<?xml version="1.0" encoding="utf-8"?>
<Objects>
  <Object type="0xdb0f" id="AI Laser Rifle Beam">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>307</Index>
    </Texture>
  </Object>
  <Object type="0xdc77" id="AI Neo Laser Rifle Beam">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>449</Index>
    </Texture>
  </Object>
  <Object type="0xdc78" id="Neo Fallen Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>338</Index>
    </Texture>
  </Object>
  <Object type="0xdc79" id="Neo Crystal Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>838</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc7a" id="Neo Cutter Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>840</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc7b" id="Neo Queen Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>843</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc7c" id="Neo Doom Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>844</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc7d" id="Neo Thousand Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>839</Index>
    </Texture>
  </Object>
  <Object type="0xdc7e" id="Neo Ray Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>59</Index>
    </Texture>
    <Rotation>50</Rotation>
  </Object>
  <Object type="0xdc7f" id="Neo Doku Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>845</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc80" id="Neo Stone Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>842</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc81" id="Neo Cutlass Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>837</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc82" id="Neo Tezcacoatl Staff Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>846</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc97" id="Neo Spirit Staff Reskin Missile">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>841</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdcdb" id="Stone Sword Reskin Missile Awakened 1">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>951</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdcdc" id="Stone Sword Reskin Missile Awakened 2">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>952</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdcdd" id="Neo Stone Sword Reskin Missile Awakened 1">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>953</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdcde" id="Neo Stone Sword Reskin Missile Awakened 2">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>954</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdcdf" id="Stone Sword Slash Awakened 1">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>955</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdce0" id="Stone Sword Slash Awakened 2">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>956</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdce1" id="Doom Reskin Missile Awakened">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>408</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdce2" id="Neo Doom Reskin Missile Awakened">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>409</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdb27" id="AI Warning Projectile Red">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>500</Index>
    </Texture>
    <Animation period="0" prob="1">
      <Frame time="0.25">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>500</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>501</Index>
        </Texture>
      </Frame>
      <Frame time="0.25">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>502</Index>
        </Texture>
      </Frame>
    </Animation>
    <AngleCorrection>2</AngleCorrection>
  </Object>
  <Object type="0xb382" id="AI Alien Pink Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>700</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbd8" id="AI Alien Pink Cast Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>701</Index>
    </Texture>
  </Object>
  <Object type="0xdbd9" id="AI Alien Pink Elite Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>702</Index>
    </Texture>
  </Object>
  <Object type="0xb383" id="AI Alien Green Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xdf</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb384" id="AI Alien Tank Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xde</Index>
    </Texture>
  </Object>
  <Object type="0xb385" id="AI Alien Laser Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xdb</Index>
    </Texture>
  </Object>
  <Object type="0xb386" id="AI Alien Bomb Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>666</Index>
    </Texture>
  </Object>
  <Object type="0xdbdd" id="AI Alien Calbrik Vortex">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>334</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdbf5" id="AI Alien Calbrik Vortex Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>337</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdbf8" id="AI Alien Calbrik Burst">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>791</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbf9" id="AI Alien Calbrik Burst Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>803</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbfa" id="AI Alien Calbrik Star 1">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>792</Index>
    </Texture>
    <Rotation>40</Rotation>
  </Object>
  <Object type="0xdbfb" id="AI Alien Calbrik Star 1 Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>804</Index>
    </Texture>
    <Rotation>40</Rotation>
  </Object>
  <Object type="0xdbfc" id="AI Alien Calbrik Star 2">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>793</Index>
    </Texture>
    <Rotation>-40</Rotation>
  </Object>
  <Object type="0xdbfd" id="AI Alien Calbrik Star 2 Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>805</Index>
    </Texture>
    <Rotation>-40</Rotation>
  </Object>
  <Object type="0xdbfe" id="AI Alien Calbrik Bullet">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>794</Index>
    </Texture>
  </Object>
  <Object type="0xdbff" id="AI Alien Calbrik Bullet Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>806</Index>
    </Texture>
  </Object>
  <Object type="0xdc00" id="AI Alien Calbrik Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>795</Index>
    </Texture>
  </Object>
  <Object type="0xdc01" id="AI Alien Calbrik Shot Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>807</Index>
    </Texture>
  </Object>
  <Object type="0xdc02" id="AI Alien Calbrik Wave Small">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>796</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc03" id="AI Alien Calbrik Wave Small Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>808</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc04" id="AI Alien Calbrik Wave Medium">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>797</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc05" id="AI Alien Calbrik Wave Medium Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>809</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc06" id="AI Alien Calbrik Wave Large">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>798</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc07" id="AI Alien Calbrik Wave Large Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>810</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc08" id="AI Alien Calbrik Spin">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>799</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdc09" id="AI Alien Calbrik Spin Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>811</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdc0a" id="AI Alien Calbrik Orb">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>800</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdc0b" id="AI Alien Calbrik Orb Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>812</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdc0c" id="AI Alien Calbrik Rocket">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>801</Index>
    </Texture>
  </Object>
  <Object type="0xdc0d" id="AI Alien Calbrik Rocket Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>813</Index>
    </Texture>
  </Object>
  <Object type="0xdc0e" id="AI Alien Calbrik Mine">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>802</Index>
    </Texture>
    <Rotation>40</Rotation>
  </Object>
  <Object type="0xdc0f" id="AI Alien Calbrik Mine Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>814</Index>
    </Texture>
    <Rotation>40</Rotation>
  </Object>
  <Object type="0xdc10" id="AI Alien Calbrik Sword">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>332</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc11" id="AI Alien Calbrik Sword Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>335</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc12" id="AI Alien Calbrik Greatsword">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>333</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdc13" id="AI Alien Calbrik Greatsword Neo">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>336</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xCB7E" id="New AI Alien Invasion Controller">
    <Class>GameObject</Class>
    <DisplayId>Commander Calbrik</DisplayId>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>42</Index>
    </AnimatedTexture>
    <Size>-1</Size>
    <SpawnProb>0.15</SpawnProb>
    <PerRealmMax>1</PerRealmMax>
    <ForceTick />
    <Block />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xCB7F" id="New AI Alien Invasion Spawner">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>26</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31a" id="AI Alien Invasion Controller">
    <Class>GameObject</Class>
    <DisplayId>Commander Calbrik</DisplayId>
    <Enemy />
    <Invincible />
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>42</Index>
    </AnimatedTexture>
    <Size>-1</Size>
    <Terrain>Mountains</Terrain>
    <SpawnProb>0.15</SpawnProb>
    <PerRealmMax>1</PerRealmMax>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb387" id="AI Alien Taunt">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>42</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31b" id="AI Alien Invasion Spawner">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>26</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31c" id="AI Alien Army Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>26</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31d" id="AI Alien Mini Machine Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>35</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31e" id="AI Alien Machine Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>33</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb31f" id="AI Alien Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>32</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdbf7" id="AI Alien Mini Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>32</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb63" id="AI Alien Army Veteran Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>26</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb64" id="AI Alien Mini Machine Veteran Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>35</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb65" id="AI Alien Machine Veteran Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>33</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb66" id="AI Alien Veteran Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>32</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb62" id="AI Alien Reactor Dead">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>32</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb320" id="AI Alien Soldier">
    <DisplayId>Alien Soldier</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave1</SpawnIfGlobalTag>
    <AliveMax>200</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>26</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1000</MaxHitPoints>
    <Defense>15</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_WEAK,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb321" id="AI Alien Caster">
    <DisplayId>Alien Caster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave1</SpawnIfGlobalTag>
    <AliveMax>200</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>27</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Cast Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_WEAK,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb322" id="AI Alien Elite">
    <DisplayId>Alien Elite</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave1</SpawnIfGlobalTag>
    <AliveMax>200</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>28</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1400</MaxHitPoints>
    <Defense>10</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Elite Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb323" id="AI Alien Mini Satellite">
    <DisplayId>Alien Mini Satellite</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Mini Machine</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>4</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave2</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>35</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Z>0.25</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_MID,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb324" id="AI Alien Mini Tank">
    <DisplayId>Alien Mini Tank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Mini Machine</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>4</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave2</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>32</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_MID,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb325" id="AI Alien Tank">
    <DisplayId>Alien Tank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Machine</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>3</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave3</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>33</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb326" id="AI Alien Pod">
    <DisplayId>Alien Pod</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Machine</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>3</Max>
    </Spawn>
    <Terrain>CoralReefs,ShipWreck,DeadChurch,Abandoned,RisenHell,SpriteForest,HauntedHallows</Terrain>
    <SpawnIfGlobalTag>AIInvasionAdeptWave3</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>34</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>200</Exp>
    <BXP>1000</BXP>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG,ALIEN_INVASION_ADEPT</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb16" id="AI Alien Champion">
    <DisplayId>Alien Champion</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave1</SpawnIfGlobalTag>
    <AliveMax>200</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>36</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Alien Pink Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_WEAK,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb17" id="AI Alien Sage">
    <DisplayId>Alien Sage</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave1</SpawnIfGlobalTag>
    <AliveMax>200</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>38</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1750</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Cast Shot</ObjectId>
      <Damage>135</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Alien Pink Cast Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Alien Pink Cast Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Alien Pink Cast Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_WEAK,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb18" id="AI Alien Shadow">
    <DisplayId>Alien Shadow</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Army Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>4</Mean>
      <StdDev>1</StdDev>
      <Min>4</Min>
      <Max>7</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave1</SpawnIfGlobalTag>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>37</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_demons_hit</HitSound>
    <DeathSound>monster/abyss_demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2200</MaxHitPoints>
    <Defense>20</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>AI Alien Pink Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>110</Speed>
      <Size>100</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Alien Pink Elite Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="HumanoidKills" />
    <Labels>ENEMY,MINION,HUMANOID,MINION_MID,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb1a" id="AI Alien Destroyer">
    <DisplayId>Alien Destroyer</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Mini Machine Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>3</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave2</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>39</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>7000</MaxHitPoints>
    <Defense>30</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb19" id="AI Alien Buster">
    <DisplayId>Alien Buster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Mini Machine Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>4</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave2</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>40</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>7000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Z>0.25</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Alien Bomb Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>180</Size>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_MID,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdb1b" id="AI Alien Spoder">
    <DisplayId>Alien Spoder</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Group>AI Alien Machine Veteran</Group>
    <SpawnProb>1</SpawnProb>
    <Spawn>
      <Mean>2</Mean>
      <StdDev>1</StdDev>
      <Min>2</Min>
      <Max>3</Max>
    </Spawn>
    <Terrain>DeepSea,Carboniferous,SanguineForest,FloralEscape,RunicTundra</Terrain>
    <SpawnIfGlobalTag>AIInvasionVeteranWave3</SpawnIfGlobalTag>
    <AliveMax>100</AliveMax>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>41</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>500</Exp>
    <BXP>2500</BXP>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,CONSTRUCT,MINION_STRONG,ALIEN_INVASION_VETERAN</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc15" id="AI Alien Reactor Adept">
    <DisplayId>Alien Reactor</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Z>0.25</Z>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>25000</MaxHitPoints>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Defense>25</Defense>
    <Quest />
    <Level>20</Level>
    <Exp>2500</Exp>
    <BXP>12500</BXP>
    <RealmScore>250</RealmScore>
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT,QUEST</Labels>
  </Object>
  <Object type="0xdc16" id="AI Alien Reactor Veteran">
    <DisplayId>Alien Reactor</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Z>0.25</Z>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>50000</MaxHitPoints>
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Defense>40</Defense>
    <Quest />
    <Level>20</Level>
    <Exp>6000</Exp>
    <BXP>30000</BXP>
    <RealmScore>500</RealmScore>
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,CONSTRUCT,QUEST</Labels>
  </Object>
  <Object type="0xdc17" id="AI Alien Setpiece Adept">
    <Class>GameObject</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <Size>0</Size>
    <NoMiniMap />
  </Object>
  <Object type="0xdc18" id="AI Alien Setpiece Veteran">
    <Class>GameObject</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <Size>0</Size>
    <NoMiniMap />
  </Object>
  <Object type="0xdbdb" id="AI Reactor Indicator Adept">
    <Class>Character</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0xD50065</Color>
    <MinimapIcon piece="UFO" />
  </Object>
  <Object type="0xdbdc" id="AI Reactor Indicator Veteran">
    <Class>Character</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0xD50065</Color>
    <MinimapIcon piece="UFO" />
  </Object>
  <Object type="0xdb67" id="AI Alien Calbrik Spawner">
    <Class>GameObject</Class>
    <Texture>
      <File>UGCSetpieceObjects16x16</File>
      <Index>80</Index>
    </Texture>
    <Size>0</Size>
    <NoMiniMap />
    <ForceTick />
  </Object>
  <Object type="0xb327" id="AI Alien UFO">
    <DisplayId>Alien UFO</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars24x24</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <Color>0x52bf90</Color>
    <MinimapIcon piece="UFO" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>100000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>25000</Exp>
    <BXP>75000</BXP>
    <RealmScore>1000</RealmScore>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.1</Z>
    <Flying />
    <Quest />
    <Level>20</Level>
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>30</Speed>
      <SpeedClamp>50</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Alien Laser Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <SoulboundDust threshold="0.002" prob="1" dustMin="5" dustMax="15" seasonalBonus="0.15">greenDust</SoulboundDust>
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="EncounterKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENCOUNTER,ADEPT_ENCOUNTER,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD</Labels>
  </Object>
  <Object type="0xb273" id="AI Alien UFO Event">
    <DisplayId>Alien UFO</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars24x24</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <Color>0x52bf90</Color>
    <MinimapIcon piece="UFO" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>100000</MaxHitPoints>
    <Defense>25</Defense>
    <Exp>25000</Exp>
    <BXP>75000</BXP>
    <RealmScore>1000</RealmScore>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.1</Z>
    <Flying />
    <Quest />
    <Level>20</Level>
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>30</Speed>
      <SpeedClamp>50</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Alien Laser Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <SoulboundDust threshold="0.002" prob="1" dustMin="5" dustMax="15" seasonalBonus="0.15">greenDust</SoulboundDust>
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="EncounterKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENCOUNTER,ADEPT_ENCOUNTER,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD</Labels>
  </Object>
  <Object type="0xb328" id="AI Alien UFO Bomb">
    <DisplayId>Alien UFO Bomb</DisplayId>
    <Enemy />
    <Invincible />
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>31</Index>
    </AnimatedTexture>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <Projectile id="0">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x19D184</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x19D184</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdb15" id="AI Alien UFO Laser Spawner">
    <DisplayId>Alien UFO</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>-1</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x19D184</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x19D184</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>140</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb26c" id="AI Realm Wormhole Generator">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>116</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb300" id="AI Leprechaun Wormhole Generator">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>116</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2d1" id="AI Malogia Wormhole Generator">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>100</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0xD96750</Color>
