<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x0932" id="Oryx the Mad God 2">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/oryx_hit</HitSound>
    <DeathSound>monster/oryx_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <Defense>60</Defense>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Exp>50000</Exp>
    <BXP>250000</BXP>
    <Quest />
    <God />
    <Oryx />
    <StasisImmune />
    <Level>1</Level>
    <NoArticle />
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Fire Bolt</ObjectId>
      <Damage>135</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Green Star</ObjectId>
      <Damage>160</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="5">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Blade</ObjectId>
      <Damage>240</Damage>
      <Speed>100</Speed>
      <LifetimeMS>450</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Purple Star</ObjectId>
      <Damage>160</Damage>
      <Speed>55</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Blue Star</ObjectId>
      <Damage>160</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <ConditionEffect duration="5">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Grey Star</ObjectId>
      <Damage>160</Damage>
      <Speed>45</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="3">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Red Star</ObjectId>
      <Damage>160</Damage>
      <Speed>55</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
      <ObjectId>Grey Star</ObjectId>
      <Damage>140</Damage>
      <Speed>45</Speed>
      <LifetimeMS>1733</LifetimeMS>
      <ConditionEffect duration="3">Quiet</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>Red Star</ObjectId>
      <Damage>120</Damage>
      <Speed>35</Speed>
      <LifetimeMS>2228</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>Sun Explosion</ObjectId>
      <Speed>40</Speed>
      <Size>200</Size>
      <Damage>250</Damage>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="16">
      <ObjectId>White Star Stunner</ObjectId>
      <Speed>40</Speed>
      <Size>90</Size>
      <Damage>90</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="4">Dazed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>White Superblast</ObjectId>
      <Damage>250</Damage>
      <Speed>48</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>200</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="18">
      <ObjectId>White Ball Blast</ObjectId>
      <Damage>180</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
    </Projectile>
    <Projectile id="13">
      <ObjectId>Dark Gray Spinner</ObjectId>
      <Speed>90</Speed>
      <Size>100</Size>
      <Damage>1</Damage>
      <LifetimeMS>1800</LifetimeMS>
      <ConditionEffect duration="10">Quiet</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>Gray Spinner</ObjectId>
      <Speed>90</Speed>
      <Size>100</Size>
      <Damage>1</Damage>
      <LifetimeMS>1800</LifetimeMS>
      <ConditionEffect duration="15">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <SoulboundDust dustMin="40" dustMax="48" seasonalBonus="0.15">greenDust</SoulboundDust>
    <SoulboundDust dustMin="52" dustMax="60" seasonalBonus="0.15">redDust</SoulboundDust>
    <HealthBarBoss radius="30" />
    <KillStat stat="OryxKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GOD,HPSCALEONENTRY,AMULET_VETERAN</Labels>
    <SpecialSpawn category="Bis">Wine Cellar Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Grapes of Wrath</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Penguin Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Weapon">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Lethargic Sentience</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0x23CE" id="O2 Bullet Split">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>0</Size>
    <Enemy />
    <Invincible />
    <Projectile id="0">
      <ObjectId>Sun Bullet</ObjectId>
      <Damage>100</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x6FFB" id="O2 MinionRemover">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xB01A" id="O2 Bomb Artifact">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiChar8x8</File>
        <Index>0xb4</Index>
      </Texture>
    </AltTexture>
    <Size>120</Size>
    <Invincible />
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xB096" id="O2 Bomb Artifact 2">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>120</Size>
    <Invincible />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xAADF" id="Cog Artifact2 R">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>100</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <StunImmune />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Black Magic</ObjectId>
      <Damage>120</Damage>
      <Speed>120</Speed>
      <LifetimeMS>320</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x203F" id="Cog Artifact2 L">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>100</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <StunImmune />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Black Magic</ObjectId>
      <Damage>120</Damage>
      <Speed>120</Speed>
      <LifetimeMS>320</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x0944" id="Henchman of Oryx">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2250</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>19</Exp>
    <BXP>90</BXP>
    <Projectile id="0">
      <ObjectId>Blue Shuriken</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="1.5">Unstable</ConditionEffect>
      <Boomerang />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Blue Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>55</Speed>
      <LifetimeMS>4000</LifetimeMS>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0DE0" id="Abomination of Oryx">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>10</Exp>
    <BXP>47</BXP>
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>140</Speed>
      <LifetimeMS>400</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>120</Speed>
      <LifetimeMS>400</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>100</Speed>
      <LifetimeMS>400</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>80</Speed>
      <LifetimeMS>500</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0DE1" id="Monstrosity of Oryx">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>10</Exp>
    <BXP>47</BXP>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0DE2" id="Monstrosity Scarab">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiChar28x8</File>
      <Index>0xa0</Index>
    </Texture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>200</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>2</Exp>
    <BXP>9</BXP>
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0DE3" id="Aberrant of Oryx">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>23</Index>
    </AnimatedTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>80</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>10</Exp>
    <BXP>47</BXP>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0DE4" id="Aberrant Blaster">
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>lofiObj</File>
      <Index>0x97</Index>
    </Texture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>80</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>Red Fire</ObjectId>
      <Damage>50</Damage>
      <Speed>120</Speed>
      <LifetimeMS>500</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,GROTESQUE</Labels>
  </Object>
  <Object type="0x0DE5" id="Wine Barrel">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
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      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
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      </Texture>
      <Texture>
        <File>lofiEnvironment3</File>
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    <Static />
    <OccupySquare />
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>3000</MaxHitPoints>
    <StasisImmune />
    <Enemy />
    <Exp>0</Exp>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x0DE6" id="WineSpill Puddle">
    <Class>GameObject</Class>
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      <Texture>
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      <Texture>
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    </RandomTexture>
    <DrawOnGround />
    <Static />
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  <Object type="0x0DE7" id="WineSpill DL">
    <Class>GameObject</Class>
    <Texture>
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      <Index>0x7c</Index>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DE8" id="WineSpill DR">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x7d</Index>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DE9" id="WineSpill UR">
