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        <StyleStep altTextureId="105">SetAltTexture</StyleStep>
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      <Style id="SetAlt106">
        <StyleStep altTextureId="106">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt107">
        <StyleStep altTextureId="107">SetAltTexture</StyleStep>
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      <Style id="SetAlt108">
        <StyleStep altTextureId="108">SetAltTexture</StyleStep>
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      <Style id="SetAlt109">
        <StyleStep altTextureId="109">SetAltTexture</StyleStep>
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      <Style id="SetAlt110">
        <StyleStep altTextureId="110">SetAltTexture</StyleStep>
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      <Style id="SetAlt111">
        <StyleStep altTextureId="111">SetAltTexture</StyleStep>
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      <Style id="SetAlt72">
        <StyleStep altTextureId="72">SetAltTexture</StyleStep>
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      <Style id="SetAlt73">
        <StyleStep altTextureId="73">SetAltTexture</StyleStep>
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      <Style id="SetAlt6">
        <StyleStep altTextureId="6">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt13">
        <StyleStep altTextureId="13">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt24">
        <StyleStep altTextureId="24">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt30">
        <StyleStep altTextureId="30">SetAltTexture</StyleStep>
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      <Style id="SetAlt4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt33">
        <StyleStep altTextureId="33">SetAltTexture</StyleStep>
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      <Style id="SetAlt41">
        <StyleStep altTextureId="41">SetAltTexture</StyleStep>
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      <Style id="SetAlt49">
        <StyleStep altTextureId="49">SetAltTexture</StyleStep>
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      <Style id="SetAlt53">
        <StyleStep altTextureId="53">SetAltTexture</StyleStep>
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      <Style id="SetAlt88">
        <StyleStep altTextureId="88">SetAltTexture</StyleStep>
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      <Style id="SetAlt84">
        <StyleStep altTextureId="84">SetAltTexture</StyleStep>
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      <Style id="SetAlt80">
        <StyleStep altTextureId="80">SetAltTexture</StyleStep>
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      <Style id="SetAlt57">
        <StyleStep altTextureId="57">SetAltTexture</StyleStep>
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      <Style id="SetAlt67">
        <StyleStep altTextureId="67">SetAltTexture</StyleStep>
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      <Style id="SetAlt92">
        <StyleStep altTextureId="92">SetAltTexture</StyleStep>
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      <Style id="SetAlt18">
        <StyleStep altTextureId="18">SetAltTexture</StyleStep>
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      <Style id="SetAlt26">
        <StyleStep altTextureId="26">SetAltTexture</StyleStep>
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      <Style id="SetAlt32">
        <StyleStep altTextureId="32">SetAltTexture</StyleStep>
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      <Style id="SetAlt5">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
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      <Style id="SetAlt37">
        <StyleStep altTextureId="37">SetAltTexture</StyleStep>
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      <Style id="SetAlt45">
        <StyleStep altTextureId="45">SetAltTexture</StyleStep>
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      <Style id="SetAlt51">
        <StyleStep altTextureId="51">SetAltTexture</StyleStep>
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      <Style id="SetAlt55">
        <StyleStep altTextureId="55">SetAltTexture</StyleStep>
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      <Style id="SetAlt90">
        <StyleStep altTextureId="90">SetAltTexture</StyleStep>
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      <Style id="SetAlt86">
        <StyleStep altTextureId="86">SetAltTexture</StyleStep>
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      <Style id="SetAlt82">
        <StyleStep altTextureId="82">SetAltTexture</StyleStep>
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      <Style id="SetAlt62">
        <StyleStep altTextureId="62">SetAltTexture</StyleStep>
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      <Style id="SetAlt69">
        <StyleStep altTextureId="69">SetAltTexture</StyleStep>
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      <Style id="SetAlt94">
        <StyleStep altTextureId="94">SetAltTexture</StyleStep>
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      <Style id="SetAlt7">
        <StyleStep altTextureId="7">SetAltTexture</StyleStep>
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      <Style id="SetAlt74">
        <StyleStep altTextureId="74">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAnimUnholyTornadoSpin">
        <StyleStep id="UnholyTornadoSpin">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimHolyTornadoSpin">
