<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0x5e49" id="Candy Gnome">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>44</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>45</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <Terrain>MidPlains</Terrain>
    <SpawnProb>0.04</SpawnProb>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID</Labels>
  </Object>
  <Object type="0x09A6" id="New Candy Gnome">
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16dEncounters2</File>
      <Index>44</Index>
    </AnimatedTexture>
    <HitSound>monster/goblins_hit</HitSound>
    <DeathSound>monster/goblins_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>45</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>12</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <Terrain>Abandoned</Terrain>
    <SpawnProb>0.04</SpawnProb>
    <KillStat stat="HumanoidKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,HUMANOID</Labels>
  </Object>
  <Object type="0x5e48" id="MegaRototo">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>54</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_death</HitSound>
    <DeathSound>monster/flaming_skulls_hit</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>140</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>9750</MaxHitPoints>
    <Defense>40</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <Quest />
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Purple Rototo Blast</ObjectId>
      <Damage>160</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>220</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Red Rototo Blast</ObjectId>
      <Damage>140</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>180</Size>
    </Projectile>
    <Projectile id="2">
      <ObjectId>Flame Breath</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Flame Breath</ObjectId>
      <Damage>100</Damage>
      <Speed>55</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>130</Size>
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,BEAST,GOD,QUEST,STASISIMMUNE,TRACKLOOT,MINIBOSS,BOSSFIGHT,SHORTMINIBOSS</Labels>
  </Object>
  <Object type="0x5e47" id="Spoiled Creampuff">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>55</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_death</HitSound>
    <DeathSound>monster/blobs_hit</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>200</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>9000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <Quest />
    <TrackLoot />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Cream Shot</ObjectId>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>200</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Cream Bullet</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>160</Size>
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,NATURE,GOD,QUEST,STASISIMMUNE,TRACKLOOT,BOSSFIGHT,SHORTMINIBOSS</Labels>
  </Object>
  <Object type="0x5e46" id="Desire Troll">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>56</Index>
    </AnimatedTexture>
    <HitSound>weapon/sprite_wand</HitSound>
    <DeathSound>monster/sprites_death</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>140</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>10875</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <Quest />
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Troll Hair Whip</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>140</Size>
      <ConditionEffect duration="3">Hexed</ConditionEffect>
      <ConditionEffect duration="3">Stunned</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Pink Star</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>80</Size>
      <ConditionEffect duration="3">Hexed</ConditionEffect>
      <ConditionEffect duration="3">Stunned</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>Pink Slash</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <Projectile id="3">
      <ObjectId>Pink Slash</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <LifetimeMS>600</LifetimeMS>
      <Size>110</Size>
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,NATURE,GOD,QUEST,STASISIMMUNE,TRACKLOOT,BOSSFIGHT,SHORTMINIBOSS</Labels>
  </Object>
  <Object type="0x5e45" id="Swoll Fairy">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>57</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>player/paladin_death</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>160</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>9750</MaxHitPoints>
    <Defense>40</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <Quest />
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Magic Sparkle</ObjectId>
      <Damage>90</Damage>
      <Speed>45</Speed>
      <LifetimeMS>3400</LifetimeMS>
      <Size>120</Size>
      <Amplitude>0.4</Amplitude>
      <Frequency>0.2</Frequency>
      <MultiHit />
      <ConditionEffect duration="2">Unstable</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Magic Sparkle</ObjectId>
      <Damage>90</Damage>
      <Speed>35</Speed>
      <LifetimeMS>4400</LifetimeMS>
      <Size>150</Size>
      <Amplitude>0.4</Amplitude>
      <Frequency>0.2</Frequency>
      <MultiHit />
      <Boomerang />
      <ConditionEffect duration="2">Unstable</ConditionEffect>
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,NATURE,GOD,QUEST,STASISIMMUNE,TRACKLOOT</Labels>
  </Object>
  <Object type="0x5e44" id="Gigacorn">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>58</Index>
    </AnimatedTexture>
    <HitSound>spell/light_heal</HitSound>
    <DeathSound>spell/major_heal</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>200</Size>
    <MaxHitPoints>12000</MaxHitPoints>
    <Defense>35</Defense>
