// Assembly: UnityEngine.UIElementsModule
// Full name: UnityEngine.UIElements.UIR.JobManager

namespace UnityEngine.UIElements.UIR
{
public class JobManager // TypeDefIndex: 6369
{
	// Fields
	type#9545 m_NudgeJobs;
	type#9543 m_ConvertMeshJobs;
	type#9544 m_CopyMeshJobs;
	type#21296 m_JobMerger;
	type#15314 <disposed>k__BackingField;

	// Methods
	// RVA: -1
	public type#28660 Add(type#12028 job) { }
	// RVA: -1
	public type#28660 Add(type#11829 job) { }
	// RVA: -1
	public type#28660 Add(type#11832 job) { }
	// RVA: -1
	public type#28660 CompleteNudgeJobs() { }
	// RVA: -1
	public type#28660 CompleteConvertMeshJobs() { }
	// RVA: -1
	public type#28660 CompleteCopyMeshJobs() { }
	// RVA: -1
	protected type#15313 get_disposed() { }
	// RVA: -1
	private type#28660 set_disposed(type#15313 value) { }
	// RVA: -1
	public virtual type#28660 Dispose() { }
	// RVA: -1
	protected type#28660 Dispose(type#15313 disposing) { }
	// RVA: -1
	public type#28660 .ctor() { }
}
}