        <StyleStep id="HolyTornadoSpin">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimUnholyTornadoOrbit">
        <StyleStep id="UnholyTornadoOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimHolyTornadoOrbit">
        <StyleStep id="HolyTornadoOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimUnholyBeamOrbit">
        <StyleStep id="UnholyBeamOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimHolyBeamOrbit">
        <StyleStep id="HolyBeamOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimUnholyGalacticOrbit">
        <StyleStep id="UnholyGalacticOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimHolyGalacticOrbit">
        <StyleStep id="HolyGalacticOrbit">SetAnimation</StyleStep>
      </Style>
      <Style id="SetAnimDesperationMove">
        <StyleStep id="DesperationMove">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb1cf" id="O3 Meteor">
    <DisplayId>Meteor</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <Size>0</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>O3 Red Big Spike</ObjectId>
      <Damage>170</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb1e7" id="O3 HMeteor">
    <DisplayId>Meteor</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <Size>0</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>O3 Exalted Big Spike</ObjectId>
      <Damage>210</Damage>
      <Speed>40</Speed>
      <Size>140</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb1d9" id="O3 Portal Controller">
    <DisplayId>Portal of Oryx</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x2c</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb1df" id="O3 Portal Check">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x2c</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb1da" id="O3 Oryx Portal">
    <DisplayId>Portal of Oryx</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>oryxSanctuaryObjects32x32</File>
      <Index>0x20</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.1">
        <Texture>
          <File>oryxSanctuaryObjects32x32</File>
          <Index>0x20</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>oryxSanctuaryObjects32x32</File>
          <Index>0x21</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>oryxSanctuaryObjects32x32</File>
          <Index>0x22</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>oryxSanctuaryObjects32x32</File>
          <Index>0x23</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>oryxSanctuaryObjects32x32</File>
          <Index>0x24</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>100</Size>
    <ShadowSize>40</ShadowSize>
    <Invincible />
    <Sound id="0">monster/slimes_hit</Sound>
    <Projectile id="0">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3333</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1333</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4500</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1.5</Frequency>
      <FaceDir />
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>O3 Red Big Missile</ObjectId>
      <Damage>180</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>0.75</Frequency>
      <FaceDir />
      <Size>140</Size>
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3333</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1333</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>40</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="13">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>40</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4500</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1.5</Frequency>
      <FaceDir />
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>O3 Red Big Blast</ObjectId>
      <Damage>225</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>0.75</Frequency>
      <FaceDir />
      <Size>140</Size>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb1dd" id="O3 Bomb Artifact 1">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x04</Index>
    </Texture>
    <Size>100</Size>
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb1de" id="O3 Bomb Artifact 2">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x05</Index>
    </Texture>
    <Size>80</Size>
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb1db" id="O3 Holy Beam">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <Flying />
    <NoMiniMap />
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb418" id="O3 Holy Beam Strike">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <Flying />
    <NoMiniMap />
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb134" id="O3 Anchor">
    <Class>Character</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb1e8" id="O3 Galactic Anchor">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>0x54</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb1e9" id="O3 Bomb Artifact">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiChar8x8</File>
        <Index>0xb4</Index>
      </Texture>
    </AltTexture>
    <Size>120</Size>
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb1dc" id="O3 Bomb Artifact H">
    <DisplayId>Oryx the Mad God</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiChar8x8</File>
        <Index>0xb4</Index>
      </Texture>
    </AltTexture>
    <Size>120</Size>
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb135" id="O3 Protector 1">
    <DisplayId>Messenger of Wrath</DisplayId>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x160</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>oryxSanctuaryObjects16x16</File>
        <Index>0x163</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>75000</MaxHitPoints>
