// Assembly: UnityEngine.UIElementsModule
// Full name: <GetAllItemIds>d__23

public class <GetAllItemIds>d__23 // TypeDefIndex: 5112
{
	// Fields
	type#20868 <>1__state;
	type#20868 <>2__current;
	type#20868 <>l__initialThreadId;
	type#6685 rootIds;
	type#6686 <>3__rootIds;
	type#15044 <>4__this;
	type#31660 <>s__1;
	type#19566 <flattenedNode>5__2;
	type#19572 <node>5__3;
	type#6881 <>s__4;
	type#20868 <id>5__5;
	type#19572 <parentNode>5__6;
	type#19569 <flattenedNodeChildren>5__7;
	type#31662 <>s__8;
	type#19572 <node>5__9;

	// Methods
	// RVA: -1
	public type#28660 .ctor(type#20867 <>1__state) { }
	// RVA: -1
	private virtual type#28660 System.IDisposable.Dispose() { }
	// RVA: -1
	private virtual type#15313 MoveNext() { }
	// RVA: -1
	private type#28660 <>m__Finally1() { }
	// RVA: -1
	private virtual type#20867 System.Collections.Generic.IEnumerator<System.Int32>.get_Current() { }
	// RVA: -1
	private virtual type#28660 System.Collections.IEnumerator.Reset() { }
	// RVA: -1
	private virtual type#23705 System.Collections.IEnumerator.get_Current() { }
	// RVA: -1
	private virtual type#6880 System.Collections.Generic.IEnumerable<System.Int32>.GetEnumerator() { }
	// RVA: -1
	private virtual type#20073 System.Collections.IEnumerable.GetEnumerator() { }
}
