<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x0E19" id="TestChicken Small">
    <DisplayId>Oryx Chicken Minion</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>29</Index>
    </AnimatedTexture>
    <Size>120</Size>
    <HitSound>monster/chicken_hit</HitSound>
    <DeathSound>monster/chicken_death</DeathSound>
    <MaxHitPoints>1100</MaxHitPoints>
    <Defense>35</Defense>
    <Exp>0</Exp>
    <ShadowSize>80</ShadowSize>
    <Projectile id="0">
      <ObjectId>Rainbow Magic</ObjectId>
      <Damage>80</Damage>
      <Speed>45</Speed>
      <Size>120</Size>
      <LifetimeMS>300</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Pink Dot</ObjectId>
      <Damage>70</Damage>
      <Speed>65</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Rainbow Blaster</ObjectId>
      <Damage>100</Damage>
      <Speed>55</Speed>
      <Size>80</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Rainbow Blaster</ObjectId>
      <Damage>70</Damage>
      <Speed>55</Speed>
      <Size>80</Size>
      <LifetimeMS>500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>Pink Dot</ObjectId>
      <Damage>70</Damage>
      <Speed>65</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,CRITTER</Labels>
  </Object>
  <Object type="0x0E18" id="Test Egg">
    <DisplayId>Egg</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <StasisImmune />
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x27</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiObjBig</File>
        <Index>0x28</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>lofiObjBig</File>
        <Index>0x29</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>lofiObjBig</File>
        <Index>0x2a</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>lofiObjBig</File>
        <Index>0x2b</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/eggs_hit</HitSound>
    <DeathSound>monster/eggs_death</DeathSound>
    <MaxHitPoints>75000</MaxHitPoints>
    <Defense>0</Defense>
    <Exp>0</Exp>
    <Size>130</Size>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <ShadowSize>100</ShadowSize>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,STASISIMMUNE,NATURE</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt2">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt3">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="SetAlt4">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x0E17" id="TestChicken 2">
    <DisplayId>Giant Oryx Chicken</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <EventChestBoss />
    <TrackLoot />
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>22</Index>
    </AnimatedTexture>
    <Size>40</Size>
    <ShadowSize>80</ShadowSize>
    <MinimapIcon piece="Boss" />
    <HitSound>monster/chicken_hit</HitSound>
    <DeathSound>monster/chicken_death</DeathSound>
    <MaxHitPoints>80000</MaxHitPoints>
    <Defense>45</Defense>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <SoulboundDust prob="1" dustMin="42" dustMax="50" seasonalBonus="0.15">greenDust</SoulboundDust>
    <Projectile id="0">
      <ObjectId>Pink Dot</ObjectId>
      <Damage>100</Damage>
      <Speed>65</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Rainbow Magic</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Rainbow Magic Star Super</ObjectId>
      <Damage>300</Damage>
      <Speed>20</Speed>
      <Size>200</Size>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="5">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Rainbow Magic Star</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <Size>100</Size>
      <LifetimeMS>2250</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="2.5">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Rainbow Blaster</ObjectId>
      <Damage>100</Damage>
      <Speed>75</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>Pink Dot</ObjectId>
      <Damage>100</Damage>
      <Speed>45</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>Feather</ObjectId>
      <Damage>0</Damage>
      <Speed>30</Speed>
      <Size>80</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>Rainbow Baller</ObjectId>
      <Damage>100</Damage>
      <Speed>65</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>Rainbow Baller</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <HealthBarBoss radius="50" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,STASISIMMUNE,TRACKLOOT,BEAST,GOD,HPSCALEONENTRY,AMULET_ADEPT</Labels>
    <SpecialSpawn category="Bis">Oryx Chicken Chamber Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon ???? Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Epic Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Weapon">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Ring">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Anatis Staff</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
</Objects>