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    <Description>Open this gift!</Description>
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    <OccupySquare />
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    <Class>Character</Class>
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    <Enemy />
    <Class>Character</Class>
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    <Item />
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    <Description>A key which opens an entrance to The Oryx Horde event.</Description>
    <Sound>use_key</Sound>
    <Consumable />
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    <Labels>EQUIPMENT,CONSUMABLE,UT</Labels>
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    <Defense>12</Defense>
    <Flying />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="StructureKills" />
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    <Projectile id="2">
      <ObjectId>Lightning Spiral</ObjectId>
      <Speed>45</Speed>
      <Damage>200</Damage>
      <Size>40</Size>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <Frequency>0.45</Frequency>
      <Amplitude>0.5</Amplitude>
      <ConditionEffect duration="0.75">Slowed</ConditionEffect>
      <ConditionEffect duration="3.5">Stunned</ConditionEffect>
      <ConditionEffect duration="3.5">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Lightning Spiral</ObjectId>
      <Speed>45</Speed>
      <Damage>200</Damage>
      <Size>80</Size>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <Frequency>0.45</Frequency>
      <Amplitude>0.5</Amplitude>
      <ConditionEffect duration="0.75">Slowed</ConditionEffect>
      <ConditionEffect duration="3.5">Stunned</ConditionEffect>
      <ConditionEffect duration="3.5">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Lightning Spiral</ObjectId>
      <Speed>45</Speed>
      <Damage>200</Damage>
      <Size>120</Size>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <Frequency>0.45</Frequency>
      <Amplitude>0.5</Amplitude>
      <ConditionEffect duration="0.75">Slowed</ConditionEffect>
      <ConditionEffect duration="3.5">Stunned</ConditionEffect>
      <ConditionEffect duration="3.5">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Lightning Spiral</ObjectId>
      <Speed>45</Speed>
      <Damage>200</Damage>
      <Size>200</Size>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <Frequency>0.45</Frequency>
      <Amplitude>0.5</Amplitude>
      <ConditionEffect duration="0.75">Slowed</ConditionEffect>
      <ConditionEffect duration="3.5">Stunned</ConditionEffect>
      <ConditionEffect duration="3.5">Quiet</ConditionEffect>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Invisible</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Frequency>0.45</Frequency>
      <Amplitude>0.5</Amplitude>
    </Projectile>
    <Size>200</Size>
    <Defense>60</Defense>
    <Exp>0</Exp>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,STASISIMMUNE,CONSTRUCT</Labels>
  </Object>
  <Object type="0x1fdb" id="Megamad Oryx Stone Guardian Right">
    <DisplayId>Stone Guardian</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Quest />
    <Level>20</Level>
    <AnimatedTexture>
      <File>oryxHordeChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>3</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>4</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="3">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>5</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="4">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>6</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>20000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Purple Blast</ObjectId>
      <Speed>80</Speed>
      <Damage>150</Damage>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Super Blast Purple</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>140</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Small White Blast</ObjectId>
      <Speed>60</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Size>140</Size>
    <Defense>100</Defense>
    <Exp>26</Exp>
    <BXP>123</BXP>
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,CONSTRUCT,GOD</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x1fda" id="Megamad Oryx Stone Guardian Left">
    <DisplayId>Stone Guardian</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Quest />
    <Level>20</Level>
    <AnimatedTexture>
      <File>oryxHordeChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>8</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="2">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>9</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="3">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>10</Index>
      </AnimatedTexture>
    </AltTexture>
    <AltTexture id="4">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>11</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>20000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Red Blast</ObjectId>