    <BXP>926</BXP>
    <Defense>60</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb177" id="O3 Protector 2">
    <DisplayId>Messenger of Pride</DisplayId>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x161</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>oryxSanctuaryObjects16x16</File>
        <Index>0x163</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>75000</MaxHitPoints>
    <BXP>926</BXP>
    <Defense>60</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb185" id="O3 Protector 3">
    <DisplayId>Messenger of Envy</DisplayId>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x162</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>oryxSanctuaryObjects16x16</File>
        <Index>0x163</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/minion_of_oryx_hit</HitSound>
    <DeathSound>monster/minion_of_oryx_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>75000</MaxHitPoints>
    <BXP>926</BXP>
    <Defense>60</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Black Bolt</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="4">Weak</ConditionEffect>
      <MultiHit />
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      <MultiHit />
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x2200" id="Treasure Artifact 1">
    <DisplayId>Treasure Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x00</Index>
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    <Animation prob="8.0" period="0">
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
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        </Texture>
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      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
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      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
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      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x03</Index>
        </Texture>
      </Frame>
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    <MaxHitPoints>50000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>80</Size>
    <HitSound>weapon/dirk</HitSound>
    <DeathSound>weapon/mithril_dagger</DeathSound>
    <ShadowSize>80</ShadowSize>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <SlowImmune />
    <Projectile id="0">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>85</Speed>
      <Size>120</Size>
      <LifetimeMS>2300</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>1100</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>4800</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x2201" id="Treasure Artifact 2">
    <DisplayId>Treasure Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x00</Index>
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    <Animation prob="8.0" period="0">
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x00</Index>
        </Texture>
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      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x01</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x02</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x03</Index>
        </Texture>
      </Frame>
    </Animation>
    <MaxHitPoints>50000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>80</Size>
    <HitSound>weapon/dirk</HitSound>
    <DeathSound>weapon/mithril_dagger</DeathSound>
    <ShadowSize>80</ShadowSize>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <SlowImmune />
    <Projectile id="0">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>85</Speed>
      <Size>120</Size>
      <LifetimeMS>2300</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>1100</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>4800</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x2202" id="Treasure Artifact 3">
    <DisplayId>Treasure Artifact</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>oryxSanctuaryObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Animation prob="8.0" period="0">
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x00</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x01</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x02</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>oryxSanctuaryObjects16x16</File>
          <Index>0x03</Index>
        </Texture>
      </Frame>
    </Animation>
    <MaxHitPoints>50000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>80</Size>
    <HitSound>weapon/dirk</HitSound>
    <DeathSound>weapon/mithril_dagger</DeathSound>
    <ShadowSize>80</ShadowSize>
    <StasisImmune />
    <ParalyzeImmune />
    <StunImmune />
    <SlowImmune />
    <Projectile id="0">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>85</Speed>
      <Size>120</Size>
      <LifetimeMS>2300</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>1100</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Treasurer Star</ObjectId>
      <Damage>140</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>5000</LifetimeMS>
      <PassesCover />
      <Wavy />
      <MultiHit />
      <ConditionEffect duration="4">Curse</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Treasurer Gems</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>105</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Treasurer Spike</ObjectId>
      <Damage>90</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>4800</LifetimeMS>
      <MultiHit />
      <Boomerang />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="2" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x2748" id="Oryx Noble">
