF" size="80" life="0.30" amount="10">ExplosionComplex</Effect>
  </Object>
  <Object type="0xddf" id="Snowball Bullet">
    <Class>Projectile</Class>
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <Size>60</Size>
  </Object>
  <Object type="0xbca" id="Snowball Impact">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
    <Effect minRadius="0.2" maxRadius="1.2" color="0xFFFFFF" size="100" life="0.30" amount="40">ExplosionComplex</Effect>
  </Object>
  <Object type="0xbea" id="Snowball x 1">
    <DisplayId>Snowball x1</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <Quantity>1</Quantity>
  </Object>
  <Object type="0xbeb" id="Snowball x 2">
    <DisplayId>Snowball x2</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 1</SuccessorId>
    <Quantity>2</Quantity>
  </Object>
  <Object type="0xbec" id="Snowball x 3">
    <DisplayId>Snowball x3</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 2</SuccessorId>
    <Quantity>3</Quantity>
  </Object>
  <Object type="0xbed" id="Snowball x 4">
    <DisplayId>Snowball x4</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 3</SuccessorId>
    <Quantity>4</Quantity>
  </Object>
  <Object type="0xbee" id="Snowball x 5">
    <DisplayId>Snowball x5</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 4</SuccessorId>
    <Quantity>5</Quantity>
  </Object>
  <Object type="0xbef" id="Snowball x 6">
    <DisplayId>Snowball x6</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 5</SuccessorId>
    <Quantity>6</Quantity>
  </Object>
  <Object type="0xbf0" id="Snowball x 7">
    <DisplayId>Snowball x7</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 6</SuccessorId>
    <Quantity>7</Quantity>
  </Object>
  <Object type="0xbf1" id="Snowball x 8">
    <DisplayId>Snowball x8</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 7</SuccessorId>
    <Quantity>8</Quantity>
  </Object>
  <Object type="0xbf2" id="Snowball x 9">
    <DisplayId>Snowball x9</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 8</SuccessorId>
    <Quantity>9</Quantity>
  </Object>
  <Object type="0xbf3" id="Snowball x 10">
    <DisplayId>Snowball x10</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 9</SuccessorId>
    <Quantity>10</Quantity>
  </Object>
  <Object type="0xbf4" id="Snowball x 11">
    <DisplayId>Snowball x11</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 10</SuccessorId>
    <Quantity>11</Quantity>
  </Object>
  <Object type="0xbf5" id="Snowball x 12">
    <DisplayId>Snowball x12</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 11</SuccessorId>
    <Quantity>12</Quantity>
  </Object>
  <Object type="0xbf6" id="Snowball x 13">
    <DisplayId>Snowball x13</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 12</SuccessorId>
    <Quantity>13</Quantity>
  </Object>
  <Object type="0xbf7" id="Snowball x 14">
    <DisplayId>Snowball x14</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 13</SuccessorId>
    <Quantity>14</Quantity>
  </Object>
  <Object type="0xbf8" id="Snowball x 15">
    <DisplayId>Snowball x15</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 14</SuccessorId>
    <Quantity>15</Quantity>
  </Object>
  <Object type="0xbf9" id="Snowball x 16">
    <DisplayId>Snowball x16</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 15</SuccessorId>
    <Quantity>16</Quantity>
  </Object>
  <Object type="0xbfa" id="Snowball x 17">
    <DisplayId>Snowball x17</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 16</SuccessorId>
    <Quantity>17</Quantity>
  </Object>
  <Object type="0xbfb" id="Snowball x 18">
    <DisplayId>Snowball x18</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 17</SuccessorId>
    <Quantity>18</Quantity>
  </Object>
  <Object type="0xbfc" id="Snowball x 19">
    <DisplayId>Snowball x19</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 18</SuccessorId>
    <Quantity>19</Quantity>
  </Object>
  <Object type="0xbfd" id="Snowball x 20">
    <DisplayId>Snowball x20</DisplayId>
    <Class>Equipment</Class>
    <Item />
    <Texture>
      <File>d3LofiObjEmbed</File>
      <Index>0xfd</Index>
    </Texture>
    <SlotType>10</SlotType>
    <ExtraTooltipData>
      <EffectInfo name="Stack limit" description="20" />
    </ExtraTooltipData>
    <Description>Snowball fiiiiiiiiiiiiiiiiiiiight!\nMake sure a buddy is nearby!</Description>
    <BagType>2</BagType>
    <Consumable />
    <Activate objectId="Snowball Throw" cooldown="0.2" hideEffect="true">PermaPet</Activate>
    <Soulbound />
    <SuccessorId>Snowball x 19</SuccessorId>
    <Quantity>20</Quantity>
  </Object>
  <Object type="0xbfe" id="Heart Decoy Particles">
    <Class>GameObject</Class>
    <Effect color="0xCC0000" color2="0xFF0066" minRadius="0.2" maxRadius="1.5" rise="2.6" life="1.0" amount="35">Heart</Effect>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
</Objects>