      <Speed>80</Speed>
      <Damage>150</Damage>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Super Blast Red</ObjectId>
      <Speed>80</Speed>
      <Damage>180</Damage>
      <Size>140</Size>
      <LifetimeMS>1800</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Small White Blast</ObjectId>
      <Speed>60</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Size>140</Size>
    <Defense>100</Defense>
    <Exp>26</Exp>
    <BXP>123</BXP>
    <KeepDamageRecord />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,CONSTRUCT,GOD</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x1fd9" id="Megamad Oryx Guardian TaskMaster">
    <Group>Oryx Minions</Group>
    <Class>GameObject</Class>
    <Texture>
      <File>lofiEnvironment</File>
      <Index>0xa4</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x1fd8" id="Megamad Stone Guardian Support">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>d3Chars8x8rEmbed</File>
      <Index>13</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0x1fd5" id="Megamad Activator">
    <Class>Character</Class>
    <DisplayId>Oryx Statue</DisplayId>
    <Enemy />
    <Portrait>
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>13</Index>
      </AnimatedTexture>
    </Portrait>
    <Texture>
      <File>oryxHordeObjects16x16</File>
      <Index>0x15</Index>
    </Texture>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <HitSound>monster/eggs_hit</HitSound>
    <DeathSound>monster/eggs_death</DeathSound>
    <Color>0x8F04A8</Color>
    <MinimapIcon piece="Boss" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>200</Size>
    <ShadowSize>100</ShadowSize>
    <Terrain>Mountains</Terrain>
    <Quest />
    <God />
    <Level>20</Level>
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,QUEST,STASISIMMUNE</Labels>
  </Object>
  <Object type="0x1fd3" id="Megamad Oryx Brute">
    <DisplayId>Megamad Brute of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <AnimatedTexture>
      <File>oryxHordeChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>oryxHordeChars16x16</File>
        <Index>0</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>25000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Dark Mossy Boomerang</ObjectId>
      <Speed>54</Speed>
      <Damage>93</Damage>
      <Size>200</Size>
      <LifetimeMS>600</LifetimeMS>
      <MultiHit />
      <PassesCover />
      <ConditionEffect duration="4">Armor Broken</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Small Mossy line</ObjectId>
      <Speed>78</Speed>
      <Damage>93</Damage>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Small Mossy V</ObjectId>
      <Speed>62</Speed>
      <Damage>90</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Small Mossy line</ObjectId>
      <Speed>78</Speed>
      <Damage>93</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Big Mossy Stone Bolt</ObjectId>
      <Speed>40</Speed>
      <Damage>255</Damage>
      <Size>200</Size>
      <LifetimeMS>2750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Small Mossy V</ObjectId>
      <Speed>72</Speed>
      <Damage>93</Damage>
      <Size>100</Size>
      <LifetimeMS>2500</LifetimeMS>
      <ConditionEffect duration="5" target="1">Stasis</ConditionEffect>
    </Projectile>
    <Size>140</Size>
    <Defense>50</Defense>
    <Exp>312</Exp>
    <BXP>1482</BXP>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,HUMANOID,MINION_STRONG</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1fd4" id="Megamad Oryx Eye Warrior">
    <DisplayId>Megamad Warrior of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>oryxHordeChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>3000</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Small Mossy zigzag</ObjectId>
      <Speed>40</Speed>
      <Damage>90</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Small Mossy V</ObjectId>
      <Speed>70</Speed>
      <Damage>68</Damage>
      <Size>80</Size>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Size>140</Size>
    <Defense>34</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,HUMANOID,MINION_MID</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1fe6" id="Ring Bullet">
    <DisplayId>Alpha Arcane Fighter</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>oryxHordeChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>34500</MaxHitPoints>
    <Projectile id="0">
      <ObjectId>Small Mossy zigzag</ObjectId>
      <Speed>50</Speed>
      <Damage>125</Damage>
      <Size>200</Size>
      <LifetimeMS>300</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Size>140</Size>
    <Defense>34</Defense>
    <Exp>0</Exp>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,STASISIMMUNE,HUMANOID</Labels>
  </Object>
  <Object type="0x1fe2" id="Craig the Mad Intern">
    <DisplayId>Craig the Intern</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <NoMiniMap />
    <Class>Character</Class>
    <StasisImmune />
    <AnimatedTexture>