    <MinimapIcon piece="UFO" />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb2d2" id="AI Untaris Wormhole Generator">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>104</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0x4CA3CF</Color>
    <MinimapIcon piece="UFO" />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb2d3" id="AI Forax Wormhole Generator">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>112</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0x52D820</Color>
    <MinimapIcon piece="UFO" />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb2d4" id="AI Katalund Wormhole Generator">
    <Class>Character</Class>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>108</Index>
    </Texture>
    <Size>-1</Size>
    <Color>0xFFFF7A</Color>
    <MinimapIcon piece="UFO" />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb2d5" id="AI Realm Wormhole">
    <DisplayId>Realm Wormhole</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>116</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>116</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>117</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>118</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>119</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xdc14" id="AI Cowardice Wormhole">
    <DisplayId>Wormhole of Cowardice</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>116</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>116</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>117</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>118</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>119</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xb356" id="AI Nexus Background Ship">
    <Class>GameObject</Class>
    <Size>140</Size>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>55</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>55</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>56</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>57</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>58</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xb357" id="AI Nexus Map Changer">
    <Class>GameObject</Class>
    <Size>0</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x40</Index>
    </Texture>
  </Object>
  <Object type="0xb358" id="AI Nexus Ship">
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>42</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <ShadowSize>60</ShadowSize>
    <Z>0.8</Z>
    <Flying />
  </Object>
  <Object type="0xb360" id="AI Malogia Blorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>696</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb361" id="AI Malogia Phorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>694</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb362" id="AI Malogia Znorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>661</Index>
    </Texture>
  </Object>
  <Object type="0xdbd7" id="AI Malogia Znorgling Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>695</Index>
    </Texture>
  </Object>
  <Object type="0xb363" id="AI Malogia Ptorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>660</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb364" id="AI Malogia Neo Ptorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>667</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb365" id="AI Malogia Neo Znorgian Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>668</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb366" id="AI Malogia Suesogian Shot Red">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>674</Index>
    </Texture>
  </Object>
  <Object type="0xb367" id="AI Malogia Suesogian Shot Purple">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>675</Index>
    </Texture>
  </Object>
  <Object type="0xdbce" id="AI Malogia Suesogian Shot Red Small">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>676</Index>
    </Texture>
  </Object>
  <Object type="0xdbcf" id="AI Malogia Suesogian Shot Purple Small">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>677</Index>
    </Texture>
  </Object>
  <Object type="0xb368" id="AI Malogia Boulder Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>308</Index>
    </Texture>
    <Rotation>100</Rotation>
  </Object>
  <Object type="0xb2b8" id="AI Malogia Wormhole">
    <DisplayId>Malogia</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Malogia</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>100</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>100</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>101</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>102</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>103</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xdc61" id="AI Neo Malogia Wormhole">
    <DisplayId>Neo Malogia</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Neo Malogia</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>120</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>120</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>121</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>122</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>123</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xb2cc" id="AI Malogia Check">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb350" id="AI Untaris Check">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2cd" id="AI Forax Check">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2cf" id="AI Katalund Check">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb09" id="AI Wormhole Enemy Spawn N">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb0a" id="AI Wormhole Enemy Spawn E">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb0b" id="AI Wormhole Enemy Spawn S">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb0c" id="AI Wormhole Enemy Spawn W">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2b9" id="AI Wormhole Gauntlet Controller">
    <DisplayId>Alien Satellite</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>311</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>311</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>315</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>313</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="4">
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>312</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="5">
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>314</Index>
      </Texture>
    </AltTexture>
    <Sound id="0">weapon/sprite_wand</Sound>
    <Size>100</Size>
    <Z>2.5</Z>
    <Flying />
    <Block />
    <Presentation>
      <Style id="EmptySatellite">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="RedSatellite">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="BlueSatellite">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="GreenSatellite">
        <StyleStep altTextureId="4">SetAltTexture</StyleStep>
      </Style>
      <Style id="YellowSatellite">
        <StyleStep altTextureId="5">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb34e" id="AI Wormhole UFO">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>16</Index>
    </Texture>
    <Animation prob="1" period="0.6" id="RedUFOIdle">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>16</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>17</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>18</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>19</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="RedUFOSummon">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>20</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>21</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>22</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>23</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.6" id="BlueUFOIdle">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>8</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>9</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>10</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>11</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="BlueUFOSummon">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>12</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>13</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>14</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>15</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.6" id="GreenUFOIdle">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>1</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>2</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>3</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="GreenUFOSummon">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>4</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>5</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>6</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>7</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.6" id="YellowUFOIdle">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>24</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>25</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>26</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>27</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="YellowUFOSummon">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>28</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>29</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>30</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>31</Index>
        </Texture>
      </Frame>
    </Animation>
    <Flying />
    <Presentation>
      <Style id="RedUFOIdle">
        <StyleStep id="RedUFOIdle">SetAnimation</StyleStep>
      </Style>
      <Style id="RedUFOSummon">
        <StyleStep id="RedUFOSummon" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueUFOIdle">
        <StyleStep id="BlueUFOIdle">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueUFOSummon">
        <StyleStep id="BlueUFOSummon" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenUFOIdle">
        <StyleStep id="GreenUFOIdle">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenUFOSummon">
        <StyleStep id="GreenUFOSummon" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowUFOIdle">
        <StyleStep id="YellowUFOIdle">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowUFOSummon">
        <StyleStep id="YellowUFOSummon" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdb0e" id="AI Wormhole UFO Spawn Beam">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoGlow />
    <NoOutline />
    <DrawUnder />
    <Animation prob="1" period="0.75" id="RedBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>38</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>39</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>40</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="BlueBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>35</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>36</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>37</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="GreenBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>32</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>33</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>34</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="YellowBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>41</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>42</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>43</Index>
        </Texture>
      </Frame>
    </Animation>
    <Flying />
    <Presentation>
      <Style id="RedBeam">
        <StyleStep id="RedBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueBeam">
        <StyleStep id="BlueBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenBeam">
        <StyleStep id="GreenBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowBeam">
        <StyleStep id="YellowBeam" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdbde" id="AI Wormhole Satellite Spawn Beam">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <NoGlow />
    <NoOutline />
    <DrawUnder />
    <Z>0.2</Z>
    <Animation prob="1" period="0.75" id="RedBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>38</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>39</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>40</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="BlueBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>35</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>36</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>37</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="GreenBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>32</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>33</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>34</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.75" id="YellowBeam">
      <Frame time="0.15">
        <Texture>
          <File>invisible</File>
          <Index>0</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>41</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>42</Index>
        </Texture>
      </Frame>
      <Frame time="0.30">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>43</Index>
        </Texture>
      </Frame>
    </Animation>
    <Flying />
    <Presentation>
      <Style id="RedBeam">
        <StyleStep id="RedBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="BlueBeam">
        <StyleStep id="BlueBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="GreenBeam">
        <StyleStep id="GreenBeam" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="YellowBeam">
        <StyleStep id="YellowBeam" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb353" id="AI Malogia Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>712</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>712</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>713</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>714</Index>
        </Texture>
      </Frame>
    </Animation>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1ad5" id="AI Malogia Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>712</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>712</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>713</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>714</Index>
        </Texture>
      </Frame>
    </Animation>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc69" id="AI Neo Malogia Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>712</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>712</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>713</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>714</Index>
        </Texture>
      </Frame>
    </Animation>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <PowerUpVit />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_VIT</SpecialSpawn>
  </Object>
  <Object type="0xdc6a" id="AI Neo Malogia Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>712</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>712</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>713</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>714</Index>
        </Texture>
      </Frame>
    </Animation>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <PowerUpVit />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_VIT</SpecialSpawn>
  </Object>
  <Object type="0xb2c8" id="AI Wormhole Gauntlet Timer">
    <Class>GameObject</Class>
    <DisplayId>Alien Satellite</DisplayId>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x14</Index>
    </Texture>
    <Size>-1</Size>
  </Object>
  <Object type="0xb2ba" id="AI Blorgian">
    <DisplayId>Blorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>26</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc1b" id="AI Neo Blorgian">
    <DisplayId>Neo Blorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>27</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>70</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>70</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>70</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2bb" id="AI Blorgling">
    <DisplayId>Blorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc19" id="AI Neo Blorgling">
    <DisplayId>Neo Blorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2bc" id="AI Blorgorm">
    <DisplayId>Blorgorm</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>24</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>35</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,BEAST,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc1a" id="AI Neo Blorgorm">
    <DisplayId>Neo Blorgorm</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>25</Index>
    </AnimatedTexture>
    <HitSound>monster/demons_hit</HitSound>
    <DeathSound>monster/demons_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>35</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Blorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,BEAST,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2bd" id="AI Phorgian">
    <DisplayId>Phorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>35</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>110</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>110</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2250</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_STRONG,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc1c" id="AI Neo Phorgian">
    <DisplayId>Neo Phorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>23</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>35</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>40</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>3000</AccelerationDelay>
      <LifetimeMS>5000</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>60</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>2250</AccelerationDelay>
      <LifetimeMS>4250</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>3500</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_STRONG,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2be" id="AI Phorgling">
    <DisplayId>Phorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc1d" id="AI Neo Phorgling">
    <DisplayId>Neo Phorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>3500</LifetimeMS>
      <ConditionEffect duration="1.4">Unstable</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2bf" id="AI Znorgian">
    <DisplayId>Znorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>100</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>80</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc1e" id="AI Neo Znorgian">
    <DisplayId>Neo Znorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>100</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Boomerang />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>80</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Boomerang />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>60</Damage>
      <Speed>80</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="3">Exposed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,BEAST,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2c0" id="AI Znorgling">
    <DisplayId>Znorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Size>100</Size>
      <Damage>80</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc1f" id="AI Neo Znorgling">
    <DisplayId>Neo Znorgling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>15</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Size>100</Size>
      <Damage>80</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Boomerang />
    </Projectile>
    <KillStat stat="CritterKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CRITTER,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2c1" id="AI Ptorgian">
    <DisplayId>Ptorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Ptorgian Shot</ObjectId>
      <Speed>50</Speed>
      <Damage>80</Damage>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,BEAST,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc20" id="AI Neo Ptorgian">
    <DisplayId>Neo Ptorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>19</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Malogia Ptorgian Shot</ObjectId>
      <Speed>100</Speed>
      <Damage>50</Damage>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,BEAST,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2c2" id="AI Ptortorgian">
    <DisplayId>Ptortorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>43</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>25</Defense>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>80</Speed>
      <Damage>100</Damage>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Speed>30</Speed>
      <Damage>120</Damage>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc21" id="AI Neo Ptortorgian">
    <DisplayId>Neo Ptortorgian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>44</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>25</Defense>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Ptorgian Shot</ObjectId>
      <Speed>100</Speed>
      <Damage>75</Damage>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Speed>30</Speed>
      <SpeedClamp>110</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <Damage>90</Damage>
      <LifetimeMS>3500</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2c3" id="AI Znorgorm">
    <DisplayId>Znorgorm</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>45</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc22" id="AI Neo Znorgorm">
    <DisplayId>Neo Znorgorm</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>46</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Boomerang />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Boomerang />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>60</Damage>
      <Speed>80</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <ConditionEffect duration="3">Exposed</ConditionEffect>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb359" id="AI Roonogian">
    <DisplayId>Roonogian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>83</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>25</Defense>
    <Quest />
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Speed>90</Speed>
      <Size>140</Size>
      <Damage>140</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>30</Speed>
      <Damage>80</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>50</Speed>
      <Damage>80</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>70</Speed>
      <Damage>80</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" xOffset="1" yOffset="12" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc23" id="AI Neo Roonogian">
    <DisplayId>Neo Roonogian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>84</Index>
    </AnimatedTexture>
    <HitSound>monster/lizard_god_hit</HitSound>
    <DeathSound>monster/lizard_god_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>25</Defense>
    <Quest />
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Speed>90</Speed>
      <Size>200</Size>
      <Damage>140</Damage>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>30</Speed>
      <SpeedClamp>0</SpeedClamp>
      <AccelerationDelay>1000</AccelerationDelay>
      <Acceleration>-10</Acceleration>
      <Damage>80</Damage>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>50</Speed>
      <SpeedClamp>0</SpeedClamp>
      <AccelerationDelay>1000</AccelerationDelay>
      <Acceleration>-20</Acceleration>
      <Damage>80</Damage>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Speed>70</Speed>
      <SpeedClamp>0</SpeedClamp>
      <AccelerationDelay>1000</AccelerationDelay>
      <Acceleration>-30</Acceleration>
      <Damage>80</Damage>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" xOffset="1" yOffset="12" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb305" id="AI Syogian">
    <DisplayId>Syogian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>85</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <Z>0.25</Z>
