<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x651" id="White Demon">
    <Group>Greater Demons</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>42</Index>
    </AnimatedTexture>
    <HitSound>monster/greater_demons_hit</HitSound>
    <DeathSound>monster/greater_demons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>4</Max>
    </Spawn>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>White Demon Spiral</ObjectId>
      <Damage>45</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x652" id="Sprite God">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>43</Index>
    </AnimatedTexture>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Sprite God Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sprite God Boomerang</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <ConditionEffect duration="4">Silenced</ConditionEffect>
      <MultiHit />
      <ParticleTrail />
    </Projectile>
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x653" id="Sprite Child">
    <Enemy />
    <Exp>5</Exp>
    <Class>Character</Class>
    <Texture>
      <File>lofiChar8x8</File>
      <Index>155</Index>
    </Texture>
    <HitSound>monster/sprites_hit</HitSound>
    <DeathSound>monster/sprites_death</DeathSound>
    <Size>75</Size>
    <MaxHitPoints>50</MaxHitPoints>
    <BXP>17</BXP>
    <Defense>0</Defense>
    <Terrain>Mountains</Terrain>
    <Flying />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x654" id="Medusa">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>44</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>18</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>5</Max>
    </Spawn>
    <God />
    <Projectile id="0">
      <ObjectId>Medusa Slash</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x655" id="Ent God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>46</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/ents_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>18</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>5</Max>
    </Spawn>
    <God />
    <Projectile id="0">
      <ObjectId>Ent God Bolt</ObjectId>
      <Damage>70</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x656" id="Beholder">
    <Group>Gods</Group>
    <Enemy />
    <Exp>150</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>47</Index>
    </AnimatedTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1500</MaxHitPoints>
    <BXP>534</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>7</Max>
    </Spawn>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Beholder Gaze</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sharp Pink Star</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="5">Blind</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x657" id="Flying Brain">
    <Group>Gods</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>48</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>5</Max>
    </Spawn>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Flying Brain Cortex</ObjectId>
      <Damage>50</Damage>
      <Speed>120</Speed>
      <LifetimeMS>1800</LifetimeMS>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x658" id="Slime God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>49</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Slime God Sludge</ObjectId>
      <Damage>80</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1100</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sharp Green Star</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="3">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x659" id="Ghost God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>50</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>1.0</SpawnProb>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>5</Max>
    </Spawn>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Ghost God Spike</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,UNDEAD,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x091a" id="Djinn">
    <Group>Gods</Group>
    <Enemy />
    <Exp>100</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>45</Index>
    </AnimatedTexture>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/djinn_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <BXP>356</BXP>
    <Defense>12</Defense>
    <Terrain>Mountains</Terrain>
    <Spawn>
      <Mean>3</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>5</Max>
    </Spawn>
    <Flying />
    <God />
    <SpawnProb>0.75</SpawnProb>
    <Projectile id="0">
      <ObjectId>Djinn Orb</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <Size>60</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,HUMANOID,GOD,MINION_WEAK,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x6d8" id="Leviathan">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>51</Index>
    </AnimatedTexture>
    <DontFaceAttacks />
    <HitSound>monster/greater_pit_snakes_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>2000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>20</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.55</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Leviathan Spray</ObjectId>
      <Damage>70</Damage>
      <Speed>67</Speed>
      <LifetimeMS>1700</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Leviathan Bolt</ObjectId>
      <Damage>90</Damage>
      <Speed>85</Speed>
      <LifetimeMS>1800</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0905" id="Rock Bot">