      <File>spriteWorldChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <MaxHitPoints>161000</MaxHitPoints>
    <Size>100</Size>
    <Defense>50</Defense>
    <Exp>312</Exp>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,STASISIMMUNE,NATURE</Labels>
  </Object>
  <Object type="0x1fea" id="Spirit of Oryx">
    <DisplayId>Spirit of Oryx</DisplayId>
    <Group>Oryx Minions</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>oryxHordeChars16x16</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/oryx_hit</HitSound>
    <DeathSound>monster/oryx_death</DeathSound>
    <MaxHitPoints>25000</MaxHitPoints>
    <Size>200</Size>
    <Defense>75</Defense>
    <Exp>312</Exp>
    <BXP>1482</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>Oryx Spirit proj</ObjectId>
      <Speed>100</Speed>
      <Damage>50</Damage>
      <Size>100</Size>
      <LifetimeMS>500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Oryx Spirit proj</ObjectId>
      <Speed>50</Speed>
      <Damage>64</Damage>
      <Size>115</Size>
      <LifetimeMS>750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Oryx Spirit proj</ObjectId>
      <Speed>25</Speed>
      <Damage>100</Damage>
      <Size>130</Size>
      <LifetimeMS>750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Oryx Horde Big Burst</ObjectId>
      <Speed>140</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Dragon Eye Laser</ObjectId>
      <Speed>25</Speed>
      <Damage>0</Damage>
      <Size>200</Size>
      <LifetimeMS>750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>Eye Laser</ObjectId>
      <Speed>120</Speed>
      <Damage>100</Damage>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>BR Bullet</ObjectId>
      <Speed>25</Speed>
      <Damage>20</Damage>
      <Size>40</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>BR Bullet</ObjectId>
      <Speed>25</Speed>
      <Damage>20</Damage>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>BR Bullet</ObjectId>
      <Speed>25</Speed>
      <Damage>20</Damage>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>Oryx Confuse Trap Proj</ObjectId>
      <Speed>25</Speed>
      <Damage>65</Damage>
      <Size>100</Size>
      <LifetimeMS>4250</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Armor Broken</ConditionEffect>
      <ConditionEffect duration="3">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="11">
      <ObjectId>Oryx Daze Trap Proj</ObjectId>
      <Speed>40</Speed>
      <Damage>55</Damage>
      <Size>100</Size>
      <LifetimeMS>2250</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Armor Broken</ConditionEffect>
      <ConditionEffect duration="3">Dazed</ConditionEffect>
    </Projectile>
    <Projectile id="12">
      <ObjectId>Oryx Darkness Trap Proj</ObjectId>
      <Speed>60</Speed>
      <Damage>45</Damage>
      <Size>100</Size>
      <LifetimeMS>1590</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="3">Armor Broken</ConditionEffect>
    </Projectile>
    <Projectile id="15">
      <ObjectId>Oryx Horde Big X Proj</ObjectId>
      <Speed>75</Speed>
      <Damage>95</Damage>
      <Size>100</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>Oryx small X Proj</ObjectId>
      <Speed>50</Speed>
      <Damage>75</Damage>
      <Size>130</Size>
      <LifetimeMS>750</LifetimeMS>
      <Frequency>0.5</Frequency>
      <Amplitude>5</Amplitude>
      <MultiHit />
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <KillStat stat="EncounterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,UNDEAD,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1feb" id="Possessed Oryx Statue">
    <Class>Character</Class>
    <DisplayId>Possessed Oryx Statue</DisplayId>
    <Enemy />
    <AnimatedTexture>
      <File>oryxHordeChars16x16</File>
      <Index>13</Index>
    </AnimatedTexture>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>20000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>200</Size>
    <ShadowSize>100</ShadowSize>
    <AltTexture id="1">
      <Texture>
        <File>oryxHordeObjects16x16</File>
        <Index>0x10</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>oryxHordeObjects16x16</File>
        <Index>0x11</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>oryxHordeObjects16x16</File>
        <Index>0x12</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>oryxHordeObjects16x16</File>
        <Index>0x13</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>oryxHordeObjects16x16</File>
        <Index>0x14</Index>
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    </AltTexture>
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      <ConditionEffect duration="3.5">Quiet</ConditionEffect>
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      <ConditionEffect duration="3">Dazed</ConditionEffect>
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      <ConditionEffect duration="3">Unstable</ConditionEffect>
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    <KillStat stat="ConstructKills" />
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</Objects>