    <Flying />
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1800</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Amplitude>0.5</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc24" id="AI Neo Syogian">
    <DisplayId>Neo Syogian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>86</Index>
    </AnimatedTexture>
    <HitSound>monster/medusa_hit</HitSound>
    <DeathSound>monster/medusa_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <Z>0.25</Z>
    <Flying />
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1800</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Amplitude>0.5</Amplitude>
      <Frequency>2</Frequency>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <SpeedClamp>120</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb2c7" id="AI Malogia Boulder">
    <DisplayId>Malogian Boulder</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>308</Index>
    </Texture>
    <Size>0</Size>
    <Invincible />
    <Sound id="0">monster/rocks_death</Sound>
    <Sound id="1">monster/rocks_hit</Sound>
    <Projectile id="0">
      <ObjectId>AI Malogia Boulder Shot</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <Size>140</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Boulder Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc25" id="AI Neo Malogia Boulder">
    <DisplayId>Neo Malogian Boulder</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>308</Index>
    </Texture>
    <Size>0</Size>
    <Invincible />
    <Sound id="0">monster/rocks_death</Sound>
    <Sound id="1">monster/rocks_hit</Sound>
    <Projectile id="0">
      <ObjectId>AI Malogia Boulder Shot</ObjectId>
      <Damage>0</Damage>
      <Speed>0</Speed>
      <Size>140</Size>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Boulder Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <SpeedClamp>110</SpeedClamp>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb2c4" id="AI Suesogian">
    <DisplayId>Suesogian</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>91</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>40000</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>80</Size>
      <Damage>90</Damage>
      <Speed>30</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>80</Size>
      <Damage>90</Damage>
      <Speed>30</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="19">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <CircleTurnDelay>750</CircleTurnDelay>
      <CircleTurnAngle>20</CircleTurnAngle>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>160</Size>
      <Damage>160</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Boomerang />
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="13">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>180</Size>
      <Damage>180</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="21">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>140</Damage>
      <Speed>0</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>80</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>80</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="22">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <TurnRate>50</TurnRate>
      <LifetimeMS>1750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="18">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <TurnRate>70</TurnRate>
      <LifetimeMS>1750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <TurnRate>-70</TurnRate>
      <LifetimeMS>1750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,HUMANOID,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Malogia Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Humanoid Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Comet of Calamity</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Mercenary_C">Mercenary C Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
  </Object>
  <Object type="0xdc26" id="AI Neo Suesogian">
    <DisplayId>King Suesogian I</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>97</Index>
    </AnimatedTexture>
    <HitSound>monster/cyclops_hit</HitSound>
    <DeathSound>monster/cyclops_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>40000</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <EventChestBoss />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.50</CollisionMult>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.50</CollisionMult>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>90</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>300</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="19">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <CircleTurnDelay>900</CircleTurnDelay>
      <CircleTurnAngle>20</CircleTurnAngle>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
      <PassesCover />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.5</CollisionMult>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.5</CollisionMult>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="23">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.5</CollisionMult>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>160</Size>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <TurnRate>40</TurnRate>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="26">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>160</Size>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <TurnRate>-40</TurnRate>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>120</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="24">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="25">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>80</Size>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="13">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>300</Size>
      <CollisionMult>2.0</CollisionMult>
      <Damage>180</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="21">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>140</Damage>
      <Speed>0</Speed>
      <SpeedClamp>50</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <SpeedClamp>110</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>65</Speed>
      <SpeedClamp>110</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2100</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="22">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <TurnRate>50</TurnRate>
      <LifetimeMS>1750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="27">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>160</Damage>
      <Speed>80</Speed>
      <TurnRate>-50</TurnRate>
      <LifetimeMS>1750</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>100</Size>
      <Damage>130</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="18">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>120</Size>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <SpeedClamp>100</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>200</Acceleration>
      <TurnRate>70</TurnRate>
      <LifetimeMS>2250</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>120</Size>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <SpeedClamp>100</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>200</Acceleration>
      <TurnRate>-70</TurnRate>
      <LifetimeMS>2250</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="28">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.50</CollisionMult>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="29">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="30">
      <ObjectId>AI Malogia Suesogian Shot Red</ObjectId>
      <Size>140</Size>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <SpeedClamp>20</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="31">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>200</Size>
      <CollisionMult>1.50</CollisionMult>
      <Damage>150</Damage>
      <Speed>80</Speed>
      <SpeedClamp>120</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="32">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>110</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="33">
      <ObjectId>AI Malogia Suesogian Shot Purple</ObjectId>
      <Size>140</Size>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="HumanoidKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,HUMANOID,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Neo Malogia Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Double Cheeseburger Deluxe</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Humanoid Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Comet of Calamity</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Mercenary_D">Mercenary D Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hqrd</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0xdc5c" id="AI Neo Suesogian Ring">
    <DisplayId>Royal Guard Suesogling</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>410</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>410</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>411</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>412</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>413</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>100</Size>
    <Invincible />
    <AlwaysPositiveHealth />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>50</Damage>
      <Speed>40</Speed>
      <Size>140</Size>
      <LifetimeMS>4800</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
      <PassesCover />
      <ConditionEffect duration="3">Weak</ConditionEffect>
      <ConditionEffect duration="3">Exposed</ConditionEffect>
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xb2c5" id="AI Malogia Spike Tree Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>238</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>239</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>240</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>241</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb54" id="AI Malogia Coral Rock Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>222</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>223</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>224</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>225</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb55" id="AI Malogia Hand Tree Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>226</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>227</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>228</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>229</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb56" id="AI Malogia Spike Flower Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>230</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>231</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>232</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>233</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb57" id="AI Malogia Flower Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>234</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>235</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>236</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>237</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb58" id="AI Malogia Tent Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>242</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>243</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>244</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>245</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb59" id="AI Malogia Spike Rock Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>246</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>247</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>248</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>249</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xdb5a" id="AI Malogia Remnants Big">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>250</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>251</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>252</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>253</Index>
      </Texture>
    </RandomTexture>
    <Static />
    <OccupySquare />
  </Object>
  <Object type="0xb2c6" id="AI Malogia Spike Tree Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>427</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>428</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>429</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>430</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb5b" id="AI Malogia Coral Rock Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>411</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>412</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>413</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>414</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb5c" id="AI Malogia Hand Tree Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>415</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>416</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>417</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>418</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb5d" id="AI Malogia Spike Flower Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>419</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>420</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>421</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>422</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb5e" id="AI Malogia Flower Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>423</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>424</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>425</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>426</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb5f" id="AI Malogia Belongings Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>431</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>432</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>433</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>434</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb60" id="AI Malogia Spike Rock Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>435</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>436</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>437</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>438</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdb61" id="AI Malogia Remnants Small">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>439</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>440</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>441</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>442</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdcae" id="AI Neo Malogia House">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>368</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>369</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>370</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>371</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xdcaf" id="AI Neo Malogia Banner">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>372</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>373</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>374</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>375</Index>
      </Texture>
    </RandomTexture>
    <Static />
  </Object>
  <Object type="0xb341" id="AI Malogia Campfire">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x46</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x46</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x47</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x48</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x49</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xb342" id="AI Malogia Background Blorgling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>16</Index>
    </AnimatedTexture>
    <Z>0.24</Z>
    <Flying />
  </Object>
  <Object type="0xb343" id="AI Malogia Background Blorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>26</Index>
    </AnimatedTexture>
    <Z>0.24</Z>
    <Flying />
  </Object>
  <Object type="0xb344" id="AI Malogia Background Blorgorm">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>24</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xb345" id="AI Malogia Background Ptorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>18</Index>
    </AnimatedTexture>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
  </Object>
  <Object type="0xdbf6" id="AI Malogia Background Ptorgian Anchor">
    <Class>GameObject</Class>
    <Texture>
      <File>invisible</File>
      <Index>0</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb346" id="AI Malogia Background Znorgian">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Znorgian</DisplayId>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>20</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>0</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>80</Size>
      <Damage>0</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb349" id="AI Malogia Background Znorgling">
    <Enemy />
    <Invincible />
    <DisplayId>Znorgling</DisplayId>
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>14</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Size>100</Size>
      <Damage>0</Damage>
      <Speed>110</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb347" id="AI Malogia Background Phorgian">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Phorgian</DisplayId>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>22</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2250</LifetimeMS>
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb348" id="AI Malogia Background Phorgling">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Phorgling</DisplayId>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>12</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Malogia Phorgian Shot</ObjectId>
      <Size>120</Size>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdcc4" id="AI Neo Malogia Background Blorgling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>17</Index>
    </AnimatedTexture>
    <Z>0.24</Z>
    <Flying />
  </Object>
  <Object type="0xdcc5" id="AI Neo Malogia Background Blorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>27</Index>
    </AnimatedTexture>
    <Z>0.24</Z>
    <Flying />
  </Object>
  <Object type="0xdcc6" id="AI Neo Malogia Background Blorgorm">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>25</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdcc7" id="AI Neo Malogia Background Ptorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>19</Index>
    </AnimatedTexture>
    <WhileMoving>
      <Z>0.30</Z>
      <Flying />
    </WhileMoving>
  </Object>
  <Object type="0xdcc8" id="AI Neo Malogia Background Znorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>21</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdcc9" id="AI Neo Malogia Background Znorgling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>15</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdcca" id="AI Neo Malogia Background Phorgian">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>23</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdccb" id="AI Neo Malogia Background Phorgling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>13</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xb369" id="AI Untaris Bubblar Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>662</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb36a" id="AI Untaris Waltan Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>699</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb36b" id="AI Untaris Shred Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>698</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb36c" id="AI Untaris Plex Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>697</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb36d" id="AI Untaris Neo Waltan Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xc3</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb36e" id="AI Untaris Neo Shred Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xc5</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb36f" id="AI Untaris Tarul Shot Teeth">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>684</Index>
    </Texture>
  </Object>
  <Object type="0xb370" id="AI Untaris Tarul Shot Ice">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>309</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbcb" id="AI Untaris Clingstar Orb Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>670</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdbcc" id="AI Untaris Clingstar Spin Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>672</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdbcd" id="AI Untaris Clingstar Spike Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>673</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbda" id="AI Untaris Clax Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>671</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb2b7" id="AI Untaris Wormhole">
    <DisplayId>Untaris</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Untaris</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>104</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>104</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>105</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>106</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>107</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xdc62" id="AI Neo Untaris Wormhole">
    <DisplayId>Neo Untaris</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Neo Untaris</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>124</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>124</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>125</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>126</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>127</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xb354" id="AI Untaris Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>706</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>706</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>707</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>708</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1ad6" id="AI Untaris Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>706</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>706</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>707</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>708</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc6b" id="AI Neo Untaris Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>706</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>706</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>707</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>708</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <PowerUpWis />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_WIS</SpecialSpawn>
  </Object>
  <Object type="0xdc6c" id="AI Neo Untaris Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>706</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>706</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>707</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>708</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <PowerUpWis />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_WIS</SpecialSpawn>
  </Object>
  <Object type="0xb2d6" id="AI Untaris Teleporter N">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2d7" id="AI Untaris Teleporter E">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2d8" id="AI Untaris Teleporter S">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2d9" id="AI Untaris Teleporter W">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2da" id="AI Untaris Teleporter C N">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>787</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>787</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>788</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>789</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>790</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2db" id="AI Untaris Teleporter C E">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2dc" id="AI Untaris Teleporter C S">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>787</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>787</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>788</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>789</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>790</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2dd" id="AI Untaris Teleporter C W">