    <Group>Rocks</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Rock Construct</DisplayId>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>75</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <MaxHitPoints>1800</MaxHitPoints>
    <Size>70</Size>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>534</BXP>
    <Terrain>Mountains</Terrain>
    <God />
    <Projectile id="0">
      <ObjectId>Construct Rock Ball</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>90</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0906" id="Paper Bot">
    <Group>Papers</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Wood Construct</DisplayId>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>76</Index>
    </Texture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <MaxHitPoints>1600</MaxHitPoints>
    <Size>70</Size>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>534</BXP>
    <Terrain>Mountains</Terrain>
    <Projectile id="0">
      <ObjectId>Construct Wood Bolt</ObjectId>
      <Speed>60</Speed>
      <Damage>80</Damage>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0907" id="Steel Bot">
    <Group>Steels</Group>
    <Enemy />
    <Class>Character</Class>
    <DisplayId>Steel Construct</DisplayId>
    <Texture>
      <File>lofiChar16x16</File>
      <Index>77</Index>
    </Texture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <MaxHitPoints>2000</MaxHitPoints>
    <Size>70</Size>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>534</BXP>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.3</SpawnProb>
    <Projectile id="0">
      <ObjectId>Construct Steel Blast</ObjectId>
      <Speed>40</Speed>
      <Damage>50</Damage>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,GOD,MINION_MID,HALLOWEEN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0935" id="Mysterious Crystal">
    <Group>Crystals</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>52</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>120</Size>
    <MaxHitPoints>75000</MaxHitPoints>
    <Defense>15</Defense>
    <AlwaysPositiveHealth />
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.025</SpawnProb>
    <Exp>0</Exp>
    <PerRealmMax>1</PerRealmMax>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Djinn Orb</ObjectId>
      <Damage>90</Damage>
      <Speed>10</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <ConditionEffect duration="8">Silenced</ConditionEffect>
    </Projectile>
    <KillStat stat="StructureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GOD,STASISIMMUNE,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0941" id="Crystal Prisoner">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>53</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>28000</MaxHitPoints>
    <Defense>25</Defense>
    <HealthBarBoss radius="25" />
    <StasisImmune />
    <TrackLoot />
    <Exp>5000</Exp>
    <BXP>18750</BXP>
    <Projectile id="0">
      <ObjectId>Crystal Prisoner Orb</ObjectId>
      <Speed>80</Speed>
      <Damage>95</Damage>
      <Size>65</Size>
      <LifetimeMS>1500</LifetimeMS>
      <ConditionEffect duration="4">Silenced</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Crystal Prisoner Star</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>90</Size>
      <LifetimeMS>1700</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="1">Confused</ConditionEffect>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Crystal Steed Star</ObjectId>
      <Speed>60</Speed>
      <Damage>120</Damage>
      <Size>100</Size>
      <LifetimeMS>1700</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Crystal Prisoner Wave</ObjectId>
      <Speed>47</Speed>
      <Damage>165</Damage>
      <Size>130</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,HUMANOID,GOD,STASISIMMUNE,TRACKLOOT</Labels>
  </Object>
  <Object type="0x0942" id="Crystal Prisoner Clone">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>53</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>15000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>19</Exp>
    <BXP>90</BXP>
    <Projectile id="0">
      <ObjectId>Crystal Prisoner Orb</ObjectId>
      <Speed>70</Speed>
      <Damage>85</Damage>
      <Size>65</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x0943" id="Crystal Prisoner Steed">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>6000</MaxHitPoints>
    <Defense>11</Defense>
    <Exp>48</Exp>
    <BXP>228</BXP>
    <Projectile id="0">
      <ObjectId>Crystal Steed Bolt</ObjectId>
      <Speed>35</Speed>
      <Damage>70</Damage>
      <Size>90</Size>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="2">Weak</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Crystal Steed Star</ObjectId>
      <Speed>65</Speed>
      <Damage>100</Damage>
      <Size>80</Size>
      <LifetimeMS>1700</LifetimeMS>
      <MultiHit />
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,BEAST,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x5e9f" id="Arena Headless Horseman">
    <DisplayId>Headless Horseman</DisplayId>
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>80</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>150</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>10000</MaxHitPoints>
    <Defense>20</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.045</SpawnProb>
    <Exp>136</Exp>
    <BXP>484</BXP>
    <Projectile id="0">
      <ObjectId>Headless Horseman Shockwave</ObjectId>
      <Damage>85</Damage>