    <Class>GameObject</Class>
    <Texture>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DEA" id="WineSpill UL">
    <Class>GameObject</Class>
    <Texture>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DEB" id="WineSpill L">
    <Class>GameObject</Class>
    <Texture>
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      <Index>0x80</Index>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DEC" id="WineSpill R">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment3</File>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DED" id="WineSpill U">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment3</File>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DEE" id="WineSpill D">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment3</File>
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    <DrawOnGround />
    <Static />
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  <Object type="0x0DEF" id="WineSpill C">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment3</File>
      <Index>0x84</Index>
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    <DrawOnGround />
    <Static />
  </Object>
  <Object type="0x0DF0" id="Purple Goo">
    <Enemy />
    <Class>Character</Class>
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      <Texture>
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      <Texture>
        <File>lofiEnvironment3</File>
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      <Texture>
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      <Texture>
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    <Size>90</Size>
    <ShadowSize>0</ShadowSize>
    <DrawUnder />
    <NoMiniMap />
    <Invincible />
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Invisible</ObjectId>
      <Damage>55</Damage>
      <Speed>0</Speed>
      <Size>85</Size>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
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      <ConditionEffect duration="3.4">Slowed</ConditionEffect>
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    <Class>Character</Class>
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    </AnimatedTexture>
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    <DeathSound>monster/flying_brain_death</DeathSound>
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    <ShadowSize>0</ShadowSize>
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    <BXP>71</BXP>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
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    <Class>Character</Class>
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    <KillStat stat="GrotesqueKills" />
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    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
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    <Class>GameObject</Class>
    <BlockPlayerPortals />
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    <Size>-1</Size>
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    </Presentation>
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    <Texture>
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    <Flying />
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    <MinimapIcon piece="Boss" />
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    <Quest />
    <God />
    <Oryx />
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    <EventChestBoss />
    <TrackLoot />
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    <Projectile id="1">
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    <Projectile id="2">
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      <Damage>240</Damage>
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    <Projectile id="3">
      <ObjectId>Purple Star</ObjectId>
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    <Projectile id="4">
      <ObjectId>Blue Star</ObjectId>
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    <Projectile id="5">
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    <Projectile id="6">
      <ObjectId>Cyan Star</ObjectId>
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      <ArmorPiercing />
    </Projectile>
    <Projectile id="11">
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      <ConditionEffect duration="3">Quiet</ConditionEffect>
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    <Projectile id="12">
      <ObjectId>Cyan Star</ObjectId>
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      <ArmorPiercing />
      <MultiHit />
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    <Projectile id="15">
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      <Damage>250</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
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    <Projectile id="16">
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      <Damage>90</Damage>
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    <KillStat stat="GodKills" />
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    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
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    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
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    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
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    <Size>120</Size>
    <Invincible />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xB3AC" id="Infested Cog Artifact2 R">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>100</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <StunImmune />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Black Magic</ObjectId>
      <Damage>120</Damage>
      <Speed>120</Speed>
      <LifetimeMS>320</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0xB3AD" id="Infested Cog Artifact2 L">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>0xb4</Index>
    </Texture>
    <Size>100</Size>
    <MaxHitPoints>100000</MaxHitPoints>
    <BXP>926</BXP>
    <StunImmune />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Black Magic</ObjectId>
      <Damage>120</Damage>
      <Speed>120</Speed>
      <LifetimeMS>320</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0xB3AE" id="Infested pD Walker 2">
    <DisplayId>Walking Horror</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>110</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>2625</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>800</Exp>
    <BXP>3800</BXP>
    <Projectile id="0">
      <ObjectId>pD Walker Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <ParalyzeImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,GROTESQUE</Labels>
  </Object>
  <Object type="0xB3AF" id="Infested pD Maw 2">
    <DisplayId>Horror Maw</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>115</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>800</Exp>
    <BXP>3800</BXP>
    <Projectile id="0">
      <ObjectId>pD Maw Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>130</Size>
      <Amplitude>1.8</Amplitude>
      <Frequency>0.492</Frequency>
      <MultiHit />
      <FaceDir />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>pD Maw Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>55</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>130</Size>
      <Amplitude>2.9</Amplitude>
      <Frequency>0.492</Frequency>
      <MultiHit />
      <FaceDir />
      <PassesCover />
    </Projectile>
    <Projectile id="2">
      <ObjectId>pD Maw Shot 2</ObjectId>
      <Damage>160</Damage>
      <Speed>46</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <PassesCover />
    </Projectile>
    <StunImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B0" id="Infested pD Tongue 2">
    <DisplayId>Furious Lasher</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>110</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>2625</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>800</Exp>
    <BXP>3800</BXP>
    <Projectile id="0">
      <ObjectId>pD Tongue Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,GROTESQUE,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0xB3B1" id="Infested pD Painling 2">
    <DisplayId>Painling</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>parasiteDenChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <Texture>
        <File>parasiteDenObjects8x8</File>
        <Index>0x21</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>3000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>0</Exp>
    <Projectile id="0">
      <ObjectId>Poison Fireball</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <PassesCover />
    </Projectile>
    <ParalyzeImmune />
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,GROTESQUE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
</Objects>