    <Class>Portal</Class>
    <TeleportingPortal />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>783</Index>
    </Texture>
    <Animation prob="1" period="0.4">
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>783</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>784</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>785</Index>
        </Texture>
      </Frame>
      <Frame time="0.1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>786</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Color>0x1EB3D9</Color>
    <ShadowColor>0x1EB3D9</ShadowColor>
    <Z>0.2</Z>
  </Object>
  <Object type="0xb2de" id="AI Untaris Anchor N">
    <DisplayId>Northern Remains</DisplayId>
    <Class>Beacon</Class>
    <Beacon />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <Color>0x0655FF</Color>
    <MinimapIcon color="0x0655FF" piece="Beacon" />
    <Labels>UNTARIS_BEACON</Labels>
  </Object>
  <Object type="0xb2df" id="AI Untaris Anchor E">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2e0" id="AI Untaris Anchor S">
    <DisplayId>Southern Remains</DisplayId>
    <Class>Beacon</Class>
    <Beacon />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <Color>0x0655FF</Color>
    <MinimapIcon color="0x0655FF" piece="Beacon" />
    <Labels>UNTARIS_BEACON</Labels>
  </Object>
  <Object type="0xb2e1" id="AI Untaris Anchor W">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2e2" id="AI Untaris Anchor C N">
    <DisplayId>Central Remains</DisplayId>
    <Class>Beacon</Class>
    <Beacon />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <Color>0x0655FF</Color>
    <MinimapIcon color="0x0655FF" piece="Beacon" />
    <Labels>UNTARIS_BEACON</Labels>
  </Object>
  <Object type="0xb2e3" id="AI Untaris Anchor C E">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2e4" id="AI Untaris Anchor C S">
    <DisplayId>Central Remains</DisplayId>
    <Class>Beacon</Class>
    <Beacon />
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>-1</Size>
    <ShadowSize>0</ShadowSize>
    <Color>0x0655FF</Color>
    <MinimapIcon color="0x0655FF" piece="Beacon" />
    <Labels>UNTARIS_BEACON</Labels>
  </Object>
  <Object type="0xb2e5" id="AI Untaris Anchor C W">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x6b</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2e6" id="AI Bubblarion">
    <DisplayId>Bubblarion</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>300</Index>
    </Texture>
    <NoGlow />
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>300</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>301</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>300</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>302</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>500</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc27" id="AI Neo Bubblarion">
    <DisplayId>Neo Bubblarion</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>303</Index>
    </Texture>
    <NoGlow />
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>303</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>304</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>303</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>305</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>500</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2e7" id="AI Bubblar">
    <DisplayId>Bubblar</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>174</Index>
    </Texture>
    <NoGlow />
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>174</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>175</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>174</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>176</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc28" id="AI Neo Bubblar">
    <DisplayId>Bubblar</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>177</Index>
    </Texture>
    <NoGlow />
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>177</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>178</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>177</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>179</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2e8" id="AI Bubblaris">
    <DisplayId>Bubblaris</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>168</Index>
    </Texture>
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>168</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>169</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>168</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>170</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_STRONG,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc29" id="AI Neo Bubblaris">
    <DisplayId>Neo Bubblaris</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>171</Index>
    </Texture>
    <Animation period="0.8" prob="1.0">
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>171</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>172</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>171</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>173</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>3000</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>90</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Bubblar Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>90</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="NatureKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,NATURE,MINION_STRONG,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2e9" id="AI Waltan Head">
    <DisplayId>Waltan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>22</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1050</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>20</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>10</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_WEAK,STASISIMMUNE,BEAST,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc2a" id="AI Neo Waltan Head">
    <DisplayId>Neo Waltan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>23</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1050</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>20</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <TurnRate>80</TurnRate>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,MINION,MINION_WEAK,STASISIMMUNE,BEAST,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2ea" id="AI Waltan Body">
    <DisplayId>Waltan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>24</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>300</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>10</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>50</Speed>
      <SpeedClamp>10</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,STASISIMMUNE,BEAST,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc2b" id="AI Neo Waltan Body">
    <DisplayId>Neo Waltan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>25</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>300</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>10</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,STASISIMMUNE,BEAST,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2eb" id="AI Shredling">
    <DisplayId>Shredling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>20</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc2c" id="AI Neo Shredling">
    <DisplayId>Neo Shredling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>21</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2ec" id="AI Shred">
    <DisplayId>Shred</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>30</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc2d" id="AI Neo Shred">
    <DisplayId>Neo Shred</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>31</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2ed" id="AI Plexling">
    <DisplayId>Plexling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>18</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Plex Shot</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc2e" id="AI Neo Plexling">
    <DisplayId>Neo Plexling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>19</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>1500</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Plex Shot</ObjectId>
      <Size>80</Size>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <SpeedClamp>50</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2ef" id="AI Plex">
    <DisplayId>Plex</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>28</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Plex Shot</ObjectId>
      <Size>80</Size>
      <Damage>140</Damage>
      <Speed>15</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc2f" id="AI Neo Plex">
    <DisplayId>Neo Plex</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>29</Index>
    </AnimatedTexture>
    <HitSound>monster/ghosts_hit</HitSound>
    <DeathSound>monster/ghosts_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Plex Shot</ObjectId>
      <Size>80</Size>
      <Damage>140</Damage>
      <Speed>15</Speed>
      <SpeedClamp>50</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Plex Shot</ObjectId>
      <Size>140</Size>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <SpeedClamp>10</SpeedClamp>
      <TurnRate>60</TurnRate>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>600</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2f0" id="AI Shredder">
    <DisplayId>Shredder</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>51</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc30" id="AI Neo Shredder">
    <DisplayId>Neo Shredder</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>52</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.75</Amplitude>
      <Frequency>2.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Shred Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>2.5</Amplitude>
      <Frequency>1</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2f1" id="AI Waltank Head">
    <DisplayId>Waltank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>53</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>30</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc31" id="AI Neo Waltank Head">
    <DisplayId>Neo Waltank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>54</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>30</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <Size>140</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,BEAST,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2f2" id="AI Waltank Body">
    <DisplayId>Waltank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>55</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>15</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>50</Speed>
      <SpeedClamp>10</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>10</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,STASISIMMUNE,BEAST,ALIEN_ENEMY_STRONG</Labels>
  </Object>
  <Object type="0xdc32" id="AI Neo Waltank Body">
    <DisplayId>Neo Waltank</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>56</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>800</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>15</Defense>
    <Z>0.6</Z>
    <StasisImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <AccelerationDelay>600</AccelerationDelay>
      <Acceleration>-500</Acceleration>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Waltan Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="BeastKills" />
    <Labels>ENEMY,STASISIMMUNE,BEAST,NEO_ALIEN_ENEMY_STRONG</Labels>
  </Object>
  <Object type="0xb35a" id="AI Clax">
    <DisplayId>Clax</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>73</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc33" id="AI Neo Clax">
    <DisplayId>Neo Clax</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>74</Index>
    </AnimatedTexture>
    <HitSound>monster/abyss_brutes_hit</HitSound>
    <DeathSound>monster/abyss_brutes_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdb0d" id="AI Claxling">
    <DisplayId>Claxling</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>75</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Invincible />
    <NoCollisionWhenMovement />
    <DontFaceMovement />
    <Z>0.5</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>160</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc34" id="AI Neo Claxling">
    <DisplayId>Neo Claxling</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>76</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Invincible />
    <NoCollisionWhenMovement />
    <DontFaceMovement />
    <Z>0.5</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>160</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb35b" id="AI Clingstar">
    <DisplayId>Clingstar</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>30</Defense>
    <Flying />
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Clingstar Spin Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>3000</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Clingstar Orb Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clingstar Spin Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>5</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc35" id="AI Neo Clingstar">
    <DisplayId>Neo Clingstar</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>78</Index>
    </AnimatedTexture>
    <HitSound>monster/snakes_hit</HitSound>
    <DeathSound>monster/snakes_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>30</Defense>
    <Flying />
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Untaris Clingstar Spin Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>3000</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>120</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>110</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clingstar Spike Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>100</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Clingstar Orb Shot</ObjectId>
      <Damage>125</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clingstar Spin Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>5</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>50</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>6000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="BeastKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,BEAST,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdb10" id="AI Clingstar Anchor T">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb11" id="AI Clingstar Anchor TR">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb12" id="AI Clingstar Anchor TL">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb13" id="AI Clingstar Anchor BL">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb14" id="AI Clingstar Anchor BR">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>77</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2f6" id="AI Tarul Controller">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdc36" id="AI Neo Tarul Controller">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xab</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2f3" id="AI Tarul">
    <DisplayId>Tarul</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>310</Index>
    </Texture>
    <Portrait>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>310</Index>
      </Texture>
    </Portrait>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment</File>
        <Index>0xff</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <ShadowSize>0</ShadowSize>
    <MaxHitPoints>30000</MaxHitPoints>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2600</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <SetStyle>Hide</SetStyle>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Untaris Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Spooky Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Snowblind Wand</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Mercenary_C">Mercenary C Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdc37" id="AI Neo Tarul">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>363</Index>
    </Texture>
    <Portrait>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>363</Index>
      </Texture>
    </Portrait>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment</File>
        <Index>0xff</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <ShadowSize>0</ShadowSize>
    <MaxHitPoints>30000</MaxHitPoints>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>130</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2600</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>120</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>200</Size>
      <MultiHit />
    </Projectile>
    <SetStyle>Hide</SetStyle>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Neo Untaris Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Double Cheeseburger Deluxe</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Spooky Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Snowblind Wand</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Mercenary_D">Mercenary D Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hard</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdbeb" id="AI Tarul Eye">
    <DisplayId>Tarul</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>733</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>731</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>733</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Animation prob="1" period="1.3" id="WakeUp">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>731</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>732</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>733</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.3" id="Sleep">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>733</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>732</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>731</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="Blink">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>733</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>732</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>731</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>732</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>733</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround />
    <NoCollisionWhenMovement />
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Show">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Invisible">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="WakeUp">
        <StyleStep id="WakeUp" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Sleep">
        <StyleStep id="Sleep" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Blink">
        <StyleStep id="Blink" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdc38" id="AI Neo Tarul Eye">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>896</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>894</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>896</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Animation prob="1" period="1.3" id="WakeUp">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.3" id="Sleep">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="Blink">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround />
    <NoCollisionWhenMovement />
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Show">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Invisible">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="WakeUp">
        <StyleStep id="WakeUp" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Sleep">
        <StyleStep id="Sleep" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Blink">
        <StyleStep id="Blink" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdbec" id="AI Tarul Eye Anchor N">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>733</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xdbed" id="AI Tarul Eye Anchor S">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>733</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2f4" id="AI Tarul Mouth">
    <DisplayId>Tarul Mouth</DisplayId>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>52</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>52</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>53</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>54</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>-40</TurnRate>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>40</TurnRate>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>110</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>240</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc39" id="AI Neo Tarul Mouth">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>60</Index>
    </Texture>
    <Animation prob="1" period="0.45" id="Normal">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>60</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>61</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>62</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="0.45" id="Eye">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>63</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>64</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>65</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>100</Size>
    <DrawOnGround />
    <NoMiniMap />
    <Projectile id="0">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>-40</TurnRate>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>40</TurnRate>
      <LifetimeMS>3000</LifetimeMS>
      <Size>180</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>110</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>240</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>5000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
    <Presentation>
      <Style id="Normal">
        <StyleStep id="Normal">SetAnimation</StyleStep>
      </Style>
      <Style id="Eye">
        <StyleStep id="Eye">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb2f7" id="AI Tarul Mouth Anim">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0x95</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2f5" id="AI Tarul Tentacle">
    <DisplayId>Tarul Tentacle</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>94</Index>
    </AnimatedTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>30</Defense>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>50</TurnRate>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>20</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,BOSSFIGHT,STASISIMMUNE,GROTESQUE,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc3a" id="AI Neo Tarul Tentacle">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>95</Index>
    </AnimatedTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>30</Defense>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <Projectile id="0">
      <ObjectId>AI Untaris Tarul Shot Ice</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>8000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1500</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <Size>100</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHIt />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <TurnRate>50</TurnRate>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Untaris Tarul Shot Teeth</ObjectId>
      <Damage>120</Damage>