      <Speed>75</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Headless Horseman Pumpkin</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>150</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Headless Horseman Blast</ObjectId>
      <Damage>70</Damage>
      <Speed>75</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x5f32" id="Arena Horseman Anchor">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>80</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xc4d9" id="Sting Spider">
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/spiders_hit</HitSound>
    <DeathSound>monster/spiders_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.045</SpawnProb>
    <Exp>136</Exp>
    <BXP>484</BXP>
    <Projectile id="0">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>85</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Sting Spider Bite</ObjectId>
      <Damage>100</Damage>
      <Speed>55</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Sting Spider Tail</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <ConditionEffect duration="4">Bleeding</ConditionEffect>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CRITTER,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4da" id="Great Owl">
    <Class>Character</Class>
    <Enemy />
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.045</SpawnProb>
    <Exp>136</Exp>
    <BXP>484</BXP>
    <DontFaceAttacks />
    <Projectile id="0">
      <ObjectId>Great Owl Talon</ObjectId>
      <Damage>110</Damage>
      <Speed>65</Speed>
      <Size>90</Size>
      <LifetimeMS>2700</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Great Owl Feather</ObjectId>
      <Speed>5</Speed>
      <Damage>125</Damage>
      <Size>100</Size>
      <LifetimeMS>4500</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1600</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="5">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="6">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <Projectile id="7">
      <ObjectId>Great Owl Talon</ObjectId>
      <Speed>60</Speed>
      <Damage>110</Damage>
      <Size>100</Size>
      <LifetimeMS>600</LifetimeMS>
      <MultiHit />
      <FaceDir />
      <Amplitude>2.8</Amplitude>
      <Frequency>0.5</Frequency>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CRITTER,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xaabf" id="Corsair Crab">
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>38</Index>
    </AnimatedTexture>
    <HitSound>monster/scorpions_hit</HitSound>
    <DeathSound>monster/scorpions_death</DeathSound>
    <Size>120</Size>
    <Enemy />
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>15</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.045</SpawnProb>
    <Exp>136</Exp>
    <BXP>484</BXP>
    <Projectile id="0">
      <ObjectId>Corsair Crab Claw</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Corsair Crab Claw</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Corsair Crab Orb</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Corsair Crab Orb</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>1200</LifetimeMS>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Corsair Crab Wave</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>1500</LifetimeMS>
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <KillStat stat="CritterKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,CRITTER,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4db" id="Lucky White Demon">
    <Group>Greater Demons</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/greater_demons_hit</HitSound>
    <DeathSound>monster/greater_demons_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Lucky White Demon Spiral</ObjectId>
      <Damage>60</Damage>
      <Speed>35</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky White Demon Spiral</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Lucky White Demon Spiral</ObjectId>
      <Damage>60</Damage>
      <Speed>45</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>Lucky White Demon Spiral</ObjectId>
      <Damage>60</Damage>
      <Speed>55</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>Lucky White Demon Spiral</ObjectId>
      <Damage>60</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4dc" id="Lucky Sprite God">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Sprite God Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Wavy />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky Sprite God Boomerang</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <ConditionEffect duration="2">Quiet</ConditionEffect>
      <MultiHit />
      <Boomerang />
      <ParticleTrail />
    </Projectile>
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4dd" id="Lucky Sprite Child">
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <Texture>
      <File>spiderDenObjects8x8</File>
      <Index>0xea</Index>
    </Texture>
    <Animation prob="1" period="0">
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xea</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xeb</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xec</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xed</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xee</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>spiderDenObjects8x8</File>
          <Index>0xef</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/sprites_hit</HitSound>
    <DeathSound>monster/sprites_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>20</Defense>