    <Class>Character</Class>
    <Group>Gemsbok Minions</Group>
    <Enemy />
    <AnimatedTexture>
      <File>oryxSanctuaryChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5625</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <StasisImmune />
    <StunImmune />
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>O3 Purple Missile</ObjectId>
      <Damage>170</Damage>
      <Speed>90</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.5</Amplitude>
      <Frequency>2</Frequency>
      <Size>110</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,STASISIMMUNE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="DelayAndTeleport">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
        <StyleStep time="0.2">Wait</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x2749" id="Oryx Aristocrat">
    <Class>Character</Class>
    <Group>Gemsbok Minions</Group>
    <Enemy />
    <AnimatedTexture>
      <File>oryxSanctuaryChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6750</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>O3 Blue Stab</ObjectId>
      <Speed>150</Speed>
      <Damage>80</Damage>
      <LifetimeMS>1200</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <Boomerang />
      <FaceDir />
      <ArmorPiercing />
      <ConditionEffect duration="2">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Blue Wheel NRot</ObjectId>
      <Damage>120</Damage>
      <Speed>26</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>2</Amplitude>
      <Frequency>1</Frequency>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,STASISIMMUNE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="Circle">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
        <StyleStep time="0.2">Wait</StyleStep>
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Reappear">
        <StyleStep altTextureId="0">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x274a" id="Oryx Patrician">
    <Class>Character</Class>
    <Group>Gemsbok Minions</Group>
    <Enemy />
    <AnimatedTexture>
      <File>oryxSanctuaryChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>35</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <AltTexture id="1">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Projectile id="0">
      <ObjectId>O3 Blue Big Missile</ObjectId>
      <Damage>245</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1300</LifetimeMS>
      <Size>110</Size>
      <MultiHit />
      <ConditionEffect duration="3" target="1">Stasis</ConditionEffect>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,STASISIMMUNE,MINION_STRONG</Labels>
    <Presentation>
      <Style id="RamAndBurst">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
        <StyleStep time="0.6">WaitAndReset</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0xb1e0" id="Oryx Deacon">
    <Class>Character</Class>
    <Group>Leucoryx Minions</Group>
    <Enemy />
    <AnimatedTexture>
      <File>oryxSanctuaryChars16x16</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/hobbits_hit</HitSound>
    <DeathSound>monster/hobbits_death</DeathSound>
    <MaxHitPoints>7315</MaxHitPoints>
    <Size>100</Size>
    <Defense>15</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <StasisImmune />
    <StunImmune />
    <Projectile id="0">
      <ObjectId>O3 Green Beam</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <ConditionEffect duration="2">Sick</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Green Stake</ObjectId>
      <Damage>230</Damage>
      <Speed>85</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,STASISIMMUNE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0xb21f" id="Oryx Deacon Holy Beam">
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <Flying />
    <NoMiniMap />
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0xb22f" id="Oryx Deacon Holy Beam Strike">
    <DisplayId>Oryx Deacon</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x00</Index>
    </Texture>
    <Enemy />
    <Size>0</Size>
    <ShadowSize>0</ShadowSize>
    <Flying />
    <NoMiniMap />
    <Invincible />
    <Labels>ENEMY,BOSS_SPAWNED,BOSSFIGHT</Labels>
  </Object>
  <Object type="0x1af1" id="Oryx Cleric">
    <Class>Character</Class>
    <Group>Leucoryx Minions</Group>
    <Enemy />
    <AnimatedTexture>
      <File>oryxSanctuaryChars16x16</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/hobbits_hit</HitSound>
    <DeathSound>monster/hobbits_death</DeathSound>
    <MaxHitPoints>9000</MaxHitPoints>
    <Size>100</Size>
    <Defense>10</Defense>
    <Exp>1500</Exp>
    <BXP>7500</BXP>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>O3 Red Wave</ObjectId>
      <Damage>75</Damage>
      <Speed>90</Speed>
      <LifetimeMS>350</LifetimeMS>
      <Size>130</Size>
      <ConditionEffect duration="2">Unstable</ConditionEffect>
      <ArmorPiercing />
    </Projectile>
    <Projectile id="1">
      <ObjectId>O3 Red Shockwave</ObjectId>
      <Damage>135</Damage>
      <Speed>10</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>O3 Red Shockwave</ObjectId>
      <Damage>135</Damage>
      <Speed>35</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>O3 Red Shockwave</ObjectId>
      <Damage>135</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>O3 Red Shockwave</ObjectId>
      <Damage>135</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>O3 Red Shockwave</ObjectId>
      <Damage>135</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID,STASISIMMUNE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
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