      <Speed>20</Speed>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,BOSSFIGHT,STASISIMMUNE,GROTESQUE,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc5e" id="AI Neo Tarul Eye 2">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>898</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>894</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>898</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Animation prob="1" period="1.3" id="WakeUp">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>897</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>898</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.3" id="Sleep">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>898</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>897</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="Blink">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>898</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>897</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>897</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>898</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround />
    <ShadowSize>0</ShadowSize>
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2600</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>180</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>160</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>60</Speed>
      <LifetimeMS>3500</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Show">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Invisible">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="WakeUp">
        <StyleStep id="WakeUp" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Sleep">
        <StyleStep id="Sleep" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Blink">
        <StyleStep id="Blink" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdc5f" id="AI Neo Tarul Tentacle Eye">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Invincible />
    <AlwaysPositiveHealth />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>891</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>891</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>892</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>893</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.5</Z>
    <Size>140</Size>
    <ShadowSize>0</ShadowSize>
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>110</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>100</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>90</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>80</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>70</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>60</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>50</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>40</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>30</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>20</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Damage>0</Damage>
      <Speed>10</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="13">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="14">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="15">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="16">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="18">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="19">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>20</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="21">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc60" id="AI Neo Tarul Eye 3">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>310</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>lofiEnvironment</File>
        <Index>0xff</Index>
      </Texture>
    </AltTexture>
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>30</Defense>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <SetStyle>Hide</SetStyle>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xdc9f" id="AI Neo Tarul Eye 3 Visual">
    <DisplayId>Tarul, Eyes of the Cosmos</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>896</Index>
    </Texture>
    <AltTexture id="1">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>894</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="2">
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>896</Index>
      </Texture>
    </AltTexture>
    <AltTexture id="3">
      <Texture>
        <File>invisible</File>
        <Index>0</Index>
      </Texture>
    </AltTexture>
    <Animation prob="1" period="1.3" id="WakeUp">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.3" id="Sleep">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
    </Animation>
    <Animation prob="1" period="1.6" id="Blink">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>894</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>895</Index>
        </Texture>
      </Frame>
      <Frame time="1">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>896</Index>
        </Texture>
      </Frame>
    </Animation>
    <DrawOnGround />
    <HitSound>monster/beholder_hit</HitSound>
    <DeathSound>monster/beholder_death</DeathSound>
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>0</Exp>
    <Defense>30</Defense>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Untaris Clax Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>50</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>6000</LifetimeMS>
      <Size>140</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
    <Presentation>
      <Style id="Hide">
        <StyleStep altTextureId="1">SetAltTexture</StyleStep>
      </Style>
      <Style id="Show">
        <StyleStep altTextureId="2">SetAltTexture</StyleStep>
      </Style>
      <Style id="Invisible">
        <StyleStep altTextureId="3">SetAltTexture</StyleStep>
      </Style>
      <Style id="WakeUp">
        <StyleStep id="WakeUp" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Sleep">
        <StyleStep id="Sleep" loop="1">SetAnimation</StyleStep>
      </Style>
      <Style id="Blink">
        <StyleStep id="Blink" loop="1">SetAnimation</StyleStep>
      </Style>
    </Presentation>
  </Object>
  <Object type="0xb32a" id="AI Untaris Meteorite Big">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>268</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>269</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>270</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>271</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xdb68" id="AI Untaris Meteorite Cold Big">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>260</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>261</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>262</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>263</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xdb69" id="AI Untaris Meteorite Small">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>469</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>470</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>471</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>472</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xdb6a" id="AI Untaris Meteorite Cold Small">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>461</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>462</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>463</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>464</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xb32b" id="AI Untaris Rock Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>272</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>273</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>274</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>275</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb6b" id="AI Untaris Rock Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>473</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>474</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>475</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>476</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb32c" id="AI Untaris Rock Cold Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>264</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>265</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>266</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>267</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb6c" id="AI Untaris Rock Cold Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>465</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>466</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>467</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>468</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbdf" id="AI Untaris Tarul Corner TL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>719</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe0" id="AI Untaris Tarul Corner TR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>720</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe1" id="AI Untaris Tarul Corner BL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>721</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe2" id="AI Untaris Tarul Corner BR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>722</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe3" id="AI Untaris Tarul Inner Corner TL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>723</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe4" id="AI Untaris Tarul Edge T">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>724</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe5" id="AI Untaris Tarul Inner Corner TR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>725</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe6" id="AI Untaris Tarul Edge L">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>726</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe7" id="AI Untaris Tarul Edge R">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>727</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe8" id="AI Untaris Tarul Inner Corner BL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>728</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbe9" id="AI Untaris Tarul Edge B">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>729</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdbea" id="AI Untaris Tarul Inner Corner BR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>730</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca0" id="AI Untaris Neo Tarul Corner TL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>901</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca1" id="AI Untaris Neo Tarul Corner TR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>902</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca2" id="AI Untaris Neo Tarul Corner BL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>908</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca3" id="AI Untaris Neo Tarul Corner BR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>909</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca4" id="AI Untaris Neo Tarul Inner Corner TL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>903</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca5" id="AI Untaris Neo Tarul Edge T">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>904</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca6" id="AI Untaris Neo Tarul Inner Corner TR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>905</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca7" id="AI Untaris Neo Tarul Edge L">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>910</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca8" id="AI Untaris Neo Tarul Edge R">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>911</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdca9" id="AI Untaris Neo Tarul Inner Corner BL">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>912</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdcaa" id="AI Untaris Neo Tarul Edge B">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>913</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdcab" id="AI Untaris Neo Tarul Inner Corner BR">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>914</Index>
    </Texture>
    <DrawOnGround />
  </Object>
  <Object type="0xdcb0" id="AI Neo Untaris Meteorite Big">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>380</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>381</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>382</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>383</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xdcd8" id="AI Neo Untaris Meteorite Cold Big">
    <Class>GameObject</Class>
    <Size>140</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>376</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>377</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>378</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>379</Index>
      </Texture>
    </RandomTexture>
    <Z>0.3</Z>
  </Object>
  <Object type="0xb32d" id="AI Untaris Background Bubblaris">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x4a</Index>
    </Texture>
  </Object>
  <Object type="0xb32e" id="AI Untaris Background Bubblarion">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x4c</Index>
    </Texture>
  </Object>
  <Object type="0xb32f" id="AI Untaris Background Bubblar">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x4b</Index>
    </Texture>
  </Object>
  <Object type="0xb330" id="AI Untaris Background Shredling">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>20</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0xb331" id="AI Untaris Background Shred">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>30</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0xb332" id="AI Untaris Background Plexling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xad</Index>
    </Texture>
    <Animation prob="1" period="6.2">
      <Frame time="4.0">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>0xad</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>0xae</Index>
        </Texture>
      </Frame>
      <Frame time="1.8">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>0xaf</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>0xae</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xb333" id="AI Untaris Background Plex">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x5b</Index>
    </Texture>
    <Animation prob="1" period="6.2">
      <Frame time="4.0">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x5b</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x5c</Index>
        </Texture>
      </Frame>
      <Frame time="1.8">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x5d</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>0x5c</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xdccc" id="AI Neo Untaris Background Shredling">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>21</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0xdccd" id="AI Neo Untaris Background Shred">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>31</Index>
    </AnimatedTexture>
    <Size>100</Size>
  </Object>
  <Object type="0xdcce" id="AI Neo Untaris Background Plexling">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>932</Index>
    </Texture>
    <Animation prob="1" period="6.2">
      <Frame time="4.0">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>932</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>933</Index>
        </Texture>
      </Frame>
      <Frame time="1.8">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>934</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>933</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xdccf" id="AI Neo Untaris Background Plex">
    <Class>GameObject</Class>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>401</Index>
    </Texture>
    <Animation prob="1" period="6.2">
      <Frame time="4.0">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>401</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>402</Index>
        </Texture>
      </Frame>
      <Frame time="1.8">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>403</Index>
        </Texture>
      </Frame>
      <Frame time="0.2">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>402</Index>
        </Texture>
      </Frame>
    </Animation>
  </Object>
  <Object type="0xb371" id="AI Forax Larveye Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>688</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb372" id="AI Forax Watcher Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>657</Index>
    </Texture>
  </Object>
  <Object type="0xdbd5" id="AI Forax Watchling Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>690</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb373" id="AI Forax Jelleye Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>689</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb374" id="AI Forax Hunger Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>656</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb375" id="AI Forax Neo Hunger Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>669</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb376" id="AI Forax Neo Larveye Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xcd</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb377" id="AI Forax Acidus Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>683</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbd0" id="AI Forax Acidus Shot Medium">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>682</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbd1" id="AI Forax Acidus Shot Small">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>681</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbd2" id="AI Forax Acidus Shot Pink">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>685</Index>
    </Texture>
  </Object>
  <Object type="0xdbc8" id="AI Forax Heartbat Red Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>663</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbc9" id="AI Forax Heartbat Blue Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>665</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbd3" id="AI Forax Waste Bone Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>686</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xdbd4" id="AI Forax Waste Eye Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>687</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xdbca" id="AI Forax Heartbat Bone Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>664</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb2cb" id="AI Forax Wormhole">
    <DisplayId>Forax</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Forax</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>112</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>112</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>113</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>114</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>115</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xdc63" id="AI Neo Forax Wormhole">
    <DisplayId>Neo Forax</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Neo Forax</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>132</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>132</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>133</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>134</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>135</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xb355" id="AI Forax Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>703</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>703</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>704</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>705</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <TrackLoot />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1ad7" id="AI Forax Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>703</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>703</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>704</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>705</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <TrackLoot />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc6d" id="AI Neo Forax Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>703</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>703</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>704</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>705</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <PowerUpSpd />
    <TrackLoot />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_SPD</SpecialSpawn>
  </Object>
  <Object type="0xdc6e" id="AI Neo Forax Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>703</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>703</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>704</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>705</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <PowerUpSpd />
    <TrackLoot />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_SPD</SpecialSpawn>
  </Object>
  <Object type="0xb2ee" id="AI Wormhole Land Helper Green">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x16</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2f8" id="AI Watchling">
    <DisplayId>Watchling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_WEAK,STASISIMMUNE,GROTESQUE,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc3b" id="AI Neo Watchling">
    <DisplayId>Neo Watchling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>20</Speed>
      <LifetimeMS>3000</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_WEAK,STASISIMMUNE,GROTESQUE,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0x7305" id="HAI Watchling">
    <DisplayId>Watchling</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <Z>0.24</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>HAI Watchling</Labels>
  </Object>
  <Object type="0xb2f9" id="AI Watcher">
    <DisplayId>Watcher</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>180</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>180</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>181</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>182</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>183</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,GROTESQUE,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc3c" id="AI Neo Watcher">
    <DisplayId>Neo Watcher</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>184</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>184</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>185</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>186</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>187</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,GROTESQUE,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2fa" id="AI Watcher Sentinel">
    <DisplayId>Watcher Sentinel</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc3d" id="AI Neo Watcher Sentinel">
    <DisplayId>Neo Watcher Sentinel</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/flayers_hit</HitSound>
    <DeathSound>monster/flayers_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1600</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_STRONG,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2fb" id="AI Hunger">
    <DisplayId>Hunger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Hunger Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc3e" id="AI Neo Hunger">
    <DisplayId>Neo Hunger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Hunger Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2fc" id="AI Baby Jelleye">
    <DisplayId>Baby Jelleye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>10</Defense>
    <Z>0.6</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,GROTESQUE,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc3f" id="AI Neo Baby Jelleye">
    <DisplayId>Neo Baby Jelleye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>10</Defense>