    <Flying />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4de" id="Lucky Medusa">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Medusa Slash</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <FaceDir />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky Medusa Slash</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Amplitude>1</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x6e8" id="Lucky Ent God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>23</Index>
    </AnimatedTexture>
    <HitSound>monster/ents_hit</HitSound>
    <DeathSound>monster/ents_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Ent God Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky Ent God Bolt</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,NATURE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4df" id="Lucky Beholder">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>24</Index>
    </AnimatedTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Beholder Gaze</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2700</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Sharp Grey Star</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="3">Darkness</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4e0" id="Lucky Flying Brain">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>25</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Flying Brain Cortex</ObjectId>
      <Damage>70</Damage>
      <Speed>105</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Wavy />
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4e1" id="Lucky Slime God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>26</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Slime God Sludge</ObjectId>
      <Speed>60</Speed>
      <Damage>140</Damage>
      <LifetimeMS>1100</LifetimeMS>
      <Size>130</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky Slime God Sludge</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <LifetimeMS>1100</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Lucky Slime God Sludge</ObjectId>
      <Speed>80</Speed>
      <Damage>110</Damage>
      <LifetimeMS>1100</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Sharp Orange Star</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <ConditionEffect duration="4">Slowed</ConditionEffect>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,GROTESQUE,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4e2" id="Lucky Ghost God">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>27</Index>
    </AnimatedTexture>
    <HitSound>monster/ghost_god_hit</HitSound>
    <DeathSound>monster/ghost_god_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Ghost God Spike</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <FaceDir />
      <MultiHit />
      <Frequency>1.6</Frequency>
      <Amplitude>1.3</Amplitude>
    </Projectile>
    <KillStat stat="UndeadKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,UNDEAD,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x6f8" id="Lucky Djinn">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/djinn_hit</HitSound>
    <DeathSound>monster/djinn_death</DeathSound>
    <Size>130</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <Flying />
    <God />
    <Projectile id="3">
      <ObjectId>Lucky Djinn Orb</ObjectId>
      <Damage>125</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>80</Size>
      <Boomerang />
      <MultiHit />
      <PassesCover />
      <Amplitude>2</Amplitude>
      <Frequency>2</Frequency>
    </Projectile>
    <Projectile id="4">
      <ObjectId>Lucky Djinn Orb</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>0</LifetimeMS>
      <Size>0</Size>
      <Boomerang />
      <MultiHit />
      <PassesCover />
      <Amplitude>2</Amplitude>
      <Frequency>2</Frequency>
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,HUMANOID,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xc4e3" id="Lucky Leviathan">
    <Group>Gods</Group>
    <Enemy />
    <Exp>195</Exp>
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dMountains1</File>
      <Index>19</Index>
    </AnimatedTexture>
    <DontFaceAttacks />
    <HitSound>monster/greater_pit_snakes_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>10000</MaxHitPoints>
    <BXP>694</BXP>
    <Defense>40</Defense>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.01</SpawnProb>
    <God />
    <Projectile id="0">
      <ObjectId>Lucky Leviathan Spray</ObjectId>
      <Damage>100</Damage>
      <Speed>75</Speed>
      <LifetimeMS>1700</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Lucky Leviathan Bolt</ObjectId>
      <Damage>120</Damage>
      <Speed>95</Speed>
      <LifetimeMS>1600</LifetimeMS>
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1b18" id="Succubus">
    <DisplayId>Realm Succubus</DisplayId>
    <Group>Gods</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters</File>
      <Index>40</Index>
    </AnimatedTexture>
    <HitSound>monster/greater_demons_hit</HitSound>
    <DeathSound>monster/greater_demons_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>8000</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>500</Exp>
    <BXP>1781</BXP>
    <God />
    <Flying />
    <Projectile id="0">
      <ObjectId>Succubus Bullet</ObjectId>
      <Damage>45</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>60</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <Labels>ENEMY,MINION,BEAST,GOD,MINION_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
</Objects>