    <Exp>5000</Exp>
    <BXP>25000</BXP>
    <God />
    <Quest />
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>Unicorn Horn</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>160</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>Rainbow Brick</ObjectId>
      <Damage>70</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>160</Size>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="NatureKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,NATURE,GOD,QUEST,STASISIMMUNE,TRACKLOOT,BOSSFIGHT,SHORTMINIBOSS</Labels>
  </Object>
  <Object type="0x5e41" id="Cupcake">
    <Group>Candy Boss</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>59</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Size>120</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>9750</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>10000</Exp>
    <BXP>50000</BXP>
    <Quest />
    <God />
    <StasisImmune />
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>happy magic</ObjectId>
      <Damage>100</Damage>
      <Speed>25</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
      <PassesCover />
      <ArmorPiercing />
      <ConditionEffect duration="3">Hexed</ConditionEffect>
    </Projectile>
    <Projectile id="1">
      <ObjectId>happy magic</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>10000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
      <ArmorPiercing />
      <ConditionEffect duration="3">Hexed</ConditionEffect>
    </Projectile>
    <SoulboundDust prob="1" dustMin="60" dustMax="72" seasonalBonus="0.15">greenDust</SoulboundDust>
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <BleedMax>1</BleedMax>
    <Labels>ENEMY,BOSS,BOSSFIGHT,CONSTRUCT,GOD,QUEST,STASISIMMUNE,TRACKLOOT,HPSCALEONENTRY,AMULET_ROOKIE</Labels>
    <SpecialSpawn category="Bis">Candyland Portal</SpecialSpawn>
    <SpecialSpawn category="Chef">Fries</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Common Humanoid Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Accessory)</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner</SpecialSpawn>
    <SpecialSpawn category="AgentOfOryx_Armor">Agents of Oryx Shard x1</SpecialSpawn>
    <SpecialSpawn category="Souvenir_MID">Candy-Coated Armor</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Easy</SpecialSpawn>
    <SpecialSpawn category="SkinHunter" perPlayer="true">Mini Desire Troll Pet Stone</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Easy</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
  </Object>
  <Object type="0x5e43" id="Candyland Boss Spawner">
    <Class>GameObject</Class>
    <DisplayId>Candy Gnome</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x289</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
  <Object type="0x23d0" id="Candyland Ender">
    <Class>GameObject</Class>
    <DisplayId>Candy Gnome</DisplayId>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x289</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
  <Object type="0x5e31" id="Candyland Spawner">
    <Class>GameObject</Class>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x289</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0x5e40" id="Unicorn">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>60</Index>
    </AnimatedTexture>
    <HitSound>monster/skull_shrine_hit</HitSound>
    <DeathSound>spell/light_heal</DeathSound>
    <Size>140</Size>
    <MaxHitPoints>5000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>25</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Unicorn Horn</ObjectId>
      <Damage>70</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Rainbow Brick</ObjectId>
      <Damage>50</Damage>
      <Speed>65</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x5e39" id="Beefy Fairy">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>61</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarves_hit</HitSound>
    <DeathSound>player/wizard_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>30</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <Flying />
    <Z>0.24</Z>
    <Projectile id="0">
      <ObjectId>Magic Sparkle</ObjectId>
      <Damage>50</Damage>
      <Speed>35</Speed>
      <LifetimeMS>2200</LifetimeMS>
      <Size>100</Size>
      <Amplitude>0.4</Amplitude>
      <Frequency>0.6</Frequency>
      <MultiHit />
      <ConditionEffect duration="2">Unstable</ConditionEffect>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x5e37" id="Wishing Troll">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>62</Index>
    </AnimatedTexture>
    <HitSound>monster/flaming_skulls_hit</HitSound>
    <DeathSound>monster/flaming_skulls_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>60</ShadowSize>
    <MaxHitPoints>4000</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Troll Hair Whip</ObjectId>
      <Damage>70</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>90</Size>
      <ConditionEffect duration="3">Hexed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x5e35" id="Big Creampuff">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>63</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_death</HitSound>
    <DeathSound>monster/blobs_hit</DeathSound>
    <Size>100</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>2300</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <Projectile id="0">
      <ObjectId>Cream Shot</ObjectId>
      <Damage>85</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Cream Bullet</ObjectId>
      <Damage>60</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0x5e32" id="Rototo">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars16x16rEncounters</File>
      <Index>64</Index>
    </AnimatedTexture>
    <AltTexture id="1">
      <AnimatedTexture>