    <Z>0.6</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <SpeedClamp>20</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_MID,STASISIMMUNE,GROTESQUE,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2fd" id="AI Jelleye">
    <DisplayId>Jelleye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>15</Defense>
    <Z>0.6</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,GROTESQUE,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc40" id="AI Neo Jelleye">
    <DisplayId>Neo Jelleye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>15</Defense>
    <Z>0.6</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>80</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>800</AccelerationDelay>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,GROTESQUE,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb2fe" id="AI Baby Larveye">
    <DisplayId>Baby Larveye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>375</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc41" id="AI Neo Baby Larveye">
    <DisplayId>Neo Baby Larveye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>15</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1125</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb2ff" id="AI Larveye">
    <DisplayId>Larveye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc42" id="AI Neo Larveye">
    <DisplayId>Larveye</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,GROTESQUE,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb301" id="AI Starvation">
    <DisplayId>Starvation</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>59</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc43" id="AI Neo Starvation">
    <DisplayId>Neo Starvation</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>60</Index>
    </AnimatedTexture>
    <HitSound>monster/ogres_hit</HitSound>
    <DeathSound>monster/ogres_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Neo Hunger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb302" id="AI Larvision">
    <DisplayId>Larvision</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>57</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>750</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>750</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>750</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc44" id="AI Neo Larvision">
    <DisplayId>Neo Larvision</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>58</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>1500</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2250</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2250</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Forax Larveye Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <LifetimeMS>2250</LifetimeMS>
      <Amplitude>1.2</Amplitude>
      <Frequency>0.5</Frequency>
      <FaceDir />
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Forax Jelleye Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
      <Size>120</Size>
    </Projectile>
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,GROTESQUE,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb35c" id="AI Heartbat">
    <DisplayId>Heartbat</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>44</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>44</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>45</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>46</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>47</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <Flying />
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Heartbat Blue Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.2</Amplitude>
      <Frequency>3.0</Frequency>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Heartbat Red Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>200</TurnRate>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Heartbat Bone Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <Size>140</Size>
      <LifetimeMS>4000</LifetimeMS>
      <Boomerang />
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Heartbat Red Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Size>140</Size>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc45" id="AI Neo Heartbat">
    <DisplayId>Neo Heartbat</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <Texture>
      <File>alienInvasionObjects32x32</File>
      <Index>48</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>48</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>49</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>50</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects32x32</File>
          <Index>51</Index>
        </Texture>
      </Frame>
    </Animation>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>120</Size>
    <ShadowSize>100</ShadowSize>
    <Flying />
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Heartbat Blue Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <Amplitude>0.2</Amplitude>
      <Frequency>3.0</Frequency>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Heartbat Red Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <TurnRate>200</TurnRate>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Heartbat Bone Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>5000</LifetimeMS>
      <Boomerang />
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Heartbat Red Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <SpeedClamp>0</SpeedClamp>
      <Size>140</Size>
      <Acceleration>-500</Acceleration>
      <AccelerationDelay>1000</AccelerationDelay>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb35d" id="AI Waste">
    <DisplayId>Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>87</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>10000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Eye Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>1600</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Waste Bone Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc46" id="AI Neo Waste">
    <DisplayId>Neo Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>88</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>10000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Eye Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>1600</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Waste Bone Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdb06" id="AI Waste Split A">
    <DisplayId>Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>87</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KeepDamageRecord />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Bone Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc47" id="AI Neo Waste Split A">
    <DisplayId>Neo Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>88</Index>
    </AnimatedTexture>
    <HitSound>monster/blobs_hit</HitSound>
    <DeathSound>monster/blobs_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <KeepDamageRecord />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Bone Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Waste Bone Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>50</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdb07" id="AI Waste Split B">
    <DisplayId>Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>87</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Eye Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc48" id="AI Neo Waste Split B">
    <DisplayId>Neo Waste</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>88</Index>
    </AnimatedTexture>
    <HitSound>monster/flying_brain_hit</HitSound>
    <DeathSound>monster/flying_brain_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>5000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>25</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Forax Waste Eye Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb303" id="AI Acidus">
    <DisplayId>Acidus</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>90</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>37500</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <TurnRate>5</TurnRate>
      <TurnRateDelay>200</TurnRateDelay>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <TurnRate>-5</TurnRate>
      <TurnRateDelay>200</TurnRateDelay>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="13">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="14">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <TurnRate>-40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="15">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <TurnRate>-40</TurnRate>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="16">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <TurnRate>-40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="17">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>120</Damage>
      <Speed>10</Speed>
      <SpeedClamp>70</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>3000</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Speed>100</Speed>
      <Damage>0</Damage>
      <Size>250</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Forax Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Aquatic Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Corrosion Cutter</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Mercenary_C">Mercenary C Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
  </Object>
  <Object type="0xdc49" id="AI Neo Acidus">
    <DisplayId>Acidus, Natural Disaster</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>96</Index>
    </AnimatedTexture>
    <HitSound>monster/archdemon_hit</HitSound>
    <DeathSound>monster/archdemon_death</DeathSound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>37500</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>30</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <TurnRate>5</TurnRate>
      <TurnRateDelay>200</TurnRateDelay>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <TurnRate>-5</TurnRate>
      <TurnRateDelay>200</TurnRateDelay>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>100</Damage>
      <Speed>0</Speed>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="13">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <TurnRate>40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="14">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <TurnRate>-40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="15">
      <ObjectId>AI Forax Acidus Shot Medium</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <TurnRate>-40</TurnRate>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="16">
      <ObjectId>AI Forax Acidus Shot Small</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <TurnRate>-40</TurnRate>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
      <FaceDir />
    </Projectile>
    <Projectile id="21">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <TurnRate>80</TurnRate>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="22">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>100</Damage>
      <Speed>40</Speed>
      <TurnRate>-80</TurnRate>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="17">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>120</Damage>
      <Speed>30</Speed>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>2000</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>MV Warning Projectile</ObjectId>
      <Speed>100</Speed>
      <Damage>0</Damage>
      <Size>250</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="23">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <SpeedClamp>30</SpeedClamp>
      <Acceleration>-50</Acceleration>
      <AccelerationDelay>1200</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="24">
      <ObjectId>AI Forax Acidus Shot Pink</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>140</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <HealthBarBoss radius="30" />
    <KillStat stat="GrotesqueKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,GROTESQUE,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Neo Forax Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Double Cheeseburger Deluxe</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Aquatic Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Corrosion Cutter</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Mercenary_D">Mercenary D Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hard</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0xdb05" id="AI Acidus Helper">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>50</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdc4a" id="AI Neo Acidus Helper">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>50</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb86" id="AI Acidus Tornado Center">
    <DisplayId>Acid Tornado</DisplayId>
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>316</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <Size>60</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc4b" id="AI Neo Acidus Tornado Center">
    <DisplayId>Neo Acid Tornado</DisplayId>
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>316</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <Size>60</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdb87" id="AI Acidus Tornado Edge">
    <DisplayId>Acid Tornado</DisplayId>
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>316</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <Size>60</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc4c" id="AI Neo Acidus Tornado Edge">
    <DisplayId>Neo Acid Tornado</DisplayId>
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>316</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>316</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>317</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>318</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>319</Index>
        </Texture>
      </Frame>
    </Animation>
    <Size>140</Size>
    <NoCollisionWhenMovement />
    <Projectile id="0">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Forax Acidus Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>60</Speed>
      <Size>60</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xb334" id="AI Forax Lily Pad Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>190</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>191</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>192</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>193</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb335" id="AI Forax Rock Big Glow">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>194</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>195</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>196</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>197</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb1c" id="AI Forax Bubble Tree Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>198</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>199</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>200</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>201</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb1d" id="AI Forax Rock Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>202</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>203</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>204</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>205</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb1e" id="AI Forax Bubble Plant Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>206</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>207</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>208</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>209</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb1f" id="AI Forax Swamp Tree Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>210</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>211</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>212</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>213</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb20" id="AI Forax Grass Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>214</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>215</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>216</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>217</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb21" id="AI Forax Chomper Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>218</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>219</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>220</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>221</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb336" id="AI Forax Lily Pad Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>313</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>314</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>315</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>316</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb337" id="AI Forax Rock Small Glow">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>317</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>318</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>319</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>320</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb338" id="AI Forax Grass Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>321</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>322</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>323</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>324</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb22" id="AI Forax Fruit Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>325</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>326</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>327</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>328</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb23" id="AI Forax Bubble Tree Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>329</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>330</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>331</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>332</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb24" id="AI Forax Rock Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>333</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>334</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>335</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>336</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb25" id="AI Forax Bubble Plant Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>337</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>338</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>339</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>340</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb26" id="AI Forax Chomper Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>341</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>342</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>343</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>344</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb2" id="AI Neo Forax Tree Big 1">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>384</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>385</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>386</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>387</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb3" id="AI Neo Forax Tree Big 2">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>388</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>389</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>390</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>391</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb4" id="AI Neo Forax Chomper Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>392</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>393</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>394</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>395</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb5" id="AI Neo Forax Tree Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>924</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>925</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>926</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>927</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb6" id="AI Neo Forax Grass Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>928</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>929</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>930</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>931</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb339" id="AI Forax Background Watcher">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Watcher</DisplayId>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>180</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>180</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>181</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>182</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>183</Index>
        </Texture>
      </Frame>
    </Animation>
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb33a" id="AI Forax Background Watchling">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Watchling</DisplayId>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>4</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Z>0.24</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb33b" id="AI Forax Background Watcher Sentinel">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Watcher Sentinel</DisplayId>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>8</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb340" id="AI Forax Background Hunger">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Hunger</DisplayId>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>6</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Forax Hunger Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>600</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xb33c" id="AI Forax Background Baby Larveye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>0</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xb33d" id="AI Forax Background Larveye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>4</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xb33e" id="AI Forax Background Baby Jelleye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>2</Index>
    </AnimatedTexture>
    <Z>0.6</Z>
    <Flying />
  </Object>
  <Object type="0xb33f" id="AI Forax Background Jelleye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>2</Index>
    </AnimatedTexture>
    <Z>0.6</Z>
    <Flying />
  </Object>
  <Object type="0xdcd0" id="AI Neo Forax Background Watcher">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Neo Watcher</DisplayId>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>184</Index>
    </Texture>
    <Animation prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>184</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>185</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>186</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>187</Index>
        </Texture>
      </Frame>
    </Animation>
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>100</Speed>
      <LifetimeMS>900</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdcd1" id="AI Neo Forax Background Watchling">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Neo Watchling</DisplayId>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>5</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Z>0.24</Z>
    <Flying />
    <Projectile id="0">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Forax Watchling Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>20</Speed>
      <LifetimeMS>1200</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdcd2" id="AI Neo Forax Background Watcher Sentinel">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Neo Watcher Sentinel</DisplayId>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>9</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Projectile id="0">
      <ObjectId>AI Forax Watcher Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>100</Speed>
      <LifetimeMS>800</LifetimeMS>
      <Size>120</Size>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdcd3" id="AI Neo Forax Background Hunger">
    <Class>GameObject</Class>
    <Enemy />
    <Invincible />
    <DisplayId>Neo Hunger</DisplayId>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>7</Index>
    </AnimatedTexture>
    <Projectile id="0">
      <ObjectId>AI Forax Hunger Shot</ObjectId>
      <Damage>1</Damage>
      <Speed>80</Speed>
      <LifetimeMS>1000</LifetimeMS>
    </Projectile>
    <Labels>ENEMY</Labels>
  </Object>
  <Object type="0xdcd4" id="AI Neo Forax Background Baby Larveye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>1</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdcd5" id="AI Neo Forax Background Larveye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>5</Index>
    </AnimatedTexture>
  </Object>
  <Object type="0xdcd6" id="AI Neo Forax Background Baby Jelleye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>3</Index>
    </AnimatedTexture>
    <Z>0.6</Z>
    <Flying />
  </Object>
  <Object type="0xdcd7" id="AI Neo Forax Background Jelleye">
    <Class>GameObject</Class>
    <Size>100</Size>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>3</Index>
    </AnimatedTexture>
    <Z>0.6</Z>
    <Flying />
  </Object>
  <Object type="0xb378" id="AI Katalund Walker Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>658</Index>
    </Texture>
  </Object>
  <Object type="0xdbd6" id="AI Katalund Nano Walker Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>693</Index>
    </Texture>
  </Object>
  <Object type="0xb379" id="AI Katalund Stinger Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>691</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb37a" id="AI Katalund Reaper Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>692</Index>
    </Texture>
  </Object>
  <Object type="0xb37b" id="AI Katalund Titan Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>659</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb37c" id="AI Katalund Neo Titan Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xd4</Index>
    </Texture>
    <Rotation>80</Rotation>
  </Object>
  <Object type="0xb37d" id="AI Katalund Neo Walker Shot">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xd5</Index>
    </Texture>
  </Object>
  <Object type="0xb37e" id="AI Katalund Sphinx Shot Wave">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>680</Index>
    </Texture>
  </Object>
  <Object type="0xb37f" id="AI Katalund Sphinx Shot Red">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>679</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb380" id="AI Katalund Sphinx Shot Yellow">
    <Class>Projectile</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>678</Index>
    </Texture>
    <AngleCorrection>1</AngleCorrection>
  </Object>
  <Object type="0xb2ce" id="AI Katalund Wormhole">
    <DisplayId>Katalund</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Katalund</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>108</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>108</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>109</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>110</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>111</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xdc64" id="AI Neo Katalund Wormhole">
    <DisplayId>Neo Katalund</DisplayId>
    <Class>Portal</Class>
    <IntergamePortal />
    <DungeonPortal />
    <DungeonName>Neo Katalund</DungeonName>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>128</Index>
    </Texture>
    <Animation prob="1" period="0.6">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>128</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>129</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>130</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects16x16</File>
          <Index>131</Index>
        </Texture>
      </Frame>
    </Animation>
    <ShadowSize>0</ShadowSize>
  </Object>
  <Object type="0xb352" id="AI Katalund Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>709</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>709</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>710</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>711</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0x1ad8" id="AI Katalund Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>709</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>709</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>710</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>711</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc6f" id="AI Neo Katalund Satellite Core">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>709</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>709</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>710</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>711</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <PowerUpDex />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_DEX</SpecialSpawn>
  </Object>
  <Object type="0xdc70" id="AI Neo Katalund Satellite Core Tokens">
    <DisplayId>Satellite Core</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <HitSound>monster/sprite_god_hit</HitSound>
    <DeathSound>monster/sprite_god_death</DeathSound>
    <Size>100</Size>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>709</Index>
    </Texture>
    <Animation prob="1" period="0.45">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>709</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>710</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>711</Index>
        </Texture>
      </Frame>
    </Animation>
    <Z>0.2</Z>
    <Flying />
    <MaxHitPoints>22500</MaxHitPoints>
    <Exp>500</Exp>
    <BXP>2375</BXP>
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <PowerUpDex />
    <TrackLoot />
    <KillStat stat="StructureKills" />
    <Labels>ENEMY,STASISIMMUNE,TRACKLOOT,BOSS</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
    <SpecialSpawn category="ExaltedBanner">ExaltationBanner_DEX</SpecialSpawn>
  </Object>
  <Object type="0xb28c" id="AI Wormhole Yellow Breath 5">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x14</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb561" id="AI Wormhole Yellow Breath 4">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x15</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb562" id="AI Wormhole Yellow Breath 3">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x16</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb563" id="AI Wormhole Yellow Breath 2">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x17</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb564" id="AI Wormhole Yellow Breath 1">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x18</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb28d" id="AI Wormhole Land Helper Yellow">
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects16x16</File>
      <Index>0x17</Index>
    </Texture>
    <Size>0</Size>
  </Object>
  <Object type="0xb307" id="AI Nano Silver Walker">
    <DisplayId>Nano Silver Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Nano Walker Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc4d" id="AI Neo Nano Silver Walker">
    <DisplayId>Neo Nano Golden Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>20</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Nano Walker Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>70</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <Size>120</Size>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb309" id="AI Silver Walker">
    <DisplayId>Silver Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>10</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc4e" id="AI Neo Silver Walker">
    <DisplayId>Neo Golden Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>11</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>125</Exp>
    <BXP>593</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb30a" id="AI Iron Titan">
    <DisplayId>Iron Titan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>12</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc4f" id="AI Neo Iron Titan">
    <DisplayId>Neo Golden Titan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>13</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb30b" id="AI Nano Steel Reaper">
    <DisplayId>Nano Steel Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>8</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>20</Defense>
    <Z>0.2</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_WEAK,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc50" id="AI Neo Nano Steel Reaper">
    <DisplayId>Neo Nano Golden Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>9</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>900</MaxHitPoints>
    <Exp>50</Exp>
    <BXP>237</BXP>
    <Defense>20</Defense>
    <Z>0.2</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>100</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_WEAK,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Weak">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Low_Spawner">Swarm Spider Low Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb30c" id="AI Steel Reaper">
    <DisplayId>Steel Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>14</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <Z>0.2</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>90</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>90</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc51" id="AI Neo Steel Reaper">
    <DisplayId>Neo Golden Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>15</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>100</Exp>
    <BXP>475</BXP>
    <Defense>25</Defense>
    <Z>0.2</Z>
    <Flying />
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>90</Damage>
      <Speed>100</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb30d" id="AI Giga Steel Reaper">
    <DisplayId>Giga Steel Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>0</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,CONSTRUCT,ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xdc52" id="AI Neo Giga Steel Reaper">
    <DisplayId>Neo Giga Golden Reaper</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>1</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>100</Speed>
      <TurnRate>-30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Reaper Shot</ObjectId>
      <Damage>110</Damage>
      <Speed>100</Speed>
      <TurnRate>30</TurnRate>
      <TurnRateDelay>300</TurnRateDelay>
      <LifetimeMS>1200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,MINION_STRONG,STASISIMMUNE,CONSTRUCT,NEO_ALIEN_ENEMY</Labels>
  </Object>
  <Object type="0xb315" id="AI Nano Platinum Stinger">
    <DisplayId>Nano Platinum Stinger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>6</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Stinger Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
      <Boomerang />
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <FaceDir />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc53" id="AI Neo Nano Platinum Stinger">
    <DisplayId>Neo Nano Golden Stinger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars8x8</File>
      <Index>7</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>2250</MaxHitPoints>
    <Exp>75</Exp>
    <BXP>356</BXP>
    <Defense>25</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Stinger Shot</ObjectId>
      <Damage>80</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Size>120</Size>
      <Boomerang />
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <FaceDir />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_MID,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Mid">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_Mid_Spawner">Swarm Spider Mid Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb316" id="AI Platinum Stinger">
    <DisplayId>Platinum Stinger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>16</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Stinger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Boomerang />
      <Size>120</Size>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <FaceDir />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_STRONG,ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc54" id="AI Neo Platinum Stinger">
    <DisplayId>Neo Golden Stinger</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>17</Index>
    </AnimatedTexture>
    <HitSound>monster/wooden_walls_hit</HitSound>
    <DeathSound>monster/wooden_walls_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>4500</MaxHitPoints>
    <Exp>175</Exp>
    <BXP>831</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <Projectile id="0">
      <ObjectId>AI Katalund Stinger Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <Boomerang />
      <Size>120</Size>
      <MultiHit />
      <ConditionEffect duration="3">Slowed</ConditionEffect>
      <FaceDir />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,CONSTRUCT,MINION_STRONG,NEO_ALIEN_ENEMY</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb318" id="AI Giga Iron Titan">
    <DisplayId>Giga Iron Titan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>47</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>50</Speed>
      <LifetimeMS>2800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CONSTRUCT,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc55" id="AI Neo Giga Iron Titan">
    <DisplayId>Neo Giga Golden Titan</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>48</Index>
    </AnimatedTexture>
    <HitSound>monster/dwarf_god_hit</HitSound>
    <DeathSound>monster/dwarf_god_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>8000</MaxHitPoints>
    <Exp>150</Exp>
    <BXP>712</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>70</Speed>
      <LifetimeMS>2800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>110</Speed>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CONSTRUCT,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb317" id="AI Giga Silver Walker">
    <DisplayId>Giga Silver Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>49</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CONSTRUCT,MINION_STRONG,ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xdc56" id="AI Neo Giga Silver Walker">
    <DisplayId>Neo Giga Golden Walker</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>50</Index>
    </AnimatedTexture>
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Size>100</Size>
    <ShadowSize>100</ShadowSize>
    <MaxHitPoints>12000</MaxHitPoints>
    <Exp>200</Exp>
    <BXP>950</BXP>
    <Defense>30</Defense>
    <StasisImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Walker Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>140</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <KillStat stat="ConstructKills" />
    <KillStat stat="LesserGodKills" />
    <Labels>ENEMY,MINION,STASISIMMUNE,TRACKLOOT,CONSTRUCT,MINION_STRONG,NEO_ALIEN_ENEMY_STRONG</Labels>
    <SpecialSpawn category="Heroic_Orb_Strong">Heroic Orb</SpecialSpawn>
    <SpecialSpawn category="Defense_Orb">Orb of Defense</SpecialSpawn>
    <SpecialSpawn category="Frenzy_Orb">Orb of Frenzy</SpecialSpawn>
    <SpecialSpawn category="Damage_Orb">Orb of Damage</SpecialSpawn>
    <SpecialSpawn category="Range_Orb">Orb of Range</SpecialSpawn>
    <SpecialSpawn category="Speed_Orb">Orb of Speed</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spider_High_Spawner">Swarm Spider High Spawner</SpecialSpawn>
    <SpecialSpawn category="Swarm_Spirit_Snake_Spawner">Swarm Spirit Snake Spawner</SpecialSpawn>
  </Object>
  <Object type="0xb35f" id="AI Tin Cannon">
    <DisplayId>Tin Cannon</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>81</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>35</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Alien Bomb Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>100</Speed>
      <Size>200</Size>
      <LifetimeMS>2800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>100</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x73D6C2</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x73D6C2</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>150</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc57" id="AI Neo Tin Cannon">
    <DisplayId>Neo Golden Cannon</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>82</Index>
    </AnimatedTexture>
    <HitSound>monster/golems_hit</HitSound>
    <DeathSound>monster/golems_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>15000</MaxHitPoints>
    <Exp>2000</Exp>
    <BXP>10000</BXP>
    <Defense>35</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Alien Bomb Shot</ObjectId>
      <Damage>150</Damage>
      <Speed>120</Speed>
      <Size>200</Size>
      <LifetimeMS>2800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>120</Damage>
      <Speed>100</Speed>
      <Size>100</Size>
      <LifetimeMS>1800</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x73D6C2</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0x73D6C2</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>150</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Titan Shot</ObjectId>
      <Damage>130</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>80</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>200</AccelerationDelay>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb351" id="AI Tin Cannon Landmine">
    <DisplayId>Tin Cannon Landmine</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>531</Index>
    </Texture>
    <Animation period="0.6" prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>531</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>532</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>533</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>532</Index>
        </Texture>
      </Frame>
    </Animation>
    <Sound id="0">monster/traps_hit</Sound>
    <Sound id="1">monster/traps_death</Sound>
    <Sound id="2">spell/fire_nova</Sound>
    <Size>140</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>AI Malogia Znorgling Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>80</Speed>
      <Size>160</Size>
      <LifetimeMS>1500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc58" id="AI Neo Tin Cannon Landmine">
    <DisplayId>Neo Golden Cannon Landmine</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>538</Index>
    </Texture>
    <Animation period="0.6" prob="1">
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>538</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>539</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>540</Index>
        </Texture>
      </Frame>
      <Frame time="0.15">
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>539</Index>
        </Texture>
      </Frame>
    </Animation>
    <Sound id="0">monster/traps_hit</Sound>
    <Sound id="1">monster/traps_death</Sound>
    <Sound id="2">spell/fire_nova</Sound>
    <Size>140</Size>
    <Invincible />
    <Projectile id="0">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>60</Size>
      <LifetimeMS>600</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Labels>ENEMY,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb35e" id="AI Copper Sentreenel">
    <DisplayId>Copper Sentreenel</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>79</Index>
    </AnimatedTexture>
    <DontFaceAttacks />
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>35</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <Size>140</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>800</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>300</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Katalund Neo Titan Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>30</Speed>
      <Size>120</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xdc59" id="AI Neo Copper Sentreenel">
    <DisplayId>Neo Golden Sentreenel</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>80</Index>
    </AnimatedTexture>
    <DontFaceAttacks />
    <HitSound>monster/traps_hit</HitSound>
    <DeathSound>monster/traps_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Miniboss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>20000</MaxHitPoints>
    <Exp>4000</Exp>
    <BXP>20000</BXP>
    <Defense>35</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <Projectile id="0">
      <ObjectId>AI Malogia Neo Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Malogia Neo Ptorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>60</Speed>
      <Size>140</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <TurnRate>80</TurnRate>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>100</Speed>
      <TurnRate>-80</TurnRate>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>500</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>800</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Malogia Znorgian Shot</ObjectId>
      <Damage>100</Damage>
      <Speed>30</Speed>
      <Size>100</Size>
      <SpeedClamp>100</SpeedClamp>
      <Acceleration>300</Acceleration>
      <AccelerationDelay>400</AccelerationDelay>
      <LifetimeMS>2400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Katalund Neo Titan Shot</ObjectId>
      <Damage>140</Damage>
      <Speed>30</Speed>
      <Size>120</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,MINIBOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,ALIEN_MIDBOSS</Labels>
  </Object>
  <Object type="0xb319" id="AI Golden Sphinx">
    <DisplayId>Golden Sphinx</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>92</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>40000</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>40</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <Projectile id="0">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>140</Damage>
      <Speed>110</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Sphinx Shot Wave</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <Size>100</Size>
      <LifetimeMS>1000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <Size>120</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>130</Damage>
      <Speed>40</Speed>
      <SpeedClamp>90</SpeedClamp>
      <AccelerationDelay>400</AccelerationDelay>
      <Acceleration>500</Acceleration>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>120</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>AI Warning Projectile Red</ObjectId>
      <Speed>50</Speed>
      <Damage>0</Damage>
      <Size>300</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Katalund Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Power Pizza</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Uncommon Automaton Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Blazon Bow</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Mid</SpecialSpawn>
    <SpecialSpawn category="Mercenary_C">Mercenary C Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Mid</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 1</SpecialSpawn>
  </Object>
  <Object type="0xdc5a" id="AI Neo Golden Sphinx">
    <DisplayId>Golden Sphinx Mk II</DisplayId>
    <Enemy />
    <Class>Character</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>98</Index>
    </AnimatedTexture>
    <HitSound>monster/rocks_hit</HitSound>
    <DeathSound>monster/rocks_death</DeathSound>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>140</Size>
    <ShadowSize>100</ShadowSize>
    <MinimapIcon piece="Boss" />
    <CustomHitbox x="0" y="0" scale="2.0" />
    <MaxHitPoints>40000</MaxHitPoints>
    <Exp>30000</Exp>
    <BXP>150000</BXP>
    <Defense>40</Defense>
    <Quest />
    <StasisImmune />
    <StunImmune />
    <ParalyzeImmune />
    <TrackLoot />
    <EventChestBoss />