        <File>chars16x16rEncounters</File>
        <Index>65</Index>
      </AnimatedTexture>
    </AltTexture>
    <HitSound>monster/dragons_hit</HitSound>
    <DeathSound>monster/djinn_hit</DeathSound>
    <Size>120</Size>
    <ShadowSize>75</ShadowSize>
    <MaxHitPoints>2300</MaxHitPoints>
    <AlwaysPositiveHealth />
    <Defense>25</Defense>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>Purple Rototo Blast</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Red Rototo Blast</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>100</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
    <Presentation>
      <Style id="SetAlt1">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0x5e42" id="Gumball Machine">
    <Class>Character</Class>
    <Enemy />
    <OccupySquare />
    <EnemyOccupySquare />
    <NoMiniMap />
    <Static />
    <Texture>
      <File>lofiObjBig</File>
      <Index>0x7c</Index>
    </Texture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>0</ShadowSize>
    <TrackLoot />
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <StasisImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,MINION,TRACKLOOT</Labels>
  </Object>
  <Object type="0x5e3e" id="Hard Candy">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>45</Index>
    </AnimatedTexture>
    <HitSound>monster/stone_walls_hit</HitSound>
    <DeathSound>monster/stone_walls_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>60</ShadowSize>
    <MaxHitPoints>1300</MaxHitPoints>
    <Defense>18</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>Hard Candy Stake</ObjectId>
      <Damage>50</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT</Labels>
  </Object>
  <Object type="0x5e38" id="Fairy">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>46</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_hit</HitSound>
    <DeathSound>monster/dwarves_hit</DeathSound>
    <Size>120</Size>
    <ShadowSize>60</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Flying />
    <Z>0.25</Z>
    <Projectile id="0">
      <ObjectId>Magic Star</ObjectId>
      <Damage>55</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>80</Size>
      <MultiHit />
      <ConditionEffect duration="0.6">Unstable</ConditionEffect>
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,NATURE,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>47</Index>
    </AnimatedTexture>
    <HitSound>monster/slimes_hit</HitSound>
    <DeathSound>monster/slimes_death</DeathSound>
    <Size>100</Size>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Projectile id="0">
      <ObjectId>Icecream Bullet</ObjectId>
      <Damage>36</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Size>60</Size>
      <MultiHit />
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    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
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  <Object type="0x5e34" id="Small Creampuff">
    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>48</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_death</HitSound>
    <DeathSound>monster/cubes_death</DeathSound>
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    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>700</MaxHitPoints>
    <Defense>20</Defense>
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    <Projectile id="0">
      <ObjectId>Cream Bullet</ObjectId>
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      <Speed>50</Speed>
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    <Projectile id="1">
      <ObjectId>Cream Ball</ObjectId>
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      <Speed>50</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>60</Size>
      <ConditionEffect duration="1.2">Slowed</ConditionEffect>
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    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_WEAK</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
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    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
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    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
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    <Group>Candy Creature</Group>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>chars8x8rEncounters</File>
      <Index>49</Index>
    </AnimatedTexture>
    <HitSound>monster/elves_hit</HitSound>
    <DeathSound>monster/hobbits_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>80</ShadowSize>
    <MaxHitPoints>1200</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>80</Exp>
    <BXP>380</BXP>
    <Projectile id="0">
      <ObjectId>Purple Rototo Blast</ObjectId>
      <Damage>40</Damage>
      <Speed>45</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>90</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>Red Rototo Blast</ObjectId>
      <Damage>40</Damage>
      <Speed>45</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Size>90</Size>
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,CRITTER</Labels>
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  <Object type="0x5e2f" id="Butterfly">
    <Class>Character</Class>
    <Texture>
      <File>lofiObj3</File>
      <Index>0x2d9</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.2">
        <Texture>
          <File>lofiObj3</File>
          <Index>0x2d9</Index>
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      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>lofiObj3</File>
          <Index>0x2da</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.27</Z>
    <Flying />
    <Size>80</Size>
    <ShadowSize>30</ShadowSize>
    <NoMiniMap />
  </Object>
</Objects>