    <Projectile id="0">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>120</Damage>
      <Speed>70</Speed>
      <Size>140</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>140</Damage>
      <Speed>110</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>100</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Sphinx Shot Wave</ObjectId>
      <Damage>140</Damage>
      <Speed>100</Speed>
      <SpeedClamp>40</SpeedClamp>
      <Acceleration>-80</Acceleration>
      <AccelerationDelay>500</AccelerationDelay>
      <Size>100</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="7">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>130</Damage>
      <Speed>90</Speed>
      <Size>120</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>150</Damage>
      <Speed>110</Speed>
      <Size>160</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>130</Damage>
      <Speed>40</Speed>
      <SpeedClamp>90</SpeedClamp>
      <AccelerationDelay>400</AccelerationDelay>
      <Acceleration>500</Acceleration>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>90</Speed>
      <Size>120</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="11">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <TurnRate>60</TurnRate>
      <Size>120</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="12">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>120</Damage>
      <Speed>50</Speed>
      <TurnRate>-60</TurnRate>
      <Size>120</Size>
      <LifetimeMS>4000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="20">
      <ObjectId>AI Warning Projectile Red</ObjectId>
      <Speed>50</Speed>
      <Damage>0</Damage>
      <Size>300</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Block />
    <Block />
    <HealthBarBoss radius="30" />
    <KillStat stat="ConstructKills" />
    <KillStat stat="GodKills" />
    <DamageBasedXP />
    <Labels>ENEMY,BOSS,BOSSFIGHT,QUEST,STASISIMMUNE,TRACKLOOT,CONSTRUCT,GOD,HPSCALEONENTRY,AMULET_ADEPT,ALIEN_BOSS</Labels>
    <SpecialSpawn category="Bis">AI Neo Katalund Wormhole</SpecialSpawn>
    <SpecialSpawn category="Chef">Double Cheeseburger Deluxe</SpecialSpawn>
    <SpecialSpawn category="PetCollector">Rare Automaton Egg</SpecialSpawn>
    <SpecialSpawn category="Generous">Alien Quest Chest Item</SpecialSpawn>
    <SpecialSpawn category="NobleBoss">Court of Oryx Portal</SpecialSpawn>
    <SpecialSpawn category="Dimitus">Dimitus</SpecialSpawn>
    <SpecialSpawn category="Prismimic">Prismimic Summoner</SpecialSpawn>
    <SpecialSpawn category="MysteryStatPotion">Mystery Stat Pot</SpecialSpawn>
    <SpecialSpawn category="Colorful">Mystery Dye (Clothing)</SpecialSpawn>
    <SpecialSpawn category="Souvenir_HIG">Blazon Bow</SpecialSpawn>
    <SpecialSpawn category="Wanderer_Boss">Wander Portal Hard</SpecialSpawn>
    <SpecialSpawn category="Mercenary_D">Mercenary D Dungeon</SpecialSpawn>
    <SpecialSpawn category="Key_Fairy" perPlayer="true">Key Fairy Hard</SpecialSpawn>
    <SpecialSpawn category="Easter_Loot">Loot Bunny</SpecialSpawn>
    <SpecialSpawn category="Alien_Portals">Neo Alien Portal Randomizer</SpecialSpawn>
    <SpecialSpawn category="SHADOW_OF_THE_LEGION">NMR Portal Spawner 2</SpecialSpawn>
  </Object>
  <Object type="0xb2d0" id="AI Golden Sphinx Anchor North">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>71</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb2c9" id="AI Golden Sphinx Anchor South">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>71</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xb34f" id="AI Golden Sphinx Anchor Axis">
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>71</Index>
    </AnimatedTexture>
    <Size>0</Size>
  </Object>
  <Object type="0xdb08" id="AI Golden Reaper Drone">
    <DisplayId>Golden Reaper Drone</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>93</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Z>0.2</Z>
    <Flying />
    <Invincible />
    <AlwaysPositiveHealth />
    <Projectile id="0">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>120</Damage>
      <Speed>40</Speed>
      <Size>120</Size>
      <LifetimeMS>3000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Speed>70</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Speed>90</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>130</Damage>
      <Speed>110</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Speed>90</Speed>
      <Damage>140</Damage>
      <Size>140</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Warning Projectile Red</ObjectId>
      <Speed>50</Speed>
      <Damage>0</Damage>
      <Size>300</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc5b" id="AI Neo Golden Reaper Drone">
    <DisplayId>Golden Reaper Drone Mk II</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <AnimatedTexture>
      <File>alienInvasionChars16x16</File>
      <Index>99</Index>
    </AnimatedTexture>
    <Size>100</Size>
    <Z>0.2</Z>
    <Flying />
    <Invincible />
    <AlwaysPositiveHealth />
    <Projectile id="0">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>120</Damage>
      <Speed>60</Speed>
      <Size>120</Size>
      <LifetimeMS>2500</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Speed>100</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="2">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Speed>90</Speed>
      <Damage>120</Damage>
      <Size>120</Size>
      <LifetimeMS>1400</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="3">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>130</Damage>
      <Speed>110</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="4">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>110</Damage>
      <Speed>90</Speed>
      <Size>100</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="5">
      <ObjectId>AI Katalund Sphinx Shot Red</ObjectId>
      <Damage>90</Damage>
      <Speed>70</Speed>
      <Size>80</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="6">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Speed>90</Speed>
      <Damage>140</Damage>
      <Size>140</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="7">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="8">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>30</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
      <ArmorPiercing />
    </Projectile>
    <Projectile id="9">
      <ObjectId>AI Katalund Sphinx Shot Yellow</ObjectId>
      <Damage>120</Damage>
      <Speed>80</Speed>
      <Size>120</Size>
      <LifetimeMS>2000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="10">
      <ObjectId>AI Warning Projectile Red</ObjectId>
      <Speed>50</Speed>
      <Damage>0</Damage>
      <Size>300</Size>
      <LifetimeMS>5000</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xb2ca" id="AI Golden Sphinx Laser Spawner">
    <DisplayId>Golden Sphinx</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>-1</Size>
    <Invincible />
    <AlwaysPositiveHealth />
    <Projectile id="0">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xdc5d" id="AI Neo Golden Sphinx Laser Spawner">
    <DisplayId>Golden Sphinx Mk.II</DisplayId>
    <Enemy />
    <Class>GameObject</Class>
    <Texture>
      <File>alienInvasionObjects8x8</File>
      <Index>0xbe</Index>
    </Texture>
    <Sound id="0">weapon/wand_of_death</Sound>
    <Size>-1</Size>
    <Invincible />
    <AlwaysPositiveHealth />
    <Projectile id="0">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>0</Damage>
      <Size>20</Size>
      <LifetimeMS>200</LifetimeMS>
      <MultiHit />
    </Projectile>
    <Projectile id="1">
      <ObjectId>InvisibleLaser</ObjectId>
      <GlowColor>0xE5121C</GlowColor>
      <Laser>20</Laser>
      <Speed>0</Speed>
      <Damage>80</Damage>
      <Size>100</Size>
      <LifetimeMS>200</LifetimeMS>
      <ArmorPiercing />
      <MultiHit />
    </Projectile>
    <Labels>ENEMY,BOSSFIGHT,ALIEN_BOSS</Labels>
  </Object>
  <Object type="0xb329" id="AI Factory Wall">
    <Class>Wall</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>622</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>623</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>624</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>625</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>614</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>615</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>616</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>617</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <BlocksSight />
  </Object>
  <Object type="0xdb6d" id="AI Factory Column">
    <Class>Wall</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>626</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>627</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>628</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>629</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>618</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>619</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>620</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>621</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <BlocksSight />
  </Object>
  <Object type="0xb34d" id="AI Katalund Small Parts 1">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x7d</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x7f</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x89</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb34a" id="AI Katalund Small Parts 2">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x7e</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x88</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>0x8a</Index>
      </Texture>
    </RandomTexture>
    <DrawOnGround />
  </Object>
  <Object type="0xb34b" id="AI Katalund Big Parts 1">
    <Class>GameObject</Class>
    <NoCollisionWhenMovement />
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x51</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x52</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x53</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x54</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x55</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xb34c" id="AI Katalund Big Parts 2">
    <Class>GameObject</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x56</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x57</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x58</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x59</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>0x5a</Index>
      </Texture>
    </RandomTexture>
    <DrawOnGround />
  </Object>
  <Object type="0xdb6e" id="AI Katalund Box Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>276</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>277</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>278</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>279</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb6f" id="AI Katalund Box Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>545</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>546</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>547</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>548</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb70" id="AI Katalund Pipe Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>280</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>281</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>282</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>283</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb71" id="AI Katalund Pipe Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>549</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>550</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>551</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>552</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb72" id="AI Katalund Barrel Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>284</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>285</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>286</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>287</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb73" id="AI Katalund Barrel Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>553</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>554</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>555</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>556</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb74" id="AI Katalund Arch Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>288</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>289</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>290</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>291</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb75" id="AI Katalund Arch Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>557</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>558</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>559</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>560</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb76" id="AI Katalund Lamp Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>292</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>293</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>294</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>295</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb77" id="AI Katalund Lamp Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>561</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>562</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>563</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>564</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb78" id="AI Katalund Structure Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>296</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>297</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>298</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>299</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb79" id="AI Katalund Structure Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>565</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>566</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>567</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>568</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb7a" id="AI Katalund Metal Tree Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>300</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>301</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>302</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>303</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb7b" id="AI Katalund Metal Tree Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>569</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>570</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>571</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>572</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb7c" id="AI Katalund Sand Pile Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>304</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>305</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>306</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>307</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdb7d" id="AI Katalund Sand Pile Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>573</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>574</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>575</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>576</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb7" id="AI Neo Katalund Box Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>339</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>340</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>341</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>342</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb8" id="AI Neo Katalund Box Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>847</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>848</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>849</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>850</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcb9" id="AI Neo Katalund Pipe Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>343</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>345</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>346</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>347</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcba" id="AI Neo Katalund Pipe Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>851</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>852</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>853</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>854</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcbb" id="AI Neo Katalund Barrel Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>347</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>348</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>349</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>350</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcbc" id="AI Neo Katalund Barrel Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>855</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>856</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>857</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>858</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcbd" id="AI Neo Katalund Arch Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>351</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>352</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>353</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>354</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcbe" id="AI Neo Katalund Arch Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>859</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>860</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>861</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>862</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcbf" id="AI Neo Katalund Lamp Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>355</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>356</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>357</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>358</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcc0" id="AI Neo Katalund Lamp Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>863</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>864</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>865</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>866</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcc1" id="AI Neo Katalund Structure Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>359</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>360</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>361</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>362</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcc2" id="AI Neo Katalund Structure Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>867</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>868</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>869</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>870</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcc3" id="AI Neo Katalund Big Parts 1">
    <Class>GameObject</Class>
    <NoCollisionWhenMovement />
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>396</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>397</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>398</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>399</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>400</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcac" id="AI Neo Factory Wall">
    <Class>Wall</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>883</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>884</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>885</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>886</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>879</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>880</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>881</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>882</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <BlocksSight />
  </Object>
  <Object type="0xdcad" id="AI Neo Factory Column">
    <Class>Wall</Class>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>875</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>876</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>877</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>878</Index>
      </Texture>
    </RandomTexture>
    <Top>
      <RandomTexture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>871</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>872</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>873</Index>
        </Texture>
        <Texture>
          <File>alienInvasionObjects8x8</File>
          <Index>874</Index>
        </Texture>
      </RandomTexture>
    </Top>
    <Static />
    <FullOccupy />
    <OccupySquare />
    <EnemyOccupySquare />
    <BlocksSight />
  </Object>
  <Object type="0xdbee" id="AI Alien Neo Tubes">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>320</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>321</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>322</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>323</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbef" id="AI Alien Destroyed Props Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>324</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>325</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>326</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>327</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbf0" id="AI Alien Ashen Tree Big">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>328</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>329</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>330</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>331</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbf1" id="AI Alien Destroyed Props Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>767</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>768</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>769</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>770</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbf2" id="AI Alien Rocks Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>771</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>772</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>773</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>774</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbf3" id="AI Alien Ashen Tree Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>775</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>776</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>777</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>778</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdbf4" id="AI Alien Ashen Stump Small">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>779</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>780</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>781</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects8x8</File>
        <Index>782</Index>
      </Texture>
    </RandomTexture>
  </Object>
  <Object type="0xdcda" id="AI Alien Neo Tubes Broken">
    <Class>GameObject</Class>
    <Size>100</Size>
    <RandomTexture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>404</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>405</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>406</Index>
      </Texture>
      <Texture>
        <File>alienInvasionObjects16x16</File>
        <Index>407</Index>
      </Texture>
    </RandomTexture>
  </Object>